Files
lerobot_piper/lerobot/common/envs/pusht/env.py
Remi Cadene 9d002032d1 Add Aloha env and ACT policy
WIP Aloha env tests pass

Rendering works (fps look fast tho? TODO action bounding is too wide [-1,1])

Update README

Copy past from act repo

Remove download.py add a WIP for Simxarm

Remove download.py add a WIP for Simxarm

Add act yaml (TODO: try train.py)

Training can runs (TODO: eval)

Add tasks without end_effector that are compatible with dataset, Eval can run (TODO: training and pretrained model)

Add AbstractEnv, Refactor AlohaEnv, Add rendering_hook in env, Minor modifications, (TODO: Refactor Pusht and Simxarm)

poetry lock

fix bug in compute_stats for action normalization

fix more bugs in normalization

fix training

fix import

PushtEnv inheriates AbstractEnv, Improve factory Normalization

Add _make_env to EnvAbstract

Add call_rendering_hooks to pusht env

SimxarmEnv inherites from AbstractEnv (NOT TESTED)

Add aloha tests artifacts + update pusht stats

fix image normalization: before env was in [0,1] but dataset in [0,255], and now both in [0,255]

Small fix on simxarm

Add next to obs

Add top camera to Aloha env (TODO: make it compatible with set of cameras)

Add top camera to Aloha env (TODO: make it compatible with set of cameras)
2024-03-12 10:27:48 +00:00

