Files
lerobot_piper/lerobot/common/envs/aloha/env.py
Remi Cadene 9d002032d1 Add Aloha env and ACT policy
WIP Aloha env tests pass

Rendering works (fps look fast tho? TODO action bounding is too wide [-1,1])

Update README

Copy past from act repo

Remove download.py add a WIP for Simxarm

Remove download.py add a WIP for Simxarm

Add act yaml (TODO: try train.py)

Training can runs (TODO: eval)

Add tasks without end_effector that are compatible with dataset, Eval can run (TODO: training and pretrained model)

Add AbstractEnv, Refactor AlohaEnv, Add rendering_hook in env, Minor modifications, (TODO: Refactor Pusht and Simxarm)

poetry lock

fix bug in compute_stats for action normalization

fix more bugs in normalization

fix training

fix import

PushtEnv inheriates AbstractEnv, Improve factory Normalization

Add _make_env to EnvAbstract

Add call_rendering_hooks to pusht env

SimxarmEnv inherites from AbstractEnv (NOT TESTED)

Add aloha tests artifacts + update pusht stats

fix image normalization: before env was in [0,1] but dataset in [0,255], and now both in [0,255]

Small fix on simxarm

Add next to obs

Add top camera to Aloha env (TODO: make it compatible with set of cameras)

Add top camera to Aloha env (TODO: make it compatible with set of cameras)
2024-03-12 10:27:48 +00:00

