19 lines
1.3 KiB
Markdown
19 lines
1.3 KiB
Markdown
# NVIDIA CloudXR.js
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CloudXR.js is a JavaScript SDK for building WebXR clients that stream high-performance VR/AR content from CloudXR OpenXR Runtime servers. It integrates browser-based applications with remote rendering so immersive experiences run on server GPUs while remaining easy to deploy and access as web apps.
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The SDK provides session management, signaling/media integration, and a framework-agnostic client API. It can be used with custom WebXR stacks and includes reference sample workflows based on WebGL and React Three Fiber.
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Current client support is focused on Meta Quest and Pico class devices (with desktop browsers supported for development and testing workflows).
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## Documentation and Quick Start
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- [CloudXR.js User Guide](https://docs.nvidia.com/cloudxr-sdk/latest/usr_guide/cloudxr_js/index.html)
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- [CloudXR Quick Start](https://docs.nvidia.com/cloudxr-sdk/latest/quickstart.html)
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- Sample client workflows: [WebGL sample](https://docs.nvidia.com/cloudxr-sdk/latest/usr_guide/cloudxr_js/sample_webgl.html), [React sample](https://docs.nvidia.com/cloudxr-sdk/latest/usr_guide/cloudxr_js/sample_react.html)
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- [CloudXR.js APIs](https://docs.nvidia.com/cloudxr-sdk/apis/cloudxr-js/latest/)
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## License
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This project is licensed under the NVIDIA CloudXR License. See `LICENSE` for terms.
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