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13 Commits

Author SHA1 Message Date
Simon Alibert
624efd50c6 Remove _has_gym checks 2024-03-29 18:37:37 +01:00
Simon Alibert
7df64ba9b1 Remove envs dependencies 2024-03-29 17:27:42 +01:00
Simon Alibert
8505952e5a Update CI 2024-03-29 16:53:25 +01:00
Simon Alibert
f17b600198 Add aloha as package 2024-03-29 16:53:00 +01:00
Simon Alibert
8fc1008809 Fix imports 2024-03-29 16:47:18 +01:00
Simon Alibert
3d53e0fe0f Move make_env_task logic to aloha 2024-03-29 15:22:32 +01:00
Simon Alibert
b7b6c9bbf1 Package aloha 2024-03-29 14:45:21 +01:00
Simon Alibert
c41abc9a72 Update CI 2024-03-29 14:05:44 +01:00
Simon Alibert
8260a7010a Add xarm as package 2024-03-29 14:04:44 +01:00
Simon Alibert
3713a3a87b Package xarm 2024-03-29 13:59:09 +01:00
Simon Alibert
dfa6cc777f CI fix 2024-03-29 12:30:07 +01:00
Simon Alibert
c6002bb88f Add pusht as package 2024-03-29 12:03:49 +01:00
Simon Alibert
1d7ff65dc5 Package pusht 2024-03-29 11:29:05 +01:00
890 changed files with 19125 additions and 15352 deletions

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@@ -1,142 +0,0 @@
# Misc
.git
tmp
wandb
data
outputs
.vscode
rl
media
# Logging
logs
# HPC
nautilus/*.yaml
*.key
# Slurm
sbatch*.sh
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
pip-wheel-metadata/
share/python-wheels/
*.egg-info/
.installed.cfg
*.egg
MANIFEST
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
!tests/data
htmlcov/
.tox/
.nox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*.cover
*.py,cover
.hypothesis/
.pytest_cache/
# Translations
*.mo
*.pot
# Django stuff:
*.log
local_settings.py
db.sqlite3
db.sqlite3-journal
# Flask stuff:
instance/
.webassets-cache
# Scrapy stuff:
.scrapy
# Sphinx documentation
docs/_build/
# PyBuilder
target/
# Jupyter Notebook
.ipynb_checkpoints
# IPython
profile_default/
ipython_config.py
# pyenv
.python-version
# pipenv
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
# However, in case of collaboration, if having platform-specific dependencies or dependencies
# having no cross-platform support, pipenv may install dependencies that don't work, or not
# install all needed dependencies.
#Pipfile.lock
# PEP 582; used by e.g. github.com/David-OConnor/pyflow
__pypackages__/
# Celery stuff
celerybeat-schedule
celerybeat.pid
# SageMath parsed files
*.sage.py
# Spyder project settings
.spyderproject
.spyproject
# Rope project settings
.ropeproject
# mkdocs documentation
/site
# mypy
.mypy_cache/
.dmypy.json
dmypy.json
# Pyre type checker
.pyre/

4
.gitattributes vendored
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@@ -1,6 +1,2 @@
*.memmap filter=lfs diff=lfs merge=lfs -text
*.stl filter=lfs diff=lfs merge=lfs -text
*.safetensors filter=lfs diff=lfs merge=lfs -text
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.arrow filter=lfs diff=lfs merge=lfs -text
*.json filter=lfs diff=lfs merge=lfs -text

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@@ -1,54 +0,0 @@
name: "\U0001F41B Bug Report"
description: Submit a bug report to help us improve LeRobot
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to submit a bug report! 🐛
If this is not a bug related to the LeRobot library directly, but instead a general question about your code or the library specifically please use our [discord](https://discord.gg/s3KuuzsPFb).
- type: textarea
id: system-info
attributes:
label: System Info
description: If needed, you can share your lerobot configuration with us by running `python -m lerobot.scripts.display_sys_info` and copy-pasting its outputs below
render: Shell
placeholder: lerobot version, OS, python version, numpy version, torch version, and lerobot's configuration
validations:
required: true
- type: checkboxes
id: information-scripts-examples
attributes:
label: Information
description: 'The problem arises when using:'
options:
- label: "One of the scripts in the examples/ folder of LeRobot"
- label: "My own task or dataset (give details below)"
- type: textarea
id: reproduction
validations:
required: true
attributes:
label: Reproduction
description: |
If needed, provide a simple code sample that reproduces the problem you ran into. It can be a Colab link or just a code snippet.
Sharing error messages or stack traces could be useful as well!
Important! Use code tags to correctly format your code. See https://help.github.com/en/github/writing-on-github/creating-and-highlighting-code-blocks#syntax-highlighting
Try to avoid screenshots, as they are hard to read and don't allow copy-and-pasting.
placeholder: |
Steps to reproduce the behavior:
1.
2.
3.
- type: textarea
id: expected-behavior
validations:
required: true
attributes:
label: Expected behavior
description: "A clear and concise description of what you would expect to happen."

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@@ -1,34 +0,0 @@
## What this does
Explain what this PR does. Feel free to tag your PR with the appropriate label(s).
Examples:
| Title | Label |
|----------------------|-----------------|
| Fixes #[issue] | (🐛 Bug) |
| Adds new dataset | (🗃️ Dataset) |
| Optimizes something | (⚡️ Performance) |
## How it was tested
Explain/show how you tested your changes.
Examples:
- Added `test_something` in `tests/test_stuff.py`.
- Added `new_feature` and checked that training converges with policy X on dataset/environment Y.
- Optimized `some_function`, it now runs X times faster than previously.
## How to checkout & try? (for the reviewer)
Provide a simple way for the reviewer to try out your changes.
Examples:
```bash
DATA_DIR=tests/data pytest -sx tests/test_stuff.py::test_something
```
```bash
python lerobot/scripts/train.py --some.option=true
```
## SECTION TO REMOVE BEFORE SUBMITTING YOUR PR
**Note**: Anyone in the community is free to review the PR once the tests have passed. Feel free to tag
members/contributors who may be interested in your PR. Try to avoid tagging more than 3 people.
**Note**: Before submitting this PR, please read the [contributor guideline](https://github.com/huggingface/lerobot/blob/main/CONTRIBUTING.md#submitting-a-pull-request-pr).

3377
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.github/poetry/cpu/pyproject.toml vendored Normal file
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@@ -0,0 +1,118 @@
[tool.poetry]
name = "lerobot"
version = "0.1.0"
description = "🤗 LeRobot: State-of-the-art Machine Learning for Real-World Robotics in Pytorch"
authors = [
"Rémi Cadène <re.cadene@gmail.com>",
]
maintainers = [
"Alexander Soare <alexander.soare159@gmail.com>",
"Quentin Gallouédec <quentin.gallouedec@ec-lyon.fr>",
"Simon Alibert <alibert.sim@gmail.com>",
]
repository = "https://github.com/Cadene/lerobot"
readme = "README.md"
license = "Apache-2.0"
keywords = ["robotics, deep, reinforcement, learning, pytorch"]
classifiers=[
"Development Status :: 3 - Alpha",
"Intended Audience :: Developers",
"Topic :: Software Development :: Build Tools",
"License :: OSI Approved :: Apache Software License",
"Programming Language :: Python :: 3.10",
]
packages = [{include = "lerobot"}]
[tool.poetry.dependencies]
python = "^3.10"
termcolor = "^2.4.0"
omegaconf = "^2.3.0"
pandas = "^2.2.1"
wandb = "^0.16.3"
moviepy = "^1.0.3"
imageio = {extras = ["pyav"], version = "^2.34.0"}
gdown = "^5.1.0"
hydra-core = "^1.3.2"
einops = "^0.7.0"
pygame = "^2.5.2"
pymunk = "^6.6.0"
zarr = "^2.17.0"
numba = "^0.59.0"
mpmath = "^1.3.0"
torch = {version = "^2.2.1", source = "torch-cpu"}
tensordict = {git = "https://github.com/pytorch/tensordict"}
torchrl = {git = "https://github.com/pytorch/rl", rev = "13bef426dcfa5887c6e5034a6e9697993fa92c37"}
opencv-python = "^4.9.0.80"
diffusers = "^0.26.3"
torchvision = {version = "^0.17.1", source = "torch-cpu"}
h5py = "^3.10.0"
robomimic = "0.2.0"
huggingface-hub = "^0.21.4"
cmake = "^3.29.0.1"
sim-pusht = { version = "^0.1.0", optional = true}
sim-xarm = { version = "^0.1.0", optional = true}
sim-aloha = { version = "^0.1.2", optional = true}
[tool.poetry.extras]
pusht = ["sim-pusht"]
xarm = ["sim-xarm"]
aloha = ["sim-aloha"]
[tool.poetry.group.dev.dependencies]
pre-commit = "^3.6.2"
debugpy = "^1.8.1"
[tool.poetry.group.test.dependencies]
pytest = "^8.1.0"
pytest-cov = "^5.0.0"
[[tool.poetry.source]]
name = "torch-cpu"
url = "https://download.pytorch.org/whl/cpu"
priority = "supplemental"
[tool.ruff]
line-length = 110
target-version = "py310"
exclude = [
".bzr",
".direnv",
".eggs",
".git",
".git-rewrite",
".hg",
".mypy_cache",
".nox",
".pants.d",
".pytype",
".ruff_cache",
".svn",
".tox",
".venv",
"__pypackages__",
"_build",
"buck-out",
"build",
"dist",
"node_modules",
"venv",
]
[tool.ruff.lint]
select = ["E4", "E7", "E9", "F", "I", "N", "B", "C4", "SIM"]
[tool.poetry-dynamic-versioning]
enable = true
[build-system]
requires = ["poetry-core>=1.0.0", "poetry-dynamic-versioning>=1.0.0,<2.0.0"]
build-backend = "poetry_dynamic_versioning.backend"

