# @package _global_ fps: 50 eval: # `use_async_envs` specifies whether to use asynchronous environments (multiprocessing). # set it to false to avoid some problems of the aloha env use_async_envs: false env: name: aloha task: AlohaInsertion-v0 state_dim: 14 action_dim: 14 fps: ${fps} episode_length: 400 gym: obs_type: pixels_agent_pos render_mode: rgb_array