fix: IS 4.1.0 + Blackwell GPU compatibility fixes
- Add scipy Rotation scalar_first monkey-patch for older scipy (<1.11) - Fix SimulationApp import to support both IS 4.x and 5.x - Reuse task object across reset() calls to prevent duplicate prims - Add _scene_initialized guard in set_up_scene() for repeated resets - Cache arena_file_path to survive task_cfg.pop() - Clean up collision groups before re-creating - Switch to PathTracing renderer for clean output on Blackwell GPU Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -27,6 +27,11 @@ def filter_collisions(
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# We invert the collision group filters for more efficient collision filtering across environments
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physx_scene.CreateInvertCollisionGroupFilterAttr().Set(True)
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# Clean up existing collision groups before re-creating (handles repeated reset() calls)
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collision_prim = stage.GetPrimAtPath(collision_root_path)
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if collision_prim.IsValid():
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stage.RemovePrim(collision_root_path)
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UsdGeom.Scope.Define(stage, collision_root_path)
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with Sdf.ChangeBlock():
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