312 lines
11 KiB
Python

import importlib
import logging
from collections import deque
from typing import Optional
import einops
import numpy as np
import torch
from dm_control import mujoco
from dm_control.rl import control
from tensordict import TensorDict
from torchrl.data.tensor_specs import (
BoundedTensorSpec,
CompositeSpec,
DiscreteTensorSpec,
UnboundedContinuousTensorSpec,
)
from lerobot.common.envs.abstract import AbstractEnv
from lerobot.common.envs.aloha.constants import (
ACTIONS,
ASSETS_DIR,
DT,
JOINTS,
)
from lerobot.common.envs.aloha.tasks.sim import BOX_POSE, InsertionTask, TransferCubeTask
from lerobot.common.envs.aloha.tasks.sim_end_effector import (
InsertionEndEffectorTask,
TransferCubeEndEffectorTask,
)
from lerobot.common.envs.aloha.utils import sample_box_pose, sample_insertion_pose
from lerobot.common.utils import set_seed
_has_gym = importlib.util.find_spec("gym") is not None
class AlohaEnv(AbstractEnv):
def __init__(
self,
task,
frame_skip: int = 1,
from_pixels: bool = False,
pixels_only: bool = False,
image_size=None,
seed=1337,
device="cpu",
num_prev_obs=1,
num_prev_action=0,
):
super().__init__(
task=task,
frame_skip=frame_skip,
from_pixels=from_pixels,
pixels_only=pixels_only,
image_size=image_size,
seed=seed,
device=device,
num_prev_obs=num_prev_obs,
num_prev_action=num_prev_action,
)
def _make_env(self):
if not _has_gym:
raise ImportError("Cannot import gym.")
if not self.from_pixels:
raise NotImplementedError()
self._env = self._make_env_task(self.task)
def render(self, mode="rgb_array", width=640, height=480):
# TODO(rcadene): render and visualizer several cameras (e.g. angle, front_close)
image = self._env.physics.render(height=height, width=width, camera_id="top")
return image
def _make_env_task(self, task_name):
# time limit is controlled by StepCounter in env factory
time_limit = float("inf")
if "sim_transfer_cube" in task_name:
xml_path = ASSETS_DIR / "bimanual_viperx_transfer_cube.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = TransferCubeTask(random=False)
elif "sim_insertion" in task_name:
xml_path = ASSETS_DIR / "bimanual_viperx_insertion.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = InsertionTask(random=False)
elif "sim_end_effector_transfer_cube" in task_name:
raise NotImplementedError()
xml_path = ASSETS_DIR / "bimanual_viperx_end_effector_transfer_cube.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = TransferCubeEndEffectorTask(random=False)
elif "sim_end_effector_insertion" in task_name:
raise NotImplementedError()
xml_path = ASSETS_DIR / "bimanual_viperx_end_effector_insertion.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = InsertionEndEffectorTask(random=False)
else:
raise NotImplementedError(task_name)
env = control.Environment(
physics, task, time_limit, control_timestep=DT, n_sub_steps=None, flat_observation=False
)
return env
def _format_raw_obs(self, raw_obs):
if self.from_pixels:
image = torch.from_numpy(raw_obs["images"]["top"].copy())
image = einops.rearrange(image, "h w c -> c h w")
assert image.dtype == torch.uint8
obs = {"image": {"top": image}}
if not self.pixels_only:
obs["state"] = torch.from_numpy(raw_obs["qpos"]).type(torch.float32)
else:
# TODO(rcadene):
raise NotImplementedError()
# obs = {"state": torch.from_numpy(raw_obs["observation"]).type(torch.float32)}
return obs
def _reset(self, tensordict: Optional[TensorDict] = None):
td = tensordict
if td is None or td.is_empty():
# we need to handle seed iteration, since self._env.reset() rely an internal _seed.
self._current_seed += 1
self.set_seed(self._current_seed)
# TODO(rcadene): do not use global variable for this
if "sim_transfer_cube" in self.task:
BOX_POSE[0] = sample_box_pose() # used in sim reset
elif "sim_insertion" in self.task:
BOX_POSE[0] = np.concatenate(sample_insertion_pose()) # used in sim reset
raw_obs = self._env.reset()
# TODO(rcadene): add assert
# assert self._current_seed == self._env._seed
obs = self._format_raw_obs(raw_obs.observation)
if self.num_prev_obs > 0:
stacked_obs = {}
if "image" in obs:
self._prev_obs_image_queue = deque(
[obs["image"]["top"]] * (self.num_prev_obs + 1), maxlen=(self.num_prev_obs + 1)
)
stacked_obs["image"] = {"top": torch.stack(list(self._prev_obs_image_queue))}
if "state" in obs:
self._prev_obs_state_queue = deque(
[obs["state"]] * (self.num_prev_obs + 1), maxlen=(self.num_prev_obs + 1)
)
stacked_obs["state"] = torch.stack(list(self._prev_obs_state_queue))
obs = stacked_obs
td = TensorDict(
{
"observation": TensorDict(obs, batch_size=[]),
"done": torch.tensor([False], dtype=torch.bool),
},
batch_size=[],
)
else:
raise NotImplementedError()
self.call_rendering_hooks()
return td
def _step(self, tensordict: TensorDict):
td = tensordict
action = td["action"].numpy()
# step expects shape=(4,) so we pad if necessary
# TODO(rcadene): add info["is_success"] and info["success"] ?
sum_reward = 0
if action.ndim == 1:
action = einops.repeat(action, "c -> t c", t=self.frame_skip)
else:
if self.frame_skip > 1:
raise NotImplementedError()
num_action_steps = action.shape[0]
for i in range(num_action_steps):
_, reward, discount, raw_obs = self._env.step(action[i])
del discount # not used
# TOOD(rcadene): add an enum
success = done = reward == 4
sum_reward += reward
obs = self._format_raw_obs(raw_obs)
if self.num_prev_obs > 0:
stacked_obs = {}
if "image" in obs:
self._prev_obs_image_queue.append(obs["image"]["top"])
stacked_obs["image"] = {"top": torch.stack(list(self._prev_obs_image_queue))}
if "state" in obs:
self._prev_obs_state_queue.append(obs["state"])
stacked_obs["state"] = torch.stack(list(self._prev_obs_state_queue))
obs = stacked_obs
self.call_rendering_hooks()
td = TensorDict(
{
"observation": TensorDict(obs, batch_size=[]),
"reward": torch.tensor([sum_reward], dtype=torch.float32),
# succes and done are true when coverage > self.success_threshold in env
"done": torch.tensor([done], dtype=torch.bool),
"success": torch.tensor([success], dtype=torch.bool),
},
batch_size=[],
)
return td
def _make_spec(self):
obs = {}
from omegaconf import OmegaConf
if self.from_pixels:
if isinstance(self.image_size, int):
image_shape = (3, self.image_size, self.image_size)
elif OmegaConf.is_list(self.image_size):
assert len(self.image_size) == 3 # c h w
assert self.image_size[0] == 3 # c is RGB
image_shape = tuple(self.image_size)
else:
raise ValueError(self.image_size)
if self.num_prev_obs > 0:
image_shape = (self.num_prev_obs + 1, *image_shape)
obs["image"] = {
"top": BoundedTensorSpec(
low=0,
high=255,
shape=image_shape,
dtype=torch.uint8,
device=self.device,
)
}
if not self.pixels_only:
state_shape = (len(JOINTS),)
if self.num_prev_obs > 0:
state_shape = (self.num_prev_obs + 1, *state_shape)
obs["state"] = UnboundedContinuousTensorSpec(
# TODO: add low and high bounds
shape=state_shape,
dtype=torch.float32,
device=self.device,
)
else:
# TODO(rcadene): add observation_space achieved_goal and desired_goal?
state_shape = (len(JOINTS),)
if self.num_prev_obs > 0:
state_shape = (self.num_prev_obs + 1, *state_shape)
obs["state"] = UnboundedContinuousTensorSpec(
# TODO: add low and high bounds
shape=state_shape,
dtype=torch.float32,
device=self.device,
)
self.observation_spec = CompositeSpec({"observation": obs})
# TODO(rcadene): valid when controling end effector?
# action_space = self._env.action_spec()
# self.action_spec = BoundedTensorSpec(
# low=action_space.minimum,
# high=action_space.maximum,
# shape=action_space.shape,
# dtype=torch.float32,
# device=self.device,
# )
# TODO(rcaene): add bounds (where are they????)
self.action_spec = BoundedTensorSpec(
shape=(len(ACTIONS)),
low=-1,
high=1,
dtype=torch.float32,
device=self.device,
)
self.reward_spec = UnboundedContinuousTensorSpec(
shape=(1,),
dtype=torch.float32,
device=self.device,
)
self.done_spec = CompositeSpec(
{
"done": DiscreteTensorSpec(
2,
shape=(1,),
dtype=torch.bool,
device=self.device,
),
"success": DiscreteTensorSpec(
2,
shape=(1,),
dtype=torch.bool,
device=self.device,
),
}
)
def _set_seed(self, seed: Optional[int]):
set_seed(seed)
# TODO(rcadene): seed the env
# self._env.seed(seed)
logging.warning("Aloha env is not seeded")