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@@ -1,139 +0,0 @@
# Inspired by
# https://github.com/huggingface/peft/blob/main/.github/workflows/build_docker_images.yml
name: Builds
on:
workflow_dispatch:
workflow_call:
schedule:
- cron: "0 1 * * *"
env:
PYTHON_VERSION: "3.10"
# CI_SLACK_CHANNEL: ${{ secrets.CI_DOCKER_CHANNEL }}
jobs:
latest-cpu:
name: CPU
runs-on: ubuntu-latest
steps:
- name: Cleanup disk
run: |
sudo df -h
# sudo ls -l /usr/local/lib/
# sudo ls -l /usr/share/
sudo du -sh /usr/local/lib/
sudo du -sh /usr/share/
sudo rm -rf /usr/local/lib/android
sudo rm -rf /usr/share/dotnet
sudo du -sh /usr/local/lib/
sudo du -sh /usr/share/
sudo df -h
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Check out code
uses: actions/checkout@v4
- name: Login to DockerHub
uses: docker/login-action@v3
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_PASSWORD }}
- name: Build and Push CPU
uses: docker/build-push-action@v5
with:
context: .
file: ./docker/lerobot-cpu/Dockerfile
push: true
tags: huggingface/lerobot-cpu
build-args: PYTHON_VERSION=${{ env.PYTHON_VERSION }}
# - name: Post to a Slack channel
# id: slack
# #uses: slackapi/slack-github-action@v1.25.0
# uses: slackapi/slack-github-action@6c661ce58804a1a20f6dc5fbee7f0381b469e001
# with:
# # Slack channel id, channel name, or user id to post message.
# # See also: https://api.slack.com/methods/chat.postMessage#channels
# channel-id: ${{ env.CI_SLACK_CHANNEL }}
# # For posting a rich message using Block Kit
# payload: |
# {
# "text": "lerobot-cpu Docker Image build result: ${{ job.status }}\n${{ github.event.pull_request.html_url || github.event.head_commit.url }}",
# "blocks": [
# {
# "type": "section",
# "text": {
# "type": "mrkdwn",
# "text": "lerobot-cpu Docker Image build result: ${{ job.status }}\n${{ github.event.pull_request.html_url || github.event.head_commit.url }}"
# }
# }
# ]
# }
# env:
# SLACK_BOT_TOKEN: ${{ secrets.SLACK_CIFEEDBACK_BOT_TOKEN }}
latest-cuda:
name: GPU
runs-on: ubuntu-latest
steps:
- name: Cleanup disk
run: |
sudo df -h
# sudo ls -l /usr/local/lib/
# sudo ls -l /usr/share/
sudo du -sh /usr/local/lib/
sudo du -sh /usr/share/
sudo rm -rf /usr/local/lib/android
sudo rm -rf /usr/share/dotnet
sudo du -sh /usr/local/lib/
sudo du -sh /usr/share/
sudo df -h
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Check out code
uses: actions/checkout@v4
- name: Login to DockerHub
uses: docker/login-action@v3
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_PASSWORD }}
- name: Build and Push GPU
uses: docker/build-push-action@v5
with:
context: .
file: ./docker/lerobot-gpu/Dockerfile
push: true
tags: huggingface/lerobot-gpu
build-args: PYTHON_VERSION=${{ env.PYTHON_VERSION }}
# - name: Post to a Slack channel
# id: slack
# #uses: slackapi/slack-github-action@v1.25.0
# uses: slackapi/slack-github-action@6c661ce58804a1a20f6dc5fbee7f0381b469e001
# with:
# # Slack channel id, channel name, or user id to post message.
# # See also: https://api.slack.com/methods/chat.postMessage#channels
# channel-id: ${{ env.CI_SLACK_CHANNEL }}
# # For posting a rich message using Block Kit
# payload: |
# {
# "text": "lerobot-gpu Docker Image build result: ${{ job.status }}\n${{ github.event.pull_request.html_url || github.event.head_commit.url }}",
# "blocks": [
# {
# "type": "section",
# "text": {
# "type": "mrkdwn",
# "text": "lerobot-gpu Docker Image build result: ${{ job.status }}\n${{ github.event.pull_request.html_url || github.event.head_commit.url }}"
# }
# }
# ]
# }
# env:
# SLACK_BOT_TOKEN: ${{ secrets.SLACK_CIFEEDBACK_BOT_TOKEN }}

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@@ -1,79 +0,0 @@
# Inspired by
# https://github.com/huggingface/peft/blob/main/.github/workflows/nightly.yml
name: Nightly
on:
workflow_dispatch:
schedule:
- cron: "0 2 * * *"
env:
DATA_DIR: tests/data
# SLACK_API_TOKEN: ${{ secrets.SLACK_API_TOKEN }}
jobs:
run_all_tests_cpu:
name: CPU
strategy:
fail-fast: false
runs-on: ubuntu-latest
container:
image: huggingface/lerobot-cpu:latest
options: --shm-size "16gb"
credentials:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_PASSWORD }}
defaults:
run:
shell: bash
working-directory: /lerobot
steps:
- name: Tests
env:
DATA_DIR: tests/data
run: pytest -v --cov=./lerobot --disable-warnings tests
- name: Tests end-to-end
env:
DATA_DIR: tests/data
run: make test-end-to-end
run_all_tests_single_gpu:
name: GPU
strategy:
fail-fast: false
runs-on: [single-gpu, nvidia-gpu, t4, ci]
env:
CUDA_VISIBLE_DEVICES: "0"
TEST_TYPE: "single_gpu"
container:
image: huggingface/lerobot-gpu:latest
options: --gpus all --shm-size "16gb"
credentials:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_PASSWORD }}
defaults:
run:
shell: bash
working-directory: /lerobot
steps:
- name: Nvidia-smi
run: nvidia-smi
- name: Test
run: pytest -v --cov=./lerobot --cov-report=xml --disable-warnings tests
# TODO(aliberts): Link with HF Codecov account
# - name: Upload coverage reports to Codecov with GitHub Action
# uses: codecov/codecov-action@v4
# with:
# files: ./coverage.xml
# verbose: true
- name: Tests end-to-end
run: make test-end-to-end
# - name: Generate Report
# if: always()
# run: |
# pip install slack_sdk tabulate
# python scripts/log_reports.py >> $GITHUB_STEP_SUMMARY

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@@ -1,56 +0,0 @@
name: Quality
on:
workflow_dispatch:
workflow_call:
pull_request:
branches:
- main
push:
branches:
- main
env:
PYTHON_VERSION: "3.10"
jobs:
style:
name: Style
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Set up Python
uses: actions/setup-python@v4
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Get Ruff Version from pre-commit-config.yaml
id: get-ruff-version
run: |
RUFF_VERSION=$(awk '/repo: https:\/\/github.com\/astral-sh\/ruff-pre-commit/{flag=1;next}/rev:/{if(flag){print $2;exit}}' .pre-commit-config.yaml)
echo "RUFF_VERSION=${RUFF_VERSION}" >> $GITHUB_ENV
- name: Install Ruff
run: python -m pip install "ruff==${{ env.RUFF_VERSION }}"
- name: Ruff check
run: ruff check
- name: Ruff format
run: ruff format --diff
poetry_check:
name: Poetry check
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Install poetry
run: pipx install poetry
- name: Poetry check
run: poetry check

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@@ -1,77 +0,0 @@
# Inspired by
# https://github.com/huggingface/peft/blob/main/.github/workflows/test-docker-build.yml
name: Test Dockerfiles
on:
pull_request:
branches:
- main
paths:
# Run only when DockerFile files are modified
- "docker/**"
env:
PYTHON_VERSION: "3.10"
jobs:
get_changed_files:
name: Detect modified Dockerfiles
runs-on: ubuntu-latest
outputs:
matrix: ${{ steps.set-matrix.outputs.matrix }}
steps:
- name: Check out code
uses: actions/checkout@v4
- name: Get changed files
id: changed-files
uses: tj-actions/changed-files@v44
with:
files: docker/**
json: "true"
- name: Run step if only the files listed above change
if: steps.changed-files.outputs.any_changed == 'true'
id: set-matrix
env:
ALL_CHANGED_FILES: ${{ steps.changed-files.outputs.all_changed_files }}
run: |
echo "matrix=${{ steps.changed-files.outputs.all_changed_files}}" >> $GITHUB_OUTPUT
build_modified_dockerfiles:
name: Build modified Docker images
needs: get_changed_files
runs-on: ubuntu-latest
if: ${{ needs.get_changed_files.outputs.matrix }} != ''
strategy:
fail-fast: false
matrix:
docker-file: ${{ fromJson(needs.get_changed_files.outputs.matrix) }}
steps:
- name: Cleanup disk
run: |
sudo df -h
# sudo ls -l /usr/local/lib/
# sudo ls -l /usr/share/
sudo du -sh /usr/local/lib/
sudo du -sh /usr/share/
sudo rm -rf /usr/local/lib/android
sudo rm -rf /usr/share/dotnet
sudo du -sh /usr/local/lib/
sudo du -sh /usr/share/
sudo df -h
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Check out code
uses: actions/checkout@v4
- name: Build Docker image
uses: docker/build-push-action@v5
with:
file: ${{ matrix.docker-file }}
context: .
push: False
build-args: PYTHON_VERSION=${{ env.PYTHON_VERSION }}

