Files
issacdataengine/configs/simbox/de_plan_and_render_template.yaml
Tangger 03d9a5b909 fix: IS 4.5.0 -> 5.0.0 migration — USD metadata, DomeLight, scene reuse
- Fix USD metersPerUnit/upAxis for IS 5.0.0 (no longer auto-compensated)
- Batch fix all Aligned_obj.usd, table, and art USD files with backups
- Fix DomeLight rotation to Z-axis only (prevent tilted environment map)
- Fix scene reuse across episodes (arena_file caching, task clearing, prim guard)
- Add migration tools: scan_usd_metadata.py, fix_usd_metadata.py
- Add migration guide: migerate/migerate.md
- Add nvidia-curobo to .gitignore
- Fix sort_the_rubbish config: obj_0 -> obj_1 (obj_0 does not exist)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 11:10:39 +08:00

32 lines
1.5 KiB
YAML

name: simbox_plan_and_render
load_stage:
scene_loader: # Scene loader
type: env_loader
args:
workflow_type: SimBoxDualWorkFlow
cfg_path: workflows/simbox/core/configs/tasks/example/sort_the_rubbish.yaml # Task config path
simulator:
physics_dt: 1/30 # Physics update rate
rendering_dt: 1/30 # Render update rate
stage_units_in_meters: 1.0 # Stage unit scale
headless: True # Headless mode (no GUI); set false for visual debugging
renderer: "RayTracedLighting" # PathTracing: higher quality, less noise on Blackwell 改回快速渲染器就改成 "RayTracedLighting"
anti_aliasing: 0 # Anti-aliasing level
layout_random_generator: # Scene randomization
type: env_randomizer
args:
random_num: 6 # Number of random samples per task
strict_mode: true # true: output count must equal random_num
plan_stage:
seq_planner: # Trajectory planner
type: env_planner
render_stage:
renderer: # Renderer
type: env_renderer
store_stage:
writer: # Data writer
type: env_writer
args:
batch_async: true # Async writes (better perf, more memory)
output_dir: output/${name}/ # Output directory