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scripts/rl_games/play.py
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243
scripts/rl_games/play.py
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# Copyright (c) 2022-2025, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md).
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# All rights reserved.
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#
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# SPDX-License-Identifier: BSD-3-Clause
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"""Script to play a checkpoint if an RL agent from RL-Games."""
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"""Launch Isaac Sim Simulator first."""
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import argparse
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import sys
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from isaaclab.app import AppLauncher
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# add argparse arguments
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parser = argparse.ArgumentParser(description="Play a checkpoint of an RL agent from RL-Games.")
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parser.add_argument("--video", action="store_true", default=False, help="Record videos during training.")
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parser.add_argument("--video_length", type=int, default=200, help="Length of the recorded video (in steps).")
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parser.add_argument(
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"--disable_fabric", action="store_true", default=False, help="Disable fabric and use USD I/O operations."
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)
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parser.add_argument("--num_envs", type=int, default=None, help="Number of environments to simulate.")
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parser.add_argument("--task", type=str, default=None, help="Name of the task.")
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parser.add_argument(
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"--agent", type=str, default="rl_games_cfg_entry_point", help="Name of the RL agent configuration entry point."
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)
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parser.add_argument("--checkpoint", type=str, default=None, help="Path to model checkpoint.")
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parser.add_argument("--seed", type=int, default=None, help="Seed used for the environment")
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parser.add_argument(
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"--use_pretrained_checkpoint",
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action="store_true",
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help="Use the pre-trained checkpoint from Nucleus.",
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)
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parser.add_argument(
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"--use_last_checkpoint",
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action="store_true",
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help="When no checkpoint provided, use the last saved model. Otherwise use the best saved model.",
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)
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parser.add_argument("--real-time", action="store_true", default=False, help="Run in real-time, if possible.")
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# append AppLauncher cli args
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AppLauncher.add_app_launcher_args(parser)
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# parse the arguments
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args_cli, hydra_args = parser.parse_known_args()
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# always enable cameras to record video
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if args_cli.video:
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args_cli.enable_cameras = True
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# clear out sys.argv for Hydra
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sys.argv = [sys.argv[0]] + hydra_args
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# launch omniverse app
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app_launcher = AppLauncher(args_cli)
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simulation_app = app_launcher.app
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"""Rest everything follows."""
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import gymnasium as gym
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import math
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import os
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import random
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import time
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import torch
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from rl_games.common import env_configurations, vecenv
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from rl_games.common.player import BasePlayer
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from rl_games.torch_runner import Runner
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from isaaclab.envs import (
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DirectMARLEnv,
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DirectMARLEnvCfg,
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DirectRLEnvCfg,
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ManagerBasedRLEnvCfg,
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multi_agent_to_single_agent,
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)
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from isaaclab.utils.assets import retrieve_file_path
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from isaaclab.utils.dict import print_dict
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from isaaclab.utils.pretrained_checkpoint import get_published_pretrained_checkpoint
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from isaaclab_rl.rl_games import RlGamesGpuEnv, RlGamesVecEnvWrapper
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import isaaclab_tasks # noqa: F401
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from isaaclab_tasks.utils import get_checkpoint_path
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from isaaclab_tasks.utils.hydra import hydra_task_config
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import mindbot.tasks # noqa: F401
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@hydra_task_config(args_cli.task, args_cli.agent)
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def main(env_cfg: ManagerBasedRLEnvCfg | DirectRLEnvCfg | DirectMARLEnvCfg, agent_cfg: dict):
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"""Play with RL-Games agent."""
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# grab task name for checkpoint path
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task_name = args_cli.task.split(":")[-1]
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train_task_name = task_name.replace("-Play", "")
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# override configurations with non-hydra CLI arguments
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env_cfg.scene.num_envs = args_cli.num_envs if args_cli.num_envs is not None else env_cfg.scene.num_envs
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env_cfg.sim.device = args_cli.device if args_cli.device is not None else env_cfg.sim.device
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# update agent device to match simulation device
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if args_cli.device is not None:
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agent_cfg["params"]["config"]["device"] = args_cli.device
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agent_cfg["params"]["config"]["device_name"] = args_cli.device
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# randomly sample a seed if seed = -1
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if args_cli.seed == -1:
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args_cli.seed = random.randint(0, 10000)
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agent_cfg["params"]["seed"] = args_cli.seed if args_cli.seed is not None else agent_cfg["params"]["seed"]
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# set the environment seed (after multi-gpu config for updated rank from agent seed)
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# note: certain randomizations occur in the environment initialization so we set the seed here
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env_cfg.seed = agent_cfg["params"]["seed"]
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# specify directory for logging experiments
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log_root_path = os.path.join("logs", "rl_games", agent_cfg["params"]["config"]["name"])
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log_root_path = os.path.abspath(log_root_path)
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print(f"[INFO] Loading experiment from directory: {log_root_path}")
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# find checkpoint
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if args_cli.use_pretrained_checkpoint:
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resume_path = get_published_pretrained_checkpoint("rl_games", train_task_name)
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if not resume_path:
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print("[INFO] Unfortunately a pre-trained checkpoint is currently unavailable for this task.")