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@@ -4,125 +4,231 @@ on:
pull_request:
branches:
- main
paths:
- "lerobot/**"
- "tests/**"
- "examples/**"
- ".github/**"
- "poetry.lock"
types: [opened, synchronize, reopened, labeled]
push:
branches:
- main
paths:
- "lerobot/**"
- "tests/**"
- "examples/**"
- ".github/**"
- "poetry.lock"
jobs:
pytest:
name: Pytest
tests:
if: |
${{ github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'CI') }} ||
${{ github.event_name == 'push' }}
runs-on: ubuntu-latest
env:
POETRY_VERSION: 1.8.2
DATA_DIR: tests/data
MUJOCO_GL: egl
steps:
- uses: actions/checkout@v4
#----------------------------------------------
# check-out repo and set-up python
#----------------------------------------------
- name: Check out repository
uses: actions/checkout@v4
with:
lfs: true # Ensure LFS files are pulled
lfs: true
- name: Install EGL
- name: Set up python
id: setup-python
uses: actions/setup-python@v5
with:
python-version: '3.10'
#----------------------------------------------
# install & configure poetry
#----------------------------------------------
- name: Load cached Poetry installation
id: restore-poetry-cache
uses: actions/cache/restore@v3
with:
path: ~/.local
key: poetry-${{ env.POETRY_VERSION }}
- name: Install Poetry
if: steps.restore-poetry-cache.outputs.cache-hit != 'true'
uses: snok/install-poetry@v1
with:
version: ${{ env.POETRY_VERSION }}
virtualenvs-create: true
installer-parallel: true
- name: Save cached Poetry installation
if: |
steps.restore-poetry-cache.outputs.cache-hit != 'true' &&
github.ref_name == 'main'
id: save-poetry-cache
uses: actions/cache/save@v3
with:
path: ~/.local
key: poetry-${{ env.POETRY_VERSION }}
- name: Configure Poetry
run: poetry config virtualenvs.in-project true
#----------------------------------------------
# install dependencies
#----------------------------------------------
# TODO(aliberts): move to gpu runners
- name: Select cpu dependencies # HACK
run: cp -t . .github/poetry/cpu/pyproject.toml .github/poetry/cpu/poetry.lock
- name: Load cached venv
id: restore-dependencies-cache
uses: actions/cache/restore@v3
with:
path: .venv
key: venv-${{ steps.setup-python.outputs.python-version }}-${{ env.POETRY_VERSION }}-${{ hashFiles('**/poetry.lock') }}
- name: Install dependencies
if: steps.restore-dependencies-cache.outputs.cache-hit != 'true'
env:
TMPDIR: ~/tmp
TEMP: ~/tmp
TMP: ~/tmp
run: |
mkdir ~/tmp
poetry install --no-interaction --no-root --without dev --all-extras
- name: Save cached venv
if: |
steps.restore-dependencies-cache.outputs.cache-hit != 'true' &&
github.ref_name == 'main'
id: save-dependencies-cache
uses: actions/cache/save@v3
with:
path: .venv
key: venv-${{ steps.setup-python.outputs.python-version }}-${{ env.POETRY_VERSION }}-${{ hashFiles('**/poetry.lock') }}
- name: Install libegl1-mesa-dev (to use MUJOCO_GL=egl)
run: sudo apt-get update && sudo apt-get install -y libegl1-mesa-dev
- name: Install poetry
#----------------------------------------------
# install project
#----------------------------------------------
- name: Install project
run: poetry install --no-interaction --without dev --all-extras
#----------------------------------------------
# run tests & coverage
#----------------------------------------------
- name: Run tests
env:
LEROBOT_TESTS_DEVICE: cpu
run: |
pipx install poetry && poetry config virtualenvs.in-project true
echo "${{ github.workspace }}/.venv/bin" >> $GITHUB_PATH
source .venv/bin/activate
pytest --cov=./lerobot --cov-report=xml tests
- name: Set up Python 3.10
uses: actions/setup-python@v5
with:
python-version: "3.10"
cache: "poetry"
# TODO(aliberts): Link with HF Codecov account
# - name: Upload coverage reports to Codecov with GitHub Action
# uses: codecov/codecov-action@v4
# with:
# files: ./coverage.xml
# verbose: true
- name: Install poetry dependencies
#----------------------------------------------
# run end-to-end tests
#----------------------------------------------
- name: Test train ACT on ALOHA end-to-end
run: |
poetry install --all-extras
source .venv/bin/activate
python lerobot/scripts/train.py \
policy=act \
env=aloha \
wandb.enable=False \
offline_steps=2 \
online_steps=0 \
device=cpu \
save_model=true \
save_freq=2 \
horizon=20 \
policy.batch_size=2 \
hydra.run.dir=tests/outputs/act/
- name: Test with pytest
- name: Test eval ACT on ALOHA end-to-end
run: |
pytest tests -v --cov=./lerobot --durations=0 \
-W ignore::DeprecationWarning:imageio_ffmpeg._utils:7 \
-W ignore::UserWarning:torch.utils.data.dataloader:558 \
-W ignore::UserWarning:gymnasium.utils.env_checker:247 \
&& rm -rf tests/outputs outputs
source .venv/bin/activate
python lerobot/scripts/eval.py \
--config tests/outputs/act/.hydra/config.yaml \
eval_episodes=1 \
env.episode_length=8 \
device=cpu \
policy.pretrained_model_path=tests/outputs/act/models/2.pt
# TODO(aliberts): This takes ~2mn to run, needs to be improved
# - name: Test eval ACT on ALOHA end-to-end (policy is None)
# run: |
# source .venv/bin/activate
# python lerobot/scripts/eval.py \
# --config lerobot/configs/default.yaml \
# policy=act \
# env=aloha \
# eval_episodes=1 \
# device=cpu
pytest-minimal:
name: Pytest (minimal install)
runs-on: ubuntu-latest
env:
DATA_DIR: tests/data
MUJOCO_GL: egl
steps:
- uses: actions/checkout@v4
with:
lfs: true # Ensure LFS files are pulled
- name: Install poetry
- name: Test train Diffusion on PushT end-to-end
run: |
pipx install poetry && poetry config virtualenvs.in-project true
echo "${{ github.workspace }}/.venv/bin" >> $GITHUB_PATH
source .venv/bin/activate
python lerobot/scripts/train.py \
policy=diffusion \
env=pusht \
wandb.enable=False \
offline_steps=2 \
online_steps=0 \
device=cpu \
save_model=true \
save_freq=2 \
hydra.run.dir=tests/outputs/diffusion/
- name: Set up Python 3.10
uses: actions/setup-python@v5
with:
python-version: "3.10"
- name: Install poetry dependencies
- name: Test eval Diffusion on PushT end-to-end
run: |
poetry install --extras "test"
source .venv/bin/activate
python lerobot/scripts/eval.py \
--config tests/outputs/diffusion/.hydra/config.yaml \
eval_episodes=1 \
env.episode_length=8 \
device=cpu \
policy.pretrained_model_path=tests/outputs/diffusion/models/2.pt
- name: Test with pytest
- name: Test eval Diffusion on PushT end-to-end (policy is None)
run: |
pytest tests -v --cov=./lerobot --durations=0 \
-W ignore::DeprecationWarning:imageio_ffmpeg._utils:7 \
-W ignore::UserWarning:torch.utils.data.dataloader:558 \
-W ignore::UserWarning:gymnasium.utils.env_checker:247 \
&& rm -rf tests/outputs outputs
source .venv/bin/activate
python lerobot/scripts/eval.py \
--config lerobot/configs/default.yaml \
policy=diffusion \
env=pusht \
eval_episodes=1 \
device=cpu
end-to-end:
name: End-to-end
runs-on: ubuntu-latest
env:
DATA_DIR: tests/data
MUJOCO_GL: egl
steps:
- uses: actions/checkout@v4
with:
lfs: true # Ensure LFS files are pulled
- name: Install EGL
run: sudo apt-get update && sudo apt-get install -y libegl1-mesa-dev
- name: Install poetry
- name: Test train TDMPC on Simxarm end-to-end
run: |
pipx install poetry && poetry config virtualenvs.in-project true
echo "${{ github.workspace }}/.venv/bin" >> $GITHUB_PATH
source .venv/bin/activate
python lerobot/scripts/train.py \
policy=tdmpc \
env=simxarm \
wandb.enable=False \
offline_steps=1 \
online_steps=1 \
device=cpu \
save_model=true \
save_freq=2 \
hydra.run.dir=tests/outputs/tdmpc/
- name: Set up Python 3.10
uses: actions/setup-python@v5
with:
python-version: "3.10"
cache: "poetry"
- name: Install poetry dependencies
- name: Test eval TDMPC on Simxarm end-to-end
run: |
poetry install --all-extras
source .venv/bin/activate
python lerobot/scripts/eval.py \
--config tests/outputs/tdmpc/.hydra/config.yaml \
eval_episodes=1 \
env.episode_length=8 \
device=cpu \
policy.pretrained_model_path=tests/outputs/tdmpc/models/2.pt
- name: Test end-to-end
- name: Test eval TDPMC on Simxarm end-to-end (policy is None)
run: |
make test-end-to-end \
&& rm -rf outputs
source .venv/bin/activate
python lerobot/scripts/eval.py \
--config lerobot/configs/default.yaml \
policy=tdmpc \
env=simxarm \
eval_episodes=1 \
device=cpu

4
.gitignore vendored
View File

@@ -6,15 +6,11 @@ data
outputs
.vscode
rl
.DS_Store
# HPC
nautilus/*.yaml
*.key
# Slurm
sbatch*.sh
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]

View File

@@ -1,9 +1,9 @@
exclude: ^(tests/data)
exclude: ^(data/|tests/)
default_language_version:
python: python3.10
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v4.6.0
rev: v4.5.0
hooks:
- id: check-added-large-files
- id: debug-statements
@@ -18,7 +18,7 @@ repos:
hooks:
- id: pyupgrade
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.4.3
rev: v0.3.4
hooks:
- id: ruff
args: [--fix]

View File

@@ -1,133 +0,0 @@
# Contributor Covenant Code of Conduct
## Our Pledge
We as members, contributors, and leaders pledge to make participation in our
community a harassment-free experience for everyone, regardless of age, body
size, visible or invisible disability, ethnicity, sex characteristics, gender
identity and expression, level of experience, education, socio-economic status,
nationality, personal appearance, race, caste, color, religion, or sexual
identity and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community.
## Our Standards
Examples of behavior that contributes to a positive environment for our
community include:
* Demonstrating empathy and kindness toward other people
* Being respectful of differing opinions, viewpoints, and experiences
* Giving and gracefully accepting constructive feedback
* Accepting responsibility and apologizing to those affected by our mistakes,
and learning from the experience
* Focusing on what is best not just for us as individuals, but for the overall
community
Examples of unacceptable behavior include:
* The use of sexualized language or imagery, and sexual attention or advances of
any kind
* Trolling, insulting or derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or email address,
without their explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Enforcement Responsibilities
Community leaders are responsible for clarifying and enforcing our standards of
acceptable behavior and will take appropriate and fair corrective action in
response to any behavior that they deem inappropriate, threatening, offensive,
or harmful.
Community leaders have the right and responsibility to remove, edit, or reject
comments, commits, code, wiki edits, issues, and other contributions that are
not aligned to this Code of Conduct, and will communicate reasons for moderation
decisions when appropriate.
## Scope
This Code of Conduct applies within all community spaces, and also applies when
an individual is officially representing the community in public spaces.
Examples of representing our community include using an official email address,
posting via an official social media account, or acting as an appointed
representative at an online or offline event.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported to the community leaders responsible for enforcement at
[feedback@huggingface.co](mailto:feedback@huggingface.co).
All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and security of the
reporter of any incident.
## Enforcement Guidelines
Community leaders will follow these Community Impact Guidelines in determining
the consequences for any action they deem in violation of this Code of Conduct:
### 1. Correction
**Community Impact**: Use of inappropriate language or other behavior deemed
unprofessional or unwelcome in the community.
**Consequence**: A private, written warning from community leaders, providing
clarity around the nature of the violation and an explanation of why the
behavior was inappropriate. A public apology may be requested.
### 2. Warning
**Community Impact**: A violation through a single incident or series of
actions.
**Consequence**: A warning with consequences for continued behavior. No
interaction with the people involved, including unsolicited interaction with
those enforcing the Code of Conduct, for a specified period of time. This
includes avoiding interactions in community spaces as well as external channels
like social media. Violating these terms may lead to a temporary or permanent
ban.
### 3. Temporary Ban
**Community Impact**: A serious violation of community standards, including
sustained inappropriate behavior.
**Consequence**: A temporary ban from any sort of interaction or public
communication with the community for a specified period of time. No public or
private interaction with the people involved, including unsolicited interaction
with those enforcing the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban.
### 4. Permanent Ban
**Community Impact**: Demonstrating a pattern of violation of community
standards, including sustained inappropriate behavior, harassment of an
individual, or aggression toward or disparagement of classes of individuals.
**Consequence**: A permanent ban from any sort of public interaction within the
community.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
version 2.1, available at
[https://www.contributor-covenant.org/version/2/1/code_of_conduct.html][v2.1].
Community Impact Guidelines were inspired by
[Mozilla's code of conduct enforcement ladder][Mozilla CoC].
For answers to common questions about this code of conduct, see the FAQ at
[https://www.contributor-covenant.org/faq][FAQ]. Translations are available at
[https://www.contributor-covenant.org/translations][translations].
[homepage]: https://www.contributor-covenant.org
[v2.1]: https://www.contributor-covenant.org/version/2/1/code_of_conduct.html
[Mozilla CoC]: https://github.com/mozilla/diversity
[FAQ]: https://www.contributor-covenant.org/faq
[translations]: https://www.contributor-covenant.org/translations

