fix: IS 4.1.0 + Blackwell GPU compatibility fixes
- Add scipy Rotation scalar_first monkey-patch for older scipy (<1.11) - Fix SimulationApp import to support both IS 4.x and 5.x - Reuse task object across reset() calls to prevent duplicate prims - Add _scene_initialized guard in set_up_scene() for repeated resets - Cache arena_file_path to survive task_cfg.pop() - Clean up collision groups before re-creating - Switch to PathTracing renderer for clean output on Blackwell GPU Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -10,6 +10,7 @@ load_stage:
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rendering_dt: 1/30 # Render update rate
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stage_units_in_meters: 1.0 # Stage unit scale
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headless: True # Headless mode (no GUI); set false for visual debugging
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renderer: "PathTracing" # PathTracing: higher quality, less noise on Blackwell
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anti_aliasing: 0 # Anti-aliasing level
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layout_random_generator: # Scene randomization
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type: env_randomizer
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