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return
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elif args_cli.checkpoint is None:
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# specify directory for logging runs
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run_dir = agent_cfg["params"]["config"].get("full_experiment_name", ".*")
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# specify name of checkpoint
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if args_cli.use_last_checkpoint:
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checkpoint_file = ".*"
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else:
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# this loads the best checkpoint
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checkpoint_file = f"{agent_cfg['params']['config']['name']}.pth"
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# get path to previous checkpoint
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resume_path = get_checkpoint_path(log_root_path, run_dir, checkpoint_file, other_dirs=["nn"])
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else:
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resume_path = retrieve_file_path(args_cli.checkpoint)
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log_dir = os.path.dirname(os.path.dirname(resume_path))
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# set the log directory for the environment (works for all environment types)
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env_cfg.log_dir = log_dir
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# wrap around environment for rl-games
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rl_device = agent_cfg["params"]["config"]["device"]
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clip_obs = agent_cfg["params"]["env"].get("clip_observations", math.inf)
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clip_actions = agent_cfg["params"]["env"].get("clip_actions", math.inf)
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obs_groups = agent_cfg["params"]["env"].get("obs_groups")
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concate_obs_groups = agent_cfg["params"]["env"].get("concate_obs_groups", True)
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# create isaac environment
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env = gym.make(args_cli.task, cfg=env_cfg, render_mode="rgb_array" if args_cli.video else None)
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# convert to single-agent instance if required by the RL algorithm
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if isinstance(env.unwrapped, DirectMARLEnv):
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env = multi_agent_to_single_agent(env)
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# wrap for video recording
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if args_cli.video:
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video_kwargs = {
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"video_folder": os.path.join(log_root_path, log_dir, "videos", "play"),
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"step_trigger": lambda step: step == 0,
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"video_length": args_cli.video_length,
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"disable_logger": True,
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}
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print("[INFO] Recording videos during training.")
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print_dict(video_kwargs, nesting=4)
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env = gym.wrappers.RecordVideo(env, **video_kwargs)
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# wrap around environment for rl-games
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env = RlGamesVecEnvWrapper(env, rl_device, clip_obs, clip_actions, obs_groups, concate_obs_groups)
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# register the environment to rl-games registry
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# note: in agents configuration: environment name must be "rlgpu"
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vecenv.register(
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"IsaacRlgWrapper", lambda config_name, num_actors, **kwargs: RlGamesGpuEnv(config_name, num_actors, **kwargs)
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)
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env_configurations.register("rlgpu", {"vecenv_type": "IsaacRlgWrapper", "env_creator": lambda **kwargs: env})
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# load previously trained model
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agent_cfg["params"]["load_checkpoint"] = True
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agent_cfg["params"]["load_path"] = resume_path
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print(f"[INFO]: Loading model checkpoint from: {agent_cfg['params']['load_path']}")
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# set number of actors into agent config
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agent_cfg["params"]["config"]["num_actors"] = env.unwrapped.num_envs
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# create runner from rl-games
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runner = Runner()
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runner.load(agent_cfg)
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# obtain the agent from the runner
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agent: BasePlayer = runner.create_player()
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agent.restore(resume_path)
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agent.reset()
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dt = env.unwrapped.step_dt
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# reset environment
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obs = env.reset()
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if isinstance(obs, dict):
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obs = obs["obs"]
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timestep = 0
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# required: enables the flag for batched observations
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_ = agent.get_batch_size(obs, 1)
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# initialize RNN states if used
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if agent.is_rnn:
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agent.init_rnn()
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# simulate environment
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# note: We simplified the logic in rl-games player.py (:func:`BasePlayer.run()`) function in an
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# attempt to have complete control over environment stepping. However, this removes other
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# operations such as masking that is used for multi-agent learning by RL-Games.