View File

@@ -1,275 +0,0 @@
# How to contribute to 🤗 LeRobot?
Everyone is welcome to contribute, and we value everybody's contribution. Code
is thus not the only way to help the community. Answering questions, helping
others, reaching out and improving the documentations are immensely valuable to
the community.
It also helps us if you spread the word: reference the library from blog posts
on the awesome projects it made possible, shout out on Twitter when it has
helped you, or simply ⭐️ the repo to say "thank you".
Whichever way you choose to contribute, please be mindful to respect our
[code of conduct](https://github.com/huggingface/lerobot/blob/main/CODE_OF_CONDUCT.md).
## You can contribute in so many ways!
Some of the ways you can contribute to 🤗 LeRobot:
* Fixing outstanding issues with the existing code.
* Implementing new models, datasets or simulation environments.
* Contributing to the examples or to the documentation.
* Submitting issues related to bugs or desired new features.
Following the guides below, feel free to open issues and PRs and to coordinate your efforts with the community on our [Discord Channel](https://discord.gg/VjFz58wn3R). For specific inquiries, reach out to [Remi Cadene](remi.cadene@huggingface.co).
If you are not sure how to contribute or want to know the next features we working on, look on this project page: [LeRobot TODO](https://github.com/orgs/huggingface/projects/46)
## Submitting a new issue or feature request
Do your best to follow these guidelines when submitting an issue or a feature
request. It will make it easier for us to come back to you quickly and with good
feedback.
### Did you find a bug?
The 🤗 LeRobot library is robust and reliable thanks to the users who notify us of
the problems they encounter. So thank you for reporting an issue.
First, we would really appreciate it if you could **make sure the bug was not
already reported** (use the search bar on Github under Issues).
Did not find it? :( So we can act quickly on it, please follow these steps:
* Include your **OS type and version**, the versions of **Python** and **PyTorch**.
* A short, self-contained, code snippet that allows us to reproduce the bug in
less than 30s.
* The full traceback if an exception is raised.
* Attach any other additional information, like screenshots, you think may help.
### Do you want a new feature?
A good feature request addresses the following points:
1. Motivation first:
* Is it related to a problem/frustration with the library? If so, please explain
why. Providing a code snippet that demonstrates the problem is best.
* Is it related to something you would need for a project? We'd love to hear
about it!
* Is it something you worked on and think could benefit the community?
Awesome! Tell us what problem it solved for you.
2. Write a *paragraph* describing the feature.
3. Provide a **code snippet** that demonstrates its future use.
4. In case this is related to a paper, please attach a link.
5. Attach any additional information (drawings, screenshots, etc.) you think may help.
If your issue is well written we're already 80% of the way there by the time you
post it.
## Adding new policies, datasets or environments
Look at our implementations for [datasets](./lerobot/common/datasets/), [policies](./lerobot/common/policies/),
environments ([aloha](https://github.com/huggingface/gym-aloha),
[xarm](https://github.com/huggingface/gym-xarm),
[pusht](https://github.com/huggingface/gym-pusht))
and follow the same api design.
When implementing a new dataset loadable with LeRobotDataset follow these steps:
- Update `available_datasets_per_env` in `lerobot/__init__.py`
When implementing a new environment (e.g. `gym_aloha`), follow these steps:
- Update `available_tasks_per_env` and `available_datasets_per_env` in `lerobot/__init__.py`
When implementing a new policy class (e.g. `DiffusionPolicy`) follow these steps:
- Update `available_policies` and `available_policies_per_env`, in `lerobot/__init__.py`
- Set the required `name` class attribute.
- Update variables in `tests/test_available.py` by importing your new Policy class
## Submitting a pull request (PR)
Before writing code, we strongly advise you to search through the existing PRs or
issues to make sure that nobody is already working on the same thing. If you are
unsure, it is always a good idea to open an issue to get some feedback.
You will need basic `git` proficiency to be able to contribute to
🤗 LeRobot. `git` is not the easiest tool to use but it has the greatest
manual. Type `git --help` in a shell and enjoy. If you prefer books, [Pro
Git](https://git-scm.com/book/en/v2) is a very good reference.
Follow these steps to start contributing:
1. Fork the [repository](https://github.com/huggingface/lerobot) by
clicking on the 'Fork' button on the repository's page. This creates a copy of the code
under your GitHub user account.
2. Clone your fork to your local disk, and add the base repository as a remote. The following command
assumes you have your public SSH key uploaded to GitHub. See the following guide for more
[information](https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository).
```bash
git clone git@github.com:<your Github handle>/lerobot.git
cd lerobot
git remote add upstream https://github.com/huggingface/lerobot.git
```
3. Create a new branch to hold your development changes, and do this for every new PR you work on.
Start by synchronizing your `main` branch with the `upstream/main` branch (more details in the [GitHub Docs](https://docs.github.com/en/github/collaborating-with-issues-and-pull-requests/syncing-a-fork)):
```bash
git checkout main
git fetch upstream
git rebase upstream/main
```
Once your `main` branch is synchronized, create a new branch from it:
```bash
git checkout -b a-descriptive-name-for-my-changes
```
🚨 **Do not** work on the `main` branch.
4. for development, we use `poetry` instead of just `pip` to easily track our dependencies.
If you don't have it already, follow the [instructions](https://python-poetry.org/docs/#installation) to install it.
Set up a development environment with conda or miniconda:
```bash
conda create -y -n lerobot-dev python=3.10 && conda activate lerobot-dev
```
To develop on 🤗 LeRobot, you will at least need to install the `dev` and `test` extras dependencies along with the core library:
```bash
poetry install --sync --extras "dev test"
```
You can also install the project with all its dependencies (including environments):
```bash
poetry install --sync --all-extras
```
> **Note:** If you don't install simulation environments with `--all-extras`, the tests that require them will be skipped when running the pytest suite locally. However, they *will* be tested in the CI. In general, we advise you to install everything and test locally before pushing.
Whichever command you chose to install the project (e.g. `poetry install --sync --all-extras`), you should run it again when pulling code with an updated version of `pyproject.toml` and `poetry.lock` in order to synchronize your virtual environment with the new dependencies.
The equivalent of `pip install some-package`, would just be:
```bash
poetry add some-package
```
When making changes to the poetry sections of the `pyproject.toml`, you should run the following command to lock dependencies.
```bash
poetry lock --no-update
```
5. Develop the features on your branch.
As you work on the features, you should make sure that the test suite
passes. You should run the tests impacted by your changes like this (see
below an explanation regarding the environment variable):
```bash
pytest tests/<TEST_TO_RUN>.py
```
6. Follow our style.
`lerobot` relies on `ruff` to format its source code
consistently. Set up [`pre-commit`](https://pre-commit.com/) to run these checks
automatically as Git commit hooks.
Install `pre-commit` hooks:
```bash
pre-commit install
```
You can run these hooks whenever you need on staged files with:
```bash
pre-commit
```
Once you're happy with your changes, add changed files using `git add` and
make a commit with `git commit` to record your changes locally:
```bash
git add modified_file.py
git commit
```
Note, if you already commited some changes that have a wrong formatting, you can use:
```bash
pre-commit run --all-files
```
Please write [good commit messages](https://chris.beams.io/posts/git-commit/).
It is a good idea to sync your copy of the code with the original
repository regularly. This way you can quickly account for changes:
```bash
git fetch upstream
git rebase upstream/main
```
Push the changes to your account using:
```bash
git push -u origin a-descriptive-name-for-my-changes
```
6. Once you are satisfied (**and the checklist below is happy too**), go to the
webpage of your fork on GitHub. Click on 'Pull request' to send your changes
to the project maintainers for review.
7. It's ok if maintainers ask you for changes. It happens to core contributors
too! So everyone can see the changes in the Pull request, work in your local
branch and push the changes to your fork. They will automatically appear in
the pull request.
### Checklist
1. The title of your pull request should be a summary of its contribution;
2. If your pull request addresses an issue, please mention the issue number in
the pull request description to make sure they are linked (and people
consulting the issue know you are working on it);
3. To indicate a work in progress please prefix the title with `[WIP]`, or preferably mark
the PR as a draft PR. These are useful to avoid duplicated work, and to differentiate
it from PRs ready to be merged;
4. Make sure existing tests pass;
<!-- 5. Add high-coverage tests. No quality testing = no merge.
See an example of a good PR here: https://github.com/huggingface/lerobot/pull/ -->
### Tests
An extensive test suite is included to test the library behavior and several examples. Library tests can be found in the [tests folder](https://github.com/huggingface/lerobot/tree/main/tests).
Install [git lfs](https://git-lfs.com/) to retrieve test artifacts (if you don't have it already).
On Mac:
```bash
brew install git-lfs
git lfs install
```
On Ubuntu:
```bash
sudo apt-get install git-lfs
git lfs install
```
Pull artifacts if they're not in [tests/data](tests/data)
```bash
git lfs pull
```
We use `pytest` in order to run the tests. From the root of the
repository, here's how to run tests with `pytest` for the library:
```bash
DATA_DIR="tests/data" python -m pytest -sv ./tests
```
You can specify a smaller set of tests in order to test only the feature
you're working on.

144
Makefile
View File

@@ -1,144 +0,0 @@
.PHONY: tests
PYTHON_PATH := $(shell which python)
# If Poetry is installed, redefine PYTHON_PATH to use the Poetry-managed Python
POETRY_CHECK := $(shell command -v poetry)
ifneq ($(POETRY_CHECK),)
PYTHON_PATH := $(shell poetry run which python)
endif
export PATH := $(dir $(PYTHON_PATH)):$(PATH)
build-cpu:
docker build -t lerobot:latest -f docker/lerobot-cpu/Dockerfile .
build-gpu:
docker build -t lerobot:latest -f docker/lerobot-gpu/Dockerfile .
test-end-to-end:
${MAKE} test-act-ete-train
${MAKE} test-act-ete-eval
${MAKE} test-act-ete-train-amp
${MAKE} test-act-ete-eval-amp
${MAKE} test-diffusion-ete-train
${MAKE} test-diffusion-ete-eval
${MAKE} test-tdmpc-ete-train
${MAKE} test-tdmpc-ete-eval
${MAKE} test-default-ete-eval
test-act-ete-train:
python lerobot/scripts/train.py \
policy=act \
policy.dim_model=64 \
env=aloha \
wandb.enable=False \
training.offline_steps=2 \
training.online_steps=0 \
eval.n_episodes=1 \
eval.batch_size=1 \
device=cpu \
training.save_model=true \
training.save_freq=2 \
policy.n_action_steps=20 \
policy.chunk_size=20 \
training.batch_size=2 \
hydra.run.dir=tests/outputs/act/
test-act-ete-eval:
python lerobot/scripts/eval.py \
-p tests/outputs/act/checkpoints/000002 \
eval.n_episodes=1 \
eval.batch_size=1 \
env.episode_length=8 \
device=cpu \
test-act-ete-train-amp:
python lerobot/scripts/train.py \
policy=act \
policy.dim_model=64 \
env=aloha \
wandb.enable=False \
training.offline_steps=2 \
training.online_steps=0 \
eval.n_episodes=1 \
eval.batch_size=1 \
device=cpu \
training.save_model=true \
training.save_freq=2 \
policy.n_action_steps=20 \
policy.chunk_size=20 \
training.batch_size=2 \
hydra.run.dir=tests/outputs/act/ \
use_amp=true
test-act-ete-eval-amp:
python lerobot/scripts/eval.py \
-p tests/outputs/act/checkpoints/000002 \
eval.n_episodes=1 \
eval.batch_size=1 \
env.episode_length=8 \
device=cpu \
use_amp=true
test-diffusion-ete-train:
python lerobot/scripts/train.py \
policy=diffusion \
policy.down_dims=\[64,128,256\] \
policy.diffusion_step_embed_dim=32 \
policy.num_inference_steps=10 \
env=pusht \
wandb.enable=False \
training.offline_steps=2 \
training.online_steps=0 \
eval.n_episodes=1 \
eval.batch_size=1 \
device=cpu \
training.save_model=true \
training.save_freq=2 \
training.batch_size=2 \
hydra.run.dir=tests/outputs/diffusion/
test-diffusion-ete-eval:
python lerobot/scripts/eval.py \
-p tests/outputs/diffusion/checkpoints/000002 \
eval.n_episodes=1 \
eval.batch_size=1 \
env.episode_length=8 \
device=cpu \
# TODO(alexander-soare): Restore online_steps to 2 when it is reinstated.
test-tdmpc-ete-train:
python lerobot/scripts/train.py \
policy=tdmpc \
env=xarm \
env.task=XarmLift-v0 \
dataset_repo_id=lerobot/xarm_lift_medium \
wandb.enable=False \
training.offline_steps=2 \
training.online_steps=0 \
eval.n_episodes=1 \
eval.batch_size=1 \
env.episode_length=2 \
device=cpu \
training.save_model=true \
training.save_freq=2 \
training.batch_size=2 \
hydra.run.dir=tests/outputs/tdmpc/
test-tdmpc-ete-eval:
python lerobot/scripts/eval.py \
-p tests/outputs/tdmpc/checkpoints/000002 \
eval.n_episodes=1 \
eval.batch_size=1 \
env.episode_length=8 \
device=cpu \
test-default-ete-eval:
python lerobot/scripts/eval.py \
--config lerobot/configs/default.yaml \
eval.n_episodes=1 \
eval.batch_size=1 \
env.episode_length=8 \
device=cpu \

