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lerobot_piper/lerobot/common/envs/pusht/env.py
Alexander Soare acf1174447 ready for review
2024-03-21 10:18:50 +00:00

244 lines
8.1 KiB
Python

import importlib
import logging
from collections import deque
from typing import Optional
import cv2
import numpy as np
import torch
from tensordict import TensorDict
from torchrl.data.tensor_specs import (
BoundedTensorSpec,
CompositeSpec,
DiscreteTensorSpec,
UnboundedContinuousTensorSpec,
)
from torchrl.envs.libs.gym import _gym_to_torchrl_spec_transform
from lerobot.common.envs.abstract import AbstractEnv
from lerobot.common.utils import set_seed
_has_gym = importlib.util.find_spec("gym") is not None
class PushtEnv(AbstractEnv):
_reset_warning_issued = False
def __init__(
self,
task="pusht",
frame_skip: int = 1,
from_pixels: bool = False,
pixels_only: bool = False,
image_size=None,
seed=1337,
device="cpu",
num_prev_obs=1,
num_prev_action=0,
):
super().__init__(
task=task,
frame_skip=frame_skip,
from_pixels=from_pixels,
pixels_only=pixels_only,
image_size=image_size,
seed=seed,
device=device,
num_prev_obs=num_prev_obs,
num_prev_action=num_prev_action,
)
def _make_env(self):
if not _has_gym:
raise ImportError("Cannot import gym.")
# TODO(rcadene) (PushTEnv is similar to PushTImageEnv, but without the image rendering, it's faster to iterate on)
# from lerobot.common.envs.pusht.pusht_env import PushTEnv
if not self.from_pixels:
raise NotImplementedError("Use PushTEnv, instead of PushTImageEnv")
from lerobot.common.envs.pusht.pusht_image_env import PushTImageEnv
self._env = PushTImageEnv(render_size=self.image_size)
def render(self, mode="rgb_array", width=96, height=96, with_marker=True):
"""
with_marker adds a cursor showing the targeted action for the controller.
"""
if width != height:
raise NotImplementedError()
tmp = self._env.render_size
if width != self._env.render_size:
self._env.render_cache = None
self._env.render_size = width
out = self._env.render(mode).copy()
if with_marker and self._env.latest_action is not None:
action = np.array(self._env.latest_action)
coord = (action / 512 * self._env.render_size).astype(np.int32)
marker_size = int(8 / 96 * self._env.render_size)
thickness = int(1 / 96 * self._env.render_size)
cv2.drawMarker(
out,
coord,
color=(255, 0, 0),
markerType=cv2.MARKER_CROSS,
markerSize=marker_size,
thickness=thickness,
)
self._env.render_size = tmp
return out
def _format_raw_obs(self, raw_obs):
if self.from_pixels:
image = torch.from_numpy(raw_obs["image"])
obs = {"image": image}
if not self.pixels_only:
obs["state"] = torch.from_numpy(raw_obs["agent_pos"]).type(torch.float32)
else:
# TODO:
obs = {"state": torch.from_numpy(raw_obs["observation"]).type(torch.float32)}
return obs
def _reset(self, tensordict: Optional[TensorDict] = None):
if tensordict is not None and not PushtEnv._reset_warning_issued:
logging.warning(f"{self.__class__.__name__}._reset ignores the provided tensordict.")
PushtEnv._reset_warning_issued = True
# we need to handle seed iteration, since self._env.reset() rely an internal _seed.
self._current_seed += 1
self.set_seed(self._current_seed)
raw_obs = self._env.reset()
assert self._current_seed == self._env._seed
obs = self._format_raw_obs(raw_obs)
if self.num_prev_obs > 0:
stacked_obs = {}
if "image" in obs:
self._prev_obs_image_queue = deque(
[obs["image"]] * (self.num_prev_obs + 1), maxlen=(self.num_prev_obs + 1)
)
stacked_obs["image"] = torch.stack(list(self._prev_obs_image_queue))
if "state" in obs:
self._prev_obs_state_queue = deque(
[obs["state"]] * (self.num_prev_obs + 1), maxlen=(self.num_prev_obs + 1)
)
stacked_obs["state"] = torch.stack(list(self._prev_obs_state_queue))
obs = stacked_obs
td = TensorDict(
{
"observation": TensorDict(obs, batch_size=[]),
"done": torch.tensor([False], dtype=torch.bool),
},
batch_size=[],
)
return td
def _step(self, tensordict: TensorDict):
td = tensordict
action = td["action"].numpy()
assert action.ndim == 1
# TODO(rcadene): add info["is_success"] and info["success"] ?
raw_obs, reward, done, info = self._env.step(action)
obs = self._format_raw_obs(raw_obs)
if self.num_prev_obs > 0:
stacked_obs = {}
if "image" in obs:
self._prev_obs_image_queue.append(obs["image"])
stacked_obs["image"] = torch.stack(list(self._prev_obs_image_queue))
if "state" in obs:
self._prev_obs_state_queue.append(obs["state"])
stacked_obs["state"] = torch.stack(list(self._prev_obs_state_queue))
obs = stacked_obs
td = TensorDict(
{
"observation": TensorDict(obs, batch_size=[]),
"reward": torch.tensor([reward], dtype=torch.float32),
# success and done are true when coverage > self.success_threshold in env
"done": torch.tensor([done], dtype=torch.bool),
"success": torch.tensor([done], dtype=torch.bool),
},
batch_size=[],
)
return td
def _make_spec(self):
obs = {}
if self.from_pixels:
image_shape = (3, self.image_size, self.image_size)
if self.num_prev_obs > 0:
image_shape = (self.num_prev_obs + 1, *image_shape)
obs["image"] = BoundedTensorSpec(
low=0,
high=255,
shape=image_shape,
dtype=torch.uint8,
device=self.device,
)
if not self.pixels_only:
state_shape = self._env.observation_space["agent_pos"].shape
if self.num_prev_obs > 0:
state_shape = (self.num_prev_obs + 1, *state_shape)
obs["state"] = BoundedTensorSpec(
low=0,
high=512,
shape=state_shape,
dtype=torch.float32,
device=self.device,
)
else:
# TODO(rcadene): add observation_space achieved_goal and desired_goal?
state_shape = self._env.observation_space["observation"].shape
if self.num_prev_obs > 0:
state_shape = (self.num_prev_obs + 1, *state_shape)
obs["state"] = UnboundedContinuousTensorSpec(
# TODO:
shape=state_shape,
dtype=torch.float32,
device=self.device,
)
self.observation_spec = CompositeSpec({"observation": obs})
self.action_spec = _gym_to_torchrl_spec_transform(
self._env.action_space,
device=self.device,
)
self.reward_spec = UnboundedContinuousTensorSpec(
shape=(1,),
dtype=torch.float32,
device=self.device,
)
self.done_spec = CompositeSpec(
{
"done": DiscreteTensorSpec(
2,
shape=(1,),
dtype=torch.bool,
device=self.device,
),
"success": DiscreteTensorSpec(
2,
shape=(1,),
dtype=torch.bool,
device=self.device,
),
}
)
def _set_seed(self, seed: Optional[int]):
set_seed(seed)
self._env.seed(seed)