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while simulation_app.is_running():
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start_time = time.time()
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# run everything in inference mode
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with torch.inference_mode():
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# convert obs to agent format
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obs = agent.obs_to_torch(obs)
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# agent stepping
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actions = agent.get_action(obs, is_deterministic=agent.is_deterministic)
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# env stepping
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obs, _, dones, _ = env.step(actions)
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# perform operations for terminated episodes
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if len(dones) > 0:
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# reset rnn state for terminated episodes
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if agent.is_rnn and agent.states is not None:
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for s in agent.states:
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s[:, dones, :] = 0.0
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if args_cli.video:
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timestep += 1
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# exit the play loop after recording one video
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if timestep == args_cli.video_length:
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break
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# time delay for real-time evaluation
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sleep_time = dt - (time.time() - start_time)
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if args_cli.real_time and sleep_time > 0:
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time.sleep(sleep_time)
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# close the simulator
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env.close()
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if __name__ == "__main__":
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# run the main function
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main()
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# close sim app
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simulation_app.close()
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255
scripts/rl_games/train.py
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255
scripts/rl_games/train.py
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# Copyright (c) 2022-2025, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md).
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# All rights reserved.
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#
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# SPDX-License-Identifier: BSD-3-Clause
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"""Script to train RL agent with RL-Games."""
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"""Launch Isaac Sim Simulator first."""
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import argparse
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import sys
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from distutils.util import strtobool
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from isaaclab.app import AppLauncher
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# add argparse arguments
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parser = argparse.ArgumentParser(description="Train an RL agent with RL-Games.")
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parser.add_argument("--video", action="store_true", default=False, help="Record videos during training.")
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parser.add_argument("--video_length", type=int, default=200, help="Length of the recorded video (in steps).")
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parser.add_argument("--video_interval", type=int, default=2000, help="Interval between video recordings (in steps).")
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parser.add_argument("--num_envs", type=int, default=None, help="Number of environments to simulate.")
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parser.add_argument("--task", type=str, default=None, help="Name of the task.")
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parser.add_argument(
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"--agent", type=str, default="rl_games_cfg_entry_point", help="Name of the RL agent configuration entry point."
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)
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parser.add_argument("--seed", type=int, default=None, help="Seed used for the environment")
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parser.add_argument(
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"--distributed", action="store_true", default=False, help="Run training with multiple GPUs or nodes."
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)
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parser.add_argument("--checkpoint", type=str, default=None, help="Path to model checkpoint.")
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parser.add_argument("--sigma", type=str, default=None, help="The policy's initial standard deviation.")
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parser.add_argument("--max_iterations", type=int, default=None, help="RL Policy training iterations.")
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parser.add_argument("--wandb-project-name", type=str, default=None, help="the wandb's project name")
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parser.add_argument("--wandb-entity", type=str, default=None, help="the entity (team) of wandb's project")
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parser.add_argument("--wandb-name", type=str, default=None, help="the name of wandb's run")
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parser.add_argument(
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"--track",
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type=lambda x: bool(strtobool(x)),
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default=False,
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nargs="?",
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const=True,
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help="if toggled, this experiment will be tracked with Weights and Biases",
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)
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parser.add_argument("--export_io_descriptors", action="store_true", default=False, help="Export IO descriptors.")
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# append AppLauncher cli args
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AppLauncher.add_app_launcher_args(parser)
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# parse the arguments
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args_cli, hydra_args = parser.parse_known_args()
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# always enable cameras to record video
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if args_cli.video:
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args_cli.enable_cameras = True
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# clear out sys.argv for Hydra
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sys.argv = [sys.argv[0]] + hydra_args
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# launch omniverse app
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app_launcher = AppLauncher(args_cli)
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simulation_app = app_launcher.app
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"""Rest everything follows."""
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import gymnasium as gym
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import math
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import os
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import random
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from datetime import datetime
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import omni
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from rl_games.common import env_configurations, vecenv
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from rl_games.common.algo_observer import IsaacAlgoObserver
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from rl_games.torch_runner import Runner
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from isaaclab.envs import (
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DirectMARLEnv,
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DirectMARLEnvCfg,
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DirectRLEnvCfg,
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ManagerBasedRLEnvCfg,
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multi_agent_to_single_agent,
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)
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from isaaclab.utils.assets import retrieve_file_path
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from isaaclab.utils.dict import print_dict
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from isaaclab.utils.io import dump_yaml
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from isaaclab_rl.rl_games import MultiObserver, PbtAlgoObserver, RlGamesGpuEnv, RlGamesVecEnvWrapper
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import isaaclab_tasks # noqa: F401
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from isaaclab_tasks.utils.hydra import hydra_task_config
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import mindbot.tasks # noqa: F401
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@hydra_task_config(args_cli.task, args_cli.agent)
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def main(env_cfg: ManagerBasedRLEnvCfg | DirectRLEnvCfg | DirectMARLEnvCfg, agent_cfg: dict):
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"""Train with RL-Games agent."""