353
README.md
View File

@@ -10,14 +10,13 @@
<div align="center">
[![Tests](https://github.com/huggingface/lerobot/actions/workflows/nightly-tests.yml/badge.svg?branch=main)](https://github.com/huggingface/lerobot/actions/workflows/nightly-tests.yml?query=branch%3Amain)
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[![Coverage](https://codecov.io/gh/huggingface/lerobot/branch/main/graph/badge.svg?token=TODO)](https://codecov.io/gh/huggingface/lerobot)
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[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://github.com/huggingface/lerobot/blob/main/LICENSE)
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[![Discord](https://dcbadge.vercel.app/api/server/C5P34WJ68S?style=flat)](https://discord.gg/s3KuuzsPFb)
</div>
@@ -29,15 +28,15 @@
---
🤗 LeRobot aims to provide models, datasets, and tools for real-world robotics in PyTorch. The goal is to lower the barrier to entry to robotics so that everyone can contribute and benefit from sharing datasets and pretrained models.
🤗 LeRobot aims to provide models, datasets, and tools for real-world robotics in PyTorch. The goal is to lower the barrier for entry to robotics so that everyone can contribute and benefit from sharing datasets and pretrained models.
🤗 LeRobot contains state-of-the-art approaches that have been shown to transfer to the real-world with a focus on imitation learning and reinforcement learning.
🤗 LeRobot already provides a set of pretrained models, datasets with human collected demonstrations, and simulation environments to get started without assembling a robot. In the coming weeks, the plan is to add more and more support for real-world robotics on the most affordable and capable robots out there.
🤗 LeRobot already provides a set of pretrained models, datasets with human collected demonstrations, and simulated environments so that everyone can get started. In the coming weeks, the plan is to add more and more support for real-world robotics on the most affordable and capable robots out there.
🤗 LeRobot hosts pretrained models and datasets on this Hugging Face community page: [huggingface.co/lerobot](https://huggingface.co/lerobot)
🤗 LeRobot hosts pretrained models and datasets on this HuggingFace community page: [huggingface.co/lerobot](https://huggingface.co/lerobot)
#### Examples of pretrained models on simulation environments
#### Examples of pretrained models and environments
<table>
<tr>
@@ -54,178 +53,317 @@
### Acknowledgment
- Thanks to Tony Zaho, Zipeng Fu and colleagues for open sourcing ACT policy, ALOHA environments and datasets. Ours are adapted from [ALOHA](https://tonyzhaozh.github.io/aloha) and [Mobile ALOHA](https://mobile-aloha.github.io).
- Thanks to Cheng Chi, Zhenjia Xu and colleagues for open sourcing Diffusion policy, Pusht environment and datasets, as well as UMI datasets. Ours are adapted from [Diffusion Policy](https://diffusion-policy.cs.columbia.edu) and [UMI Gripper](https://umi-gripper.github.io).
- Thanks to Nicklas Hansen, Yunhai Feng and colleagues for open sourcing TDMPC policy, Simxarm environments and datasets. Ours are adapted from [TDMPC](https://github.com/nicklashansen/tdmpc) and [FOWM](https://www.yunhaifeng.com/FOWM).
- Thanks to Antonio Loquercio and Ashish Kumar for their early support.
- ACT policy and ALOHA environment are adapted from [ALOHA](https://tonyzhaozh.github.io/aloha/)
- Diffusion policy and Pusht environment are adapted from [Diffusion Policy](https://diffusion-policy.cs.columbia.edu/)
- TDMPC policy and Simxarm environment are adapted from [FOWM](https://www.yunhaifeng.com/FOWM/)
- Abstractions and utilities for Reinforcement Learning come from [TorchRL](https://github.com/pytorch/rl)
## Installation
Download our source code:
```bash
git clone https://github.com/huggingface/lerobot.git && cd lerobot
git clone https://github.com/huggingface/lerobot.git
cd lerobot
```
Create a virtual environment with Python 3.10 and activate it, e.g. with [`miniconda`](https://docs.anaconda.com/free/miniconda/index.html):
```bash
conda create -y -n lerobot python=3.10 && conda activate lerobot
conda create -y -n lerobot python=3.10
conda activate lerobot
```
Install 🤗 LeRobot:
Then, install 🤗 LeRobot:
```bash
pip install .
python -m pip install .
```
For simulations, 🤗 LeRobot comes with gymnasium environments that can be installed as extras:
- [aloha](https://github.com/huggingface/gym-aloha)
- [xarm](https://github.com/huggingface/gym-xarm)
- [pusht](https://github.com/huggingface/gym-pusht)
For instance, to install 🤗 LeRobot with aloha and pusht, use:
```bash
pip install ".[aloha, pusht]"
```
To use [Weights and Biases](https://docs.wandb.ai/quickstart) for experiment tracking, log in with
To use [Weights and Biases](https://docs.wandb.ai/quickstart) for experiments tracking, log in with
```bash
wandb login
```
(note: you will also need to enable WandB in the configuration. See below.)
## Walkthrough
```
.
├── examples # contains demonstration examples, start here to learn about LeRobot
├── lerobot
| ├── configs # contains hydra yaml files with all options that you can override in the command line
| | ├── default.yaml # selected by default, it loads pusht environment and diffusion policy
| | ├── env # various sim environments and their datasets: aloha.yaml, pusht.yaml, xarm.yaml
| | ├── env # various sim environments and their datasets: aloha.yaml, pusht.yaml, simxarm.yaml
| | └── policy # various policies: act.yaml, diffusion.yaml, tdmpc.yaml
| ├── common # contains classes and utilities
| | ├── datasets # various datasets of human demonstrations: aloha, pusht, xarm
| | ├── envs # various sim environments: aloha, pusht, xarm
| | ── policies # various policies: act, diffusion, tdmpc
| | └── utils # various utilities
| └── scripts # contains functions to execute via command line
| ├── eval.py # load policy and evaluate it on an environment
| ── train.py # train a policy via imitation learning and/or reinforcement learning
| ├── push_dataset_to_hub.py # convert your dataset into LeRobot dataset format and upload it to the Hugging Face hub
| └── visualize_dataset.py # load a dataset and render its demonstrations
| | ├── datasets # various datasets of human demonstrations: aloha, pusht, simxarm
| | ├── envs # various sim environments: aloha, pusht, simxarm
| | ── policies # various policies: act, diffusion, tdmpc
| └── scripts # contains functions to execute via command line
| ├── visualize_dataset.py # load a dataset and render its demonstrations
| ├── eval.py # load policy and evaluate it on an environment
| ── train.py # train a policy via imitation learning and/or reinforcement learning
├── outputs # contains results of scripts execution: logs, videos, model checkpoints
├── .github
| └── workflows
| └── test.yml # defines install settings for continuous integration and specifies end-to-end tests
└── tests # contains pytest utilities for continuous integration
```
### Visualize datasets
Check out [example 1](./examples/1_load_lerobot_dataset.py) that illustrates how to use our dataset class which automatically download data from the Hugging Face hub.
You can import our dataset class, download the data from the HuggingFace hub and use our rendering utilities:
```python
""" Copy pasted from `examples/1_visualize_dataset.py` """
import lerobot
from lerobot.common.datasets.aloha import AlohaDataset
from torchrl.data.replay_buffers import SamplerWithoutReplacement
from lerobot.scripts.visualize_dataset import render_dataset
You can also locally visualize episodes from a dataset by executing our script from the command line:
```bash
python lerobot/scripts/visualize_dataset.py \
--repo-id lerobot/pusht \
--episode-index 0
print(lerobot.available_datasets)
# >>> ['aloha_sim_insertion_human', 'aloha_sim_insertion_scripted', 'aloha_sim_transfer_cube_human', 'aloha_sim_transfer_cube_scripted', 'pusht', 'xarm_lift_medium']
# we use this sampler to sample 1 frame after the other
sampler = SamplerWithoutReplacement(shuffle=False)
dataset = AlohaDataset("aloha_sim_transfer_cube_human", sampler=sampler)
video_paths = render_dataset(
dataset,
out_dir="outputs/visualize_dataset/example",
max_num_samples=300,
fps=50,
)
print(video_paths)
# >>> ['outputs/visualize_dataset/example/episode_0.mp4']
```
It will open `rerun.io` and display the camera streams, robot states and actions, like this:
https://github-production-user-asset-6210df.s3.amazonaws.com/4681518/328035972-fd46b787-b532-47e2-bb6f-fd536a55a7ed.mov?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAVCODYLSA53PQK4ZA%2F20240505%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20240505T172924Z&X-Amz-Expires=300&X-Amz-Signature=d680b26c532eeaf80740f08af3320d22ad0b8a4e4da1bcc4f33142c15b509eda&X-Amz-SignedHeaders=host&actor_id=24889239&key_id=0&repo_id=748713144
Our script can also visualize datasets stored on a distant server. See `python lerobot/scripts/visualize_dataset.py --help` for more instructions.
Or you can achieve the same result by executing our script from the command line:
```bash
python lerobot/scripts/visualize_dataset.py \
env=aloha \
task=sim_sim_transfer_cube_human \
hydra.run.dir=outputs/visualize_dataset/example
# >>> ['outputs/visualize_dataset/example/episode_0.mp4']
```
### Evaluate a pretrained policy
Check out [example 2](./examples/2_evaluate_pretrained_policy.py) that illustrates how to download a pretrained policy from Hugging Face hub, and run an evaluation on its corresponding environment.
We also provide a more capable script to parallelize the evaluation over multiple environments during the same rollout. Here is an example with a pretrained model hosted on [lerobot/diffusion_pusht](https://huggingface.co/lerobot/diffusion_pusht):
```bash
python lerobot/scripts/eval.py \
-p lerobot/diffusion_pusht \
eval.n_episodes=10 \
eval.batch_size=10
You can import our environment class, download pretrained policies from the HuggingFace hub, and use our rollout utilities with rendering:
```python
""" Copy pasted from `examples/2_evaluate_pretrained_policy.py`
# TODO
```
Note: After training your own policy, you can re-evaluate the checkpoints with:
Or you can achieve the same result by executing our script from the command line:
```bash
python lerobot/scripts/eval.py \
-p PATH/TO/TRAIN/OUTPUT/FOLDER