235 lines
7.8 KiB
Python

import importlib
from collections import deque
from typing import Optional
import einops
import torch
from tensordict import TensorDict
from torchrl.data.tensor_specs import (
BoundedTensorSpec,
CompositeSpec,
DiscreteTensorSpec,
UnboundedContinuousTensorSpec,
)
from torchrl.envs.libs.gym import _gym_to_torchrl_spec_transform
from lerobot.common.envs.abstract import AbstractEnv
from lerobot.common.utils import set_seed
_has_gym = importlib.util.find_spec("gym") is not None
class PushtEnv(AbstractEnv):
def __init__(
self,
task="pusht",
frame_skip: int = 1,
from_pixels: bool = False,
pixels_only: bool = False,
image_size=None,
seed=1337,
device="cpu",
num_prev_obs=1,
num_prev_action=0,
):
super().__init__(
task=task,
frame_skip=frame_skip,
from_pixels=from_pixels,
pixels_only=pixels_only,
image_size=image_size,
seed=seed,
device=device,
num_prev_obs=num_prev_obs,
num_prev_action=num_prev_action,
)
def _make_env(self):
if not _has_gym:
raise ImportError("Cannot import gym.")
# TODO(rcadene) (PushTEnv is similar to PushTImageEnv, but without the image rendering, it's faster to iterate on)
# from lerobot.common.envs.pusht.pusht_env import PushTEnv
if not self.from_pixels:
raise NotImplementedError("Use PushTEnv, instead of PushTImageEnv")
from lerobot.common.envs.pusht.pusht_image_env import PushTImageEnv
self._env = PushTImageEnv(render_size=self.image_size)
def render(self, mode="rgb_array", width=384, height=384):
if width != height:
raise NotImplementedError()
tmp = self._env.render_size
self._env.render_size = width
out = self._env.render(mode)
self._env.render_size = tmp
return out
def _format_raw_obs(self, raw_obs):
if self.from_pixels:
image = torch.from_numpy(raw_obs["image"])
obs = {"image": image}
if not self.pixels_only:
obs["state"] = torch.from_numpy(raw_obs["agent_pos"]).type(torch.float32)
else:
# TODO:
obs = {"state": torch.from_numpy(raw_obs["observation"]).type(torch.float32)}
return obs
def _reset(self, tensordict: Optional[TensorDict] = None):
td = tensordict
if td is None or td.is_empty():
# we need to handle seed iteration, since self._env.reset() rely an internal _seed.
self._current_seed += 1
self.set_seed(self._current_seed)
raw_obs = self._env.reset()
assert self._current_seed == self._env._seed
obs = self._format_raw_obs(raw_obs)
if self.num_prev_obs > 0:
stacked_obs = {}
if "image" in obs:
self._prev_obs_image_queue = deque(
[obs["image"]] * (self.num_prev_obs + 1), maxlen=(self.num_prev_obs + 1)
)
stacked_obs["image"] = torch.stack(list(self._prev_obs_image_queue))
if "state" in obs:
self._prev_obs_state_queue = deque(
[obs["state"]] * (self.num_prev_obs + 1), maxlen=(self.num_prev_obs + 1)
)
stacked_obs["state"] = torch.stack(list(self._prev_obs_state_queue))
obs = stacked_obs
td = TensorDict(
{
"observation": TensorDict(obs, batch_size=[]),
"done": torch.tensor([False], dtype=torch.bool),
},
batch_size=[],
)
else:
raise NotImplementedError()
self.call_rendering_hooks()
return td
def _step(self, tensordict: TensorDict):
td = tensordict
action = td["action"].numpy()
# step expects shape=(4,) so we pad if necessary
# TODO(rcadene): add info["is_success"] and info["success"] ?
sum_reward = 0
if action.ndim == 1:
action = einops.repeat(action, "c -> t c", t=self.frame_skip)
else:
if self.frame_skip > 1:
raise NotImplementedError()
num_action_steps = action.shape[0]
for i in range(num_action_steps):
raw_obs, reward, done, info = self._env.step(action[i])
sum_reward += reward
obs = self._format_raw_obs(raw_obs)
if self.num_prev_obs > 0:
stacked_obs = {}
if "image" in obs:
self._prev_obs_image_queue.append(obs["image"])
stacked_obs["image"] = torch.stack(list(self._prev_obs_image_queue))
if "state" in obs:
self._prev_obs_state_queue.append(obs["state"])
stacked_obs["state"] = torch.stack(list(self._prev_obs_state_queue))
obs = stacked_obs
self.call_rendering_hooks()
td = TensorDict(
{
"observation": TensorDict(obs, batch_size=[]),
"reward": torch.tensor([sum_reward], dtype=torch.float32),
# succes and done are true when coverage > self.success_threshold in env
"done": torch.tensor([done], dtype=torch.bool),
"success": torch.tensor([done], dtype=torch.bool),
},
batch_size=[],
)
return td
def _make_spec(self):
obs = {}
if self.from_pixels:
image_shape = (3, self.image_size, self.image_size)
if self.num_prev_obs > 0:
image_shape = (self.num_prev_obs + 1, *image_shape)
obs["image"] = BoundedTensorSpec(
low=0,
high=255,
shape=image_shape,
dtype=torch.uint8,
device=self.device,
)
if not self.pixels_only:
state_shape = self._env.observation_space["agent_pos"].shape
if self.num_prev_obs > 0:
state_shape = (self.num_prev_obs + 1, *state_shape)
obs["state"] = BoundedTensorSpec(
low=0,
high=512,
shape=state_shape,
dtype=torch.float32,
device=self.device,
)
else:
# TODO(rcadene): add observation_space achieved_goal and desired_goal?
state_shape = self._env.observation_space["observation"].shape
if self.num_prev_obs > 0:
state_shape = (self.num_prev_obs + 1, *state_shape)
obs["state"] = UnboundedContinuousTensorSpec(
# TODO:
shape=state_shape,
dtype=torch.float32,
device=self.device,
)
self.observation_spec = CompositeSpec({"observation": obs})
self.action_spec = _gym_to_torchrl_spec_transform(
self._env.action_space,
device=self.device,
)
self.reward_spec = UnboundedContinuousTensorSpec(
shape=(1,),
dtype=torch.float32,
device=self.device,
)
self.done_spec = CompositeSpec(
{
"done": DiscreteTensorSpec(
2,
shape=(1,),
dtype=torch.bool,
device=self.device,
),
"success": DiscreteTensorSpec(
2,
shape=(1,),
dtype=torch.bool,
device=self.device,
),
}
)
def _set_seed(self, seed: Optional[int]):
set_seed(seed)
self._env.seed(seed)