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# override configurations with non-hydra CLI arguments
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env_cfg.scene.num_envs = args_cli.num_envs if args_cli.num_envs is not None else env_cfg.scene.num_envs
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env_cfg.sim.device = args_cli.device if args_cli.device is not None else env_cfg.sim.device
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# check for invalid combination of CPU device with distributed training
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if args_cli.distributed and args_cli.device is not None and "cpu" in args_cli.device:
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raise ValueError(
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"Distributed training is not supported when using CPU device. "
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"Please use GPU device (e.g., --device cuda) for distributed training."
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)
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# update agent device to match simulation device
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if args_cli.device is not None:
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agent_cfg["params"]["config"]["device"] = args_cli.device
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agent_cfg["params"]["config"]["device_name"] = args_cli.device
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# randomly sample a seed if seed = -1
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if args_cli.seed == -1:
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args_cli.seed = random.randint(0, 10000)
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agent_cfg["params"]["seed"] = args_cli.seed if args_cli.seed is not None else agent_cfg["params"]["seed"]
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agent_cfg["params"]["config"]["max_epochs"] = (
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args_cli.max_iterations if args_cli.max_iterations is not None else agent_cfg["params"]["config"]["max_epochs"]
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)
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if args_cli.checkpoint is not None:
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resume_path = retrieve_file_path(args_cli.checkpoint)
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agent_cfg["params"]["load_checkpoint"] = True
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agent_cfg["params"]["load_path"] = resume_path
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print(f"[INFO]: Loading model checkpoint from: {agent_cfg['params']['load_path']}")
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train_sigma = float(args_cli.sigma) if args_cli.sigma is not None else None
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# multi-gpu training config
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if args_cli.distributed:
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agent_cfg["params"]["seed"] += app_launcher.global_rank
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agent_cfg["params"]["config"]["device"] = f"cuda:{app_launcher.local_rank}"
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agent_cfg["params"]["config"]["device_name"] = f"cuda:{app_launcher.local_rank}"
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agent_cfg["params"]["config"]["multi_gpu"] = True
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# update env config device
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env_cfg.sim.device = f"cuda:{app_launcher.local_rank}"
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# set the environment seed (after multi-gpu config for updated rank from agent seed)
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# note: certain randomizations occur in the environment initialization so we set the seed here
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env_cfg.seed = agent_cfg["params"]["seed"]
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# specify directory for logging experiments
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config_name = agent_cfg["params"]["config"]["name"]
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log_root_path = os.path.join("logs", "rl_games", config_name)
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if "pbt" in agent_cfg:
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if agent_cfg["pbt"]["directory"] == ".":
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log_root_path = os.path.abspath(log_root_path)
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else:
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log_root_path = os.path.join(agent_cfg["pbt"]["directory"], log_root_path)
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print(f"[INFO] Logging experiment in directory: {log_root_path}")
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# specify directory for logging runs
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log_dir = agent_cfg["params"]["config"].get("full_experiment_name", datetime.now().strftime("%Y-%m-%d_%H-%M-%S"))
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# set directory into agent config
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# logging directory path: <train_dir>/<full_experiment_name>
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agent_cfg["params"]["config"]["train_dir"] = log_root_path
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agent_cfg["params"]["config"]["full_experiment_name"] = log_dir
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wandb_project = config_name if args_cli.wandb_project_name is None else args_cli.wandb_project_name
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experiment_name = log_dir if args_cli.wandb_name is None else args_cli.wandb_name
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|
||||
# dump the configuration into log-directory
|
||||
dump_yaml(os.path.join(log_root_path, log_dir, "params", "env.yaml"), env_cfg)
|
||||
dump_yaml(os.path.join(log_root_path, log_dir, "params", "agent.yaml"), agent_cfg)
|
||||
|
||||
# read configurations about the agent-training
|
||||
rl_device = agent_cfg["params"]["config"]["device"]
|
||||
clip_obs = agent_cfg["params"]["env"].get("clip_observations", math.inf)
|
||||
clip_actions = agent_cfg["params"]["env"].get("clip_actions", math.inf)
|
||||
obs_groups = agent_cfg["params"]["env"].get("obs_groups")
|
||||
concate_obs_groups = agent_cfg["params"]["env"].get("concate_obs_groups", True)
|
||||
|
||||
# set the IO descriptors export flag if requested
|
||||
if isinstance(env_cfg, ManagerBasedRLEnvCfg):
|
||||
env_cfg.export_io_descriptors = args_cli.export_io_descriptors
|
||||
else:
|
||||
omni.log.warn(
|
||||
"IO descriptors are only supported for manager based RL environments. No IO descriptors will be exported."