--hub-id lerobot/diffusion_policy_pusht_image \
eval_episodes=10 \
hydra.run.dir=outputs/eval/example_hub
```
After launching training of your own policy, you can also re-evaluate the checkpoints with:
```bash
python lerobot/scripts/eval.py \
--config PATH/TO/FOLDER/config.yaml \
policy.pretrained_model_path=PATH/TO/FOLDER/weights.pth \
eval_episodes=10 \
hydra.run.dir=outputs/eval/example_dir
```
See `python lerobot/scripts/eval.py --help` for more instructions.
### Train your own policy
Check out [example 3](./examples/3_train_policy.py) that illustrates how to start training a model.
You can import our dataset, environment, policy classes, and use our training utilities (if some data is missing, it will be automatically downloaded from HuggingFace hub):
```python
""" Copy pasted from `examples/3_train_policy.py`
# TODO
```
In general, you can use our training script to easily train any policy. Here is an example of training the ACT policy on trajectories collected by humans on the Aloha simulation environment for the insertion task:
Or you can achieve the same result by executing our script from the command line:
```bash
python lerobot/scripts/train.py \
policy=act \
env=aloha \
env.task=AlohaInsertion-v0 \
dataset_repo_id=lerobot/aloha_sim_insertion_human \
hydra.run.dir=outputs/train/example
```
The experiment directory is automatically generated and will show up in yellow in your terminal. It looks like `outputs/train/2024-05-05/20-21-12_aloha_act_default`. You can manually specify an experiment directory by adding this argument to the `train.py` python command:
You can easily train any policy on any environment:
```bash
hydra.run.dir=your/new/experiment/dir
python lerobot/scripts/train.py \
env=aloha \
task=sim_insertion \
dataset_id=aloha_sim_insertion_scripted \
policy=act \
hydra.run.dir=outputs/train/aloha_act
```
To use wandb for logging training and evaluation curves, make sure you've run `wandb login` as a one-time setup step. Then, when running the training command above, enable WandB in the configuration by adding:
```bash
wandb.enable=true
```
A link to the wandb logs for the run will also show up in yellow in your terminal. Here is an example of what they look like in your browser:
![](media/wandb.png)
Note: For efficiency, during training every checkpoint is evaluated on a low number of episodes. After training, you may want to re-evaluate your best checkpoints on more episodes or change the evaluation settings. See `python lerobot/scripts/eval.py --help` for more instructions.
## Contribute
If you would like to contribute to 🤗 LeRobot, please check out our [contribution guide](https://github.com/huggingface/lerobot/blob/main/CONTRIBUTING.md).
Feel free to open issues and PRs, and to coordinate your efforts with the community on our [Discord Channel](https://discord.gg/VjFz58wn3R). For specific inquiries, reach out to [Remi Cadene](remi.cadene@huggingface.co).
### TODO
If you are not sure how to contribute or want to know the next features we working on, look on this project page: [LeRobot TODO](https://github.com/orgs/huggingface/projects/46)
### Follow our style
```bash
# install if needed
pre-commit install
# apply style and linter checks before git commit
pre-commit
```
### Add dependencies
Instead of using `pip` directly, we use `poetry` for development purposes to easily track our dependencies.
If you don't have it already, follow the [instructions](https://python-poetry.org/docs/#installation) to install it.
Install the project with:
```bash
poetry install
```
Then, the equivalent of `pip install some-package`, would just be:
```bash
poetry add some-package
```
**NOTE:** Currently, to ensure the CI works properly, any new package must also be added in the CPU-only environment dedicated to the CI. To do this, you should create a separate environment and add the new package there as well. For example:
```bash
# Add the new package to your main poetry env
poetry add some-package
# Add the same package to the CPU-only env dedicated to CI
conda create -y -n lerobot-ci python=3.10
conda activate lerobot-ci
cd .github/poetry/cpu
poetry add some-package
```
### Run tests locally
Install [git lfs](https://git-lfs.com/) to retrieve test artifacts (if you don't have it already).
On Mac:
```bash
brew install git-lfs
git lfs install
```
On Ubuntu:
```bash
sudo apt-get install git-lfs
git lfs install
```
Pull artifacts if they're not in [tests/data](tests/data)
```bash
git lfs pull
```
When adding a new dataset, mock it with
```bash
python tests/scripts/mock_dataset.py --in-data-dir data/$DATASET --out-data-dir tests/data/$DATASET
```
Run tests
```bash
DATA_DIR="tests/data" pytest -sx tests
```
### Add a new dataset
To add a dataset to the hub, you need to login using a write-access token, which can be generated from the [Hugging Face settings](https://huggingface.co/settings/tokens):
To add a dataset to the hub, first login and use a token generated from [huggingface settings](https://huggingface.co/settings/tokens) with write access:
```bash
huggingface-cli login --token ${HUGGINGFACE_TOKEN} --add-to-git-credential
```
Then move your dataset folder in `data` directory (e.g. `data/aloha_static_pingpong_test`), and push your dataset to the hub with:
Then you can upload it to the hub with:
```bash
python lerobot/scripts/push_dataset_to_hub.py \
--data-dir data \
--dataset-id aloha_static_pingpong_test \
--raw-format aloha_hdf5 \
--community-id lerobot
HF_HUB_ENABLE_HF_TRANSFER=1 huggingface-cli upload $HF_USER/$DATASET data/$DATASET \
--repo-type dataset \
--revision v1.0
```
See `python lerobot/scripts/push_dataset_to_hub.py --help` for more instructions.
You will need to set the corresponding version as a default argument in your dataset class:
```python
version: str | None = "v1.0",
```
See: [`lerobot/common/datasets/pusht.py`](https://github.com/Cadene/lerobot/blob/main/lerobot/common/datasets/pusht.py)
If your dataset format is not supported, implement your own in `lerobot/common/datasets/push_dataset_to_hub/${raw_format}_format.py` by copying examples like [pusht_zarr](https://github.com/huggingface/lerobot/blob/main/lerobot/common/datasets/push_dataset_to_hub/pusht_zarr_format.py), [umi_zarr](https://github.com/huggingface/lerobot/blob/main/lerobot/common/datasets/push_dataset_to_hub/umi_zarr_format.py), [aloha_hdf5](https://github.com/huggingface/lerobot/blob/main/lerobot/common/datasets/push_dataset_to_hub/aloha_hdf5_format.py), or [xarm_pkl](https://github.com/huggingface/lerobot/blob/main/lerobot/common/datasets/push_dataset_to_hub/xarm_pkl_format.py).
For instance, for [lerobot/pusht](https://huggingface.co/datasets/lerobot/pusht), we used:
```bash
HF_USER=lerobot
DATASET=pusht
```
If you want to improve an existing dataset, you can download it locally with:
```bash
mkdir -p data/$DATASET
HF_HUB_ENABLE_HF_TRANSFER=1 huggingface-cli download ${HF_USER}/$DATASET \
--repo-type dataset \
--local-dir data/$DATASET \
--local-dir-use-symlinks=False \
--revision v1.0
```
Iterate on your code and dataset with:
```bash
DATA_DIR=data python train.py
```
Upload a new version (v2.0 or v1.1 if the changes are respectively more or less significant):
```bash
HF_HUB_ENABLE_HF_TRANSFER=1 huggingface-cli upload $HF_USER/$DATASET data/$DATASET \
--repo-type dataset \
--revision v1.1 \
--delete "*"
```
Then you will need to set the corresponding version as a default argument in your dataset class:
```python
version: str | None = "v1.1",
```
See: [`lerobot/common/datasets/pusht.py`](https://github.com/Cadene/lerobot/blob/main/lerobot/common/datasets/pusht.py)
Finally, you might want to mock the dataset if you need to update the unit tests as well:
```bash
python tests/scripts/mock_dataset.py --in-data-dir data/$DATASET --out-data-dir tests/data/$DATASET
```
### Add a pretrained policy
Once you have trained a policy you may upload it to the Hugging Face hub using a hub id that looks like `${hf_user}/${repo_name}` (e.g. [lerobot/diffusion_pusht](https://huggingface.co/lerobot/diffusion_pusht)).
Once you have trained a policy you may upload it to the HuggingFace hub.
You first need to find the checkpoint located inside your experiment directory (e.g. `outputs/train/2024-05-05/20-21-12_aloha_act_default/checkpoints/002500`). It should contain:
- `config.json`: A serialized version of the policy configuration (following the policy's dataclass config).
- `model.safetensors`: A set of `torch.nn.Module` parameters, saved in [Hugging Face Safetensors](https://huggingface.co/docs/safetensors/index) format.
- `config.yaml`: A consolidated Hydra training configuration containing the policy, environment, and dataset configs. The policy configuration should match `config.json` exactly. The environment config is useful for anyone who wants to evaluate your policy. The dataset config just serves as a paper trail for reproducibility.
Firstly, make sure you have a model repository set up on the hub. The hub ID looks like HF_USER/REPO_NAME.
To upload these to the hub, run the following:
```bash
huggingface-cli upload ${hf_user}/${repo_name} path/to/checkpoint/dir
Secondly, assuming you have trained a policy, you need:
- `config.yaml` which you can get from the `.hydra` directory of your training output folder.
- `model.pt` which should be one of the saved models in the `models` directory of your training output folder (they won't be named `model.pt` but you will need to choose one).
- `stats.pth` which should point to the same file in the dataset directory (found in `data/{dataset_name}`).
To upload these to the hub, prepare a folder with the following structure (you can use symlinks rather than copying):
```
to_upload
├── config.yaml
├── model.pt
└── stats.pth
```
See [eval.py](https://github.com/huggingface/lerobot/blob/main/lerobot/scripts/eval.py) for an example of how other people may use your policy.
With the folder prepared, run the following with a desired revision ID.
```bash
huggingface-cli upload $HUB_ID to_upload --revision $REVISION_ID
```
If you want this to be the default revision also run the following (don't worry, it won't upload the files again; it will just adjust the file pointers):
```bash
huggingface-cli upload $HUB_ID to_upload
```
See `eval.py` for an example of how a user may use your policy.
### Improve your code with profiling
@@ -252,14 +390,9 @@ with profile(
# insert code to profile, potentially whole body of eval_policy function
```
## Citation
If you want, you can cite this work with:
```
@misc{cadene2024lerobot,
author = {Cadene, Remi and Alibert, Simon and Soare, Alexander and Gallouedec, Quentin and Zouitine, Adil and Wolf, Thomas},
title = {LeRobot: State-of-the-art Machine Learning for Real-World Robotics in Pytorch},
howpublished = "\url{https://github.com/huggingface/lerobot}",
year = {2024}
}
```bash
python lerobot/scripts/eval.py \
--config outputs/pusht/.hydra/config.yaml \
pretrained_model_path=outputs/pusht/model.pt \
eval_episodes=7
```

View File

@@ -1,31 +0,0 @@
# Configure image
ARG PYTHON_VERSION=3.10
FROM python:${PYTHON_VERSION}-slim
ARG PYTHON_VERSION
ARG DEBIAN_FRONTEND=noninteractive
# Install apt dependencies
RUN apt-get update && apt-get install -y --no-install-recommends \
build-essential cmake \
libglib2.0-0 libgl1-mesa-glx libegl1-mesa \
&& apt-get clean && rm -rf /var/lib/apt/lists/*
# Create virtual environment
RUN ln -s /usr/bin/python${PYTHON_VERSION} /usr/bin/python
RUN python -m venv /opt/venv
ENV PATH="/opt/venv/bin:$PATH"
RUN echo "source /opt/venv/bin/activate" >> /root/.bashrc
# Install LeRobot
COPY . /lerobot
WORKDIR /lerobot
RUN pip install --upgrade --no-cache-dir pip
RUN pip install --no-cache-dir ".[test, aloha, xarm, pusht]" \
--extra-index-url https://download.pytorch.org/whl/cpu
# Set EGL as the rendering backend for MuJoCo
ENV MUJOCO_GL="egl"
# Execute in bash shell rather than python
CMD ["/bin/bash"]

View File

@@ -1,33 +0,0 @@
FROM nvidia/cuda:12.4.1-base-ubuntu22.04
# Configure image
ARG PYTHON_VERSION=3.10
ARG DEBIAN_FRONTEND=noninteractive
# Install apt dependencies
RUN apt-get update && apt-get install -y --no-install-recommends \
build-essential cmake \
git git-lfs openssh-client \
nano vim ffmpeg \
htop atop nvtop \
sed gawk grep curl wget \
tcpdump sysstat screen \
libglib2.0-0 libgl1-mesa-glx libegl1-mesa \
python${PYTHON_VERSION} python${PYTHON_VERSION}-venv \
&& apt-get clean && rm -rf /var/lib/apt/lists/*
# Create virtual environment
RUN ln -s /usr/bin/python${PYTHON_VERSION} /usr/bin/python
RUN python -m venv /opt/venv
ENV PATH="/opt/venv/bin:$PATH"
RUN echo "source /opt/venv/bin/activate" >> /root/.bashrc
# Install LeRobot
RUN git lfs install
RUN git clone https://github.com/huggingface/lerobot.git
WORKDIR /lerobot
RUN pip install --upgrade --no-cache-dir pip
RUN pip install --no-cache-dir ".[test, aloha, xarm, pusht]"
# Set EGL as the rendering backend for MuJoCo
ENV MUJOCO_GL="egl"

1
envs/sim_aloha/README.md Normal file
View File

@@ -0,0 +1 @@
# ALOHA environment for LeRobot

View File

View File

@@ -0,0 +1,59 @@
<mujoco>
<include file="scene.xml"/>
<include file="vx300s_dependencies.xml"/>
<equality>
<weld body1="mocap_left" body2="vx300s_left/gripper_link" solref="0.01 1" solimp=".25 .25 0.001" />
<weld body1="mocap_right" body2="vx300s_right/gripper_link" solref="0.01 1" solimp=".25 .25 0.001" />
</equality>
<worldbody>
<include file="vx300s_left.xml" />
<include file="vx300s_right.xml" />
<body mocap="true" name="mocap_left" pos="0.095 0.50 0.425">
<site pos="0 0 0" size="0.003 0.003 0.03" type="box" name="mocap_left_site1" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.003 0.03 0.003" type="box" name="mocap_left_site2" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.03 0.003 0.003" type="box" name="mocap_left_site3" rgba="1 0 0 1"/>
</body>
<body mocap="true" name="mocap_right" pos="-0.095 0.50 0.425">
<site pos="0 0 0" size="0.003 0.003 0.03" type="box" name="mocap_right_site1" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.003 0.03 0.003" type="box" name="mocap_right_site2" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.03 0.003 0.003" type="box" name="mocap_right_site3" rgba="1 0 0 1"/>
</body>
<body name="peg" pos="0.2 0.5 0.05">
<joint name="red_peg_joint" type="free" frictionloss="0.01" />
<inertial pos="0 0 0" mass="0.05" diaginertia="0.002 0.002 0.002" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.06 0.01 0.01" type="box" name="red_peg" rgba="1 0 0 1" />
</body>
<body name="socket" pos="-0.2 0.5 0.05">
<joint name="blue_socket_joint" type="free" frictionloss="0.01" />
<inertial pos="0 0 0" mass="0.05" diaginertia="0.002 0.002 0.002" />
<!-- <geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.06 0.01 0.01" type="box" name="red_peg_ref" rgba="1 0 0 1" />-->
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 0 -0.02" size="0.06 0.018 0.002" type="box" name="socket-1" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 0 0.02" size="0.06 0.018 0.002" type="box" name="socket-2" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 0.02 0" size="0.06 0.002 0.018" type="box" name="socket-3" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 -0.02 0" size="0.06 0.002 0.018" type="box" name="socket-4" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.04 0.01 0.01" type="box" name="pin" rgba="1 0 0 1" />
</body>
</worldbody>
<actuator>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_left/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_left/right_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_right/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_right/right_finger" kp="200" user="1"/>
</actuator>
<keyframe>
<key qpos="0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0.2 0.5 0.05 1 0 0 0 -0.2 0.5 0.05 1 0 0 0"/>
</keyframe>
</mujoco>

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<mujoco>
<include file="scene.xml"/>
<include file="vx300s_dependencies.xml"/>
<equality>
<weld body1="mocap_left" body2="vx300s_left/gripper_link" solref="0.01 1" solimp=".25 .25 0.001" />
<weld body1="mocap_right" body2="vx300s_right/gripper_link" solref="0.01 1" solimp=".25 .25 0.001" />
</equality>
<worldbody>
<include file="vx300s_left.xml" />
<include file="vx300s_right.xml" />
<body mocap="true" name="mocap_left" pos="0.095 0.50 0.425">
<site pos="0 0 0" size="0.003 0.003 0.03" type="box" name="mocap_left_site1" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.003 0.03 0.003" type="box" name="mocap_left_site2" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.03 0.003 0.003" type="box" name="mocap_left_site3" rgba="1 0 0 1"/>
</body>
<body mocap="true" name="mocap_right" pos="-0.095 0.50 0.425">
<site pos="0 0 0" size="0.003 0.003 0.03" type="box" name="mocap_right_site1" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.003 0.03 0.003" type="box" name="mocap_right_site2" rgba="1 0 0 1"/>
<site pos="0 0 0" size="0.03 0.003 0.003" type="box" name="mocap_right_site3" rgba="1 0 0 1"/>
</body>
<body name="box" pos="0.2 0.5 0.05">
<joint name="red_box_joint" type="free" frictionloss="0.01" />
<inertial pos="0 0 0" mass="0.05" diaginertia="0.002 0.002 0.002" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.02 0.02 0.02" type="box" name="red_box" rgba="1 0 0 1" />
</body>
</worldbody>
<actuator>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_left/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_left/right_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_right/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_right/right_finger" kp="200" user="1"/>
</actuator>
<keyframe>
<key qpos="0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0.2 0.5 0.05 1 0 0 0"/>
</keyframe>
</mujoco>

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<mujoco>
<include file="scene.xml"/>
<include file="vx300s_dependencies.xml"/>
<worldbody>
<include file="vx300s_left.xml" />
<include file="vx300s_right.xml" />
<body name="peg" pos="0.2 0.5 0.05">
<joint name="red_peg_joint" type="free" frictionloss="0.01" />
<inertial pos="0 0 0" mass="0.05" diaginertia="0.002 0.002 0.002" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.06 0.01 0.01" type="box" name="red_peg" rgba="1 0 0 1" />
</body>
<body name="socket" pos="-0.2 0.5 0.05">
<joint name="blue_socket_joint" type="free" frictionloss="0.01" />
<inertial pos="0 0 0" mass="0.05" diaginertia="0.002 0.002 0.002" />
<!-- <geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.06 0.01 0.01" type="box" name="red_peg_ref" rgba="1 0 0 1" />-->
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 0 -0.02" size="0.06 0.018 0.002" type="box" name="socket-1" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 0 0.02" size="0.06 0.018 0.002" type="box" name="socket-2" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 0.02 0" size="0.06 0.002 0.018" type="box" name="socket-3" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.05 0.001" pos="0 -0.02 0" size="0.06 0.002 0.018" type="box" name="socket-4" rgba="0 0 1 1" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.04 0.01 0.01" type="box" name="pin" rgba="1 0 0 1" />
</body>
</worldbody>
<actuator>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_left/waist" kp="800" user="1" forcelimited="true" forcerange="-150 150"/>
<position ctrllimited="true" ctrlrange="-1.85005 1.25664" joint="vx300s_left/shoulder" kp="1600" user="1" forcelimited="true" forcerange="-300 300"/>
<position ctrllimited="true" ctrlrange="-1.76278 1.6057" joint="vx300s_left/elbow" kp="800" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_left/forearm_roll" kp="10" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-1.8675 2.23402" joint="vx300s_left/wrist_angle" kp="50" user="1"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_left/wrist_rotate" kp="20" user="1"/>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_left/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_left/right_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_right/waist" kp="800" user="1" forcelimited="true" forcerange="-150 150"/>
<position ctrllimited="true" ctrlrange="-1.85005 1.25664" joint="vx300s_right/shoulder" kp="1600" user="1" forcelimited="true" forcerange="-300 300"/>
<position ctrllimited="true" ctrlrange="-1.76278 1.6057" joint="vx300s_right/elbow" kp="800" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_right/forearm_roll" kp="10" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-1.8675 2.23402" joint="vx300s_right/wrist_angle" kp="50" user="1"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_right/wrist_rotate" kp="20" user="1"/>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_right/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_right/right_finger" kp="200" user="1"/>