|
||||
)
|
||||
|
||||
# set the log directory for the environment (works for all environment types)
|
||||
env_cfg.log_dir = os.path.join(log_root_path, log_dir)
|
||||
|
||||
# create isaac environment
|
||||
env = gym.make(args_cli.task, cfg=env_cfg, render_mode="rgb_array" if args_cli.video else None)
|
||||
|
||||
# convert to single-agent instance if required by the RL algorithm
|
||||
if isinstance(env.unwrapped, DirectMARLEnv):
|
||||
env = multi_agent_to_single_agent(env)
|
||||
|
||||
# wrap for video recording
|
||||
if args_cli.video:
|
||||
video_kwargs = {
|
||||
"video_folder": os.path.join(log_root_path, log_dir, "videos", "train"),
|
||||
"step_trigger": lambda step: step % args_cli.video_interval == 0,
|
||||
"video_length": args_cli.video_length,
|
||||
"disable_logger": True,
|
||||
}
|
||||
print("[INFO] Recording videos during training.")
|
||||
print_dict(video_kwargs, nesting=4)
|
||||
env = gym.wrappers.RecordVideo(env, **video_kwargs)
|
||||
|
||||
# wrap around environment for rl-games
|
||||
env = RlGamesVecEnvWrapper(env, rl_device, clip_obs, clip_actions, obs_groups, concate_obs_groups)
|
||||
|
||||
# register the environment to rl-games registry
|
||||
# note: in agents configuration: environment name must be "rlgpu"
|
||||
vecenv.register(
|
||||
"IsaacRlgWrapper", lambda config_name, num_actors, **kwargs: RlGamesGpuEnv(config_name, num_actors, **kwargs)
|
||||
)
|
||||
env_configurations.register("rlgpu", {"vecenv_type": "IsaacRlgWrapper", "env_creator": lambda **kwargs: env})
|
||||
|
||||
# set number of actors into agent config
|
||||
agent_cfg["params"]["config"]["num_actors"] = env.unwrapped.num_envs
|
||||
# create runner from rl-games
|
||||
|
||||
if "pbt" in agent_cfg and agent_cfg["pbt"]["enabled"]:
|
||||
observers = MultiObserver([IsaacAlgoObserver(), PbtAlgoObserver(agent_cfg, args_cli)])
|
||||
runner = Runner(observers)
|
||||
else:
|
||||
runner = Runner(IsaacAlgoObserver())
|
||||
|
||||
runner.load(agent_cfg)
|
||||
|
||||
# reset the agent and env
|
||||
runner.reset()
|
||||
# train the agent
|
||||
|
||||
global_rank = int(os.getenv("RANK", "0"))
|
||||
if args_cli.track and global_rank == 0:
|
||||
if args_cli.wandb_entity is None:
|
||||
raise ValueError("Weights and Biases entity must be specified for tracking.")
|
||||
import wandb
|
||||
|
||||
wandb.init(
|
||||
project=wandb_project,
|
||||
entity=args_cli.wandb_entity,
|
||||
name=experiment_name,
|
||||
sync_tensorboard=True,
|
||||
monitor_gym=True,
|
||||
save_code=True,
|
||||
)
|
||||
if not wandb.run.resumed:
|
||||
wandb.config.update({"env_cfg": env_cfg.to_dict()})
|
||||
wandb.config.update({"agent_cfg": agent_cfg})
|
||||
|
||||
if args_cli.checkpoint is not None:
|
||||
runner.run({"train": True, "play": False, "sigma": train_sigma, "checkpoint": resume_path})
|
||||
else:
|
||||
runner.run({"train": True, "play": False, "sigma": train_sigma})
|
||||
|
||||
# close the simulator
|
||||
env.close()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
# run the main function
|
||||
main()
|
||||
# close sim app
|
||||
simulation_app.close()
|
||||
Reference in New Issue
Block a user