</actuator>
<keyframe>
<key qpos="0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0.2 0.5 0.05 1 0 0 0 -0.2 0.5 0.05 1 0 0 0"/>
</keyframe>
</mujoco>

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<mujoco>
<include file="scene.xml"/>
<include file="vx300s_dependencies.xml"/>
<worldbody>
<include file="vx300s_left.xml" />
<include file="vx300s_right.xml" />
<body name="box" pos="0.2 0.5 0.05">
<joint name="red_box_joint" type="free" frictionloss="0.01" />
<inertial pos="0 0 0" mass="0.05" diaginertia="0.002 0.002 0.002" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0 0 0" size="0.02 0.02 0.02" type="box" name="red_box" rgba="1 0 0 1" />
</body>
</worldbody>
<actuator>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_left/waist" kp="800" user="1" forcelimited="true" forcerange="-150 150"/>
<position ctrllimited="true" ctrlrange="-1.85005 1.25664" joint="vx300s_left/shoulder" kp="1600" user="1" forcelimited="true" forcerange="-300 300"/>
<position ctrllimited="true" ctrlrange="-1.76278 1.6057" joint="vx300s_left/elbow" kp="800" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_left/forearm_roll" kp="10" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-1.8675 2.23402" joint="vx300s_left/wrist_angle" kp="50" user="1"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_left/wrist_rotate" kp="20" user="1"/>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_left/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_left/right_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_right/waist" kp="800" user="1" forcelimited="true" forcerange="-150 150"/>
<position ctrllimited="true" ctrlrange="-1.85005 1.25664" joint="vx300s_right/shoulder" kp="1600" user="1" forcelimited="true" forcerange="-300 300"/>
<position ctrllimited="true" ctrlrange="-1.76278 1.6057" joint="vx300s_right/elbow" kp="800" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_right/forearm_roll" kp="10" user="1" forcelimited="true" forcerange="-100 100"/>
<position ctrllimited="true" ctrlrange="-1.8675 2.23402" joint="vx300s_right/wrist_angle" kp="50" user="1"/>
<position ctrllimited="true" ctrlrange="-3.14158 3.14158" joint="vx300s_right/wrist_rotate" kp="20" user="1"/>
<position ctrllimited="true" ctrlrange="0.021 0.057" joint="vx300s_right/left_finger" kp="200" user="1"/>
<position ctrllimited="true" ctrlrange="-0.057 -0.021" joint="vx300s_right/right_finger" kp="200" user="1"/>
</actuator>
<keyframe>
<key qpos="0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0 -0.96 1.16 0 -0.3 0 0.024 -0.024 0.2 0.5 0.05 1 0 0 0"/>
</keyframe>
</mujoco>

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<mujocoinclude>
<!-- <option timestep='0.0025' iterations="50" tolerance="1e-10" solver="Newton" jacobian="dense" cone="elliptic"/>-->
<asset>
<mesh file="tabletop.stl" name="tabletop" scale="0.001 0.001 0.001"/>
</asset>
<visual>
<map fogstart="1.5" fogend="5" force="0.1" znear="0.1"/>
<quality shadowsize="4096" offsamples="4"/>
<headlight ambient="0.4 0.4 0.4"/>
</visual>
<worldbody>
<light castshadow="false" directional='true' diffuse='.3 .3 .3' specular='0.3 0.3 0.3' pos='-1 -1 1'
dir='1 1 -1'/>
<light directional='true' diffuse='.3 .3 .3' specular='0.3 0.3 0.3' pos='1 -1 1' dir='-1 1 -1'/>
<light castshadow="false" directional='true' diffuse='.3 .3 .3' specular='0.3 0.3 0.3' pos='0 1 1'
dir='0 -1 -1'/>
<body name="table" pos="0 .6 0">
<geom group="1" mesh="tabletop" pos="0 0 0" type="mesh" conaffinity="1" contype="1" name="table" rgba="0.2 0.2 0.2 1" />
</body>
<body name="midair" pos="0 .6 0.2">
<site pos="0 0 0" size="0.01" type="sphere" name="midair" rgba="1 0 0 0"/>
</body>
<camera name="left_pillar" pos="-0.5 0.2 0.6" fovy="78" mode="targetbody" target="table"/>
<camera name="right_pillar" pos="0.5 0.2 0.6" fovy="78" mode="targetbody" target="table"/>
<camera name="top" pos="0 0.6 0.8" fovy="78" mode="targetbody" target="table"/>
<camera name="angle" pos="0 0 0.6" fovy="78" mode="targetbody" target="table"/>
<camera name="front_close" pos="0 0.2 0.4" fovy="78" mode="targetbody" target="vx300s_left/camera_focus"/>
</worldbody>
</mujocoinclude>

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<mujocoinclude>
<compiler angle="radian" inertiafromgeom="auto" inertiagrouprange="4 5"/>
<asset>
<mesh name="vx300s_1_base" file="vx300s_1_base.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_2_shoulder" file="vx300s_2_shoulder.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_3_upper_arm" file="vx300s_3_upper_arm.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_4_upper_forearm" file="vx300s_4_upper_forearm.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_5_lower_forearm" file="vx300s_5_lower_forearm.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_6_wrist" file="vx300s_6_wrist.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_7_gripper" file="vx300s_7_gripper.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_8_gripper_prop" file="vx300s_8_gripper_prop.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_9_gripper_bar" file="vx300s_9_gripper_bar.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_10_gripper_finger_left" file="vx300s_10_custom_finger_left.stl" scale="0.001 0.001 0.001" />
<mesh name="vx300s_10_gripper_finger_right" file="vx300s_10_custom_finger_right.stl" scale="0.001 0.001 0.001" />
</asset>
</mujocoinclude>

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<mujocoinclude>
<body name="vx300s_left" pos="-0.469 0.5 0">
<geom quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_1_base" name="vx300s_left/1_base" contype="0" conaffinity="0"/>
<body name="vx300s_left/shoulder_link" pos="0 0 0.079">
<inertial pos="0.000259233 -3.3552e-06 0.0116129" quat="-0.476119 0.476083 0.52279 0.522826" mass="0.798614" diaginertia="0.00120156 0.00113744 0.0009388" />
<joint name="vx300s_left/waist" pos="0 0 0" axis="0 0 1" limited="true" range="-3.14158 3.14158" frictionloss="50" />
<geom pos="0 0 -0.003" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_2_shoulder" name="vx300s_left/2_shoulder" />
<body name="vx300s_left/upper_arm_link" pos="0 0 0.04805">
<inertial pos="0.0206949 4e-10 0.226459" quat="0 0.0728458 0 0.997343" mass="0.792592" diaginertia="0.00911338 0.008925 0.000759317" />
<joint name="vx300s_left/shoulder" pos="0 0 0" axis="0 1 0" limited="true" range="-1.85005 1.25664" frictionloss="60" />
<geom quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_3_upper_arm" name="vx300s_left/3_upper_arm"/>
<body name="vx300s_left/upper_forearm_link" pos="0.05955 0 0.3">
<inertial pos="0.105723 0 0" quat="-0.000621631 0.704724 0.0105292 0.709403" mass="0.322228" diaginertia="0.00144107 0.00134228 0.000152047" />
<joint name="vx300s_left/elbow" pos="0 0 0" axis="0 1 0" limited="true" range="-1.76278 1.6057" frictionloss="60" />
<geom type="mesh" mesh="vx300s_4_upper_forearm" name="vx300s_left/4_upper_forearm" />
<body name="vx300s_left/lower_forearm_link" pos="0.2 0 0">
<inertial pos="0.0513477 0.00680462 0" quat="-0.702604 -0.0796724 -0.702604 0.0796724" mass="0.414823" diaginertia="0.0005911 0.000546493 0.000155707" />
<joint name="vx300s_left/forearm_roll" pos="0 0 0" axis="1 0 0" limited="true" range="-3.14158 3.14158" frictionloss="30" />
<geom quat="0 1 0 0" type="mesh" mesh="vx300s_5_lower_forearm" name="vx300s_left/5_lower_forearm"/>
<body name="vx300s_left/wrist_link" pos="0.1 0 0">
<inertial pos="0.046743 -7.6652e-06 0.010565" quat="-0.00100191 0.544586 0.0026583 0.8387" mass="0.115395" diaginertia="5.45707e-05 4.63101e-05 4.32692e-05" />
<joint name="vx300s_left/wrist_angle" pos="0 0 0" axis="0 1 0" limited="true" range="-1.8675 2.23402" frictionloss="30" />
<geom quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_6_wrist" name="vx300s_left/6_wrist" />
<body name="vx300s_left/gripper_link" pos="0.069744 0 0">
<body name="vx300s_left/camera_focus" pos="0.15 0 0.01">
<site pos="0 0 0" size="0.01" type="sphere" name="left_cam_focus" rgba="0 0 1 0"/>
</body>
<site pos="0.15 0 0" size="0.003 0.003 0.03" type="box" name="cali_left_site1" rgba="0 0 1 0"/>
<site pos="0.15 0 0" size="0.003 0.03 0.003" type="box" name="cali_left_site2" rgba="0 0 1 0"/>
<site pos="0.15 0 0" size="0.03 0.003 0.003" type="box" name="cali_left_site3" rgba="0 0 1 0"/>
<camera name="left_wrist" pos="-0.1 0 0.16" fovy="20" mode="targetbody" target="vx300s_left/camera_focus"/>
<inertial pos="0.0395662 -2.56311e-07 0.00400649" quat="0.62033 0.619916 -0.339682 0.339869" mass="0.251652" diaginertia="0.000689546 0.000650316 0.000468142" />
<joint name="vx300s_left/wrist_rotate" pos="0 0 0" axis="1 0 0" limited="true" range="-3.14158 3.14158" frictionloss="30" />
<geom pos="-0.02 0 0" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_7_gripper" name="vx300s_left/7_gripper" />
<geom pos="-0.020175 0 0" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_9_gripper_bar" name="vx300s_left/9_gripper_bar" />
<body name="vx300s_left/gripper_prop_link" pos="0.0485 0 0">
<inertial pos="0.002378 2.85e-08 0" quat="0 0 0.897698 0.440611" mass="0.008009" diaginertia="4.2979e-06 2.8868e-06 1.5314e-06" />
<!-- <joint name="vx300s_left/gripper" pos="0 0 0" axis="1 0 0" frictionloss="30" />-->
<geom pos="-0.0685 0 0" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_8_gripper_prop" name="vx300s_left/8_gripper_prop" />
</body>
<body name="vx300s_left/left_finger_link" pos="0.0687 0 0">
<inertial pos="0.017344 -0.0060692 0" quat="0.449364 0.449364 -0.54596 -0.54596" mass="0.034796" diaginertia="2.48003e-05 1.417e-05 1.20797e-05" />
<joint name="vx300s_left/left_finger" pos="0 0 0" axis="0 1 0" type="slide" limited="true" range="0.021 0.057" frictionloss="30" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0.005 -0.052 0" euler="3.14 1.57 0" type="mesh" mesh="vx300s_10_gripper_finger_left" name="vx300s_left/10_left_gripper_finger"/>
</body>
<body name="vx300s_left/right_finger_link" pos="0.0687 0 0">
<inertial pos="0.017344 0.0060692 0" quat="0.44937 -0.44937 0.545955 -0.545955" mass="0.034796" diaginertia="2.48002e-05 1.417e-05 1.20798e-05" />
<joint name="vx300s_left/right_finger" pos="0 0 0" axis="0 1 0" type="slide" limited="true" range="-0.057 -0.021" frictionloss="30" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0.005 0.052 0" euler="3.14 1.57 0" type="mesh" mesh="vx300s_10_gripper_finger_right" name="vx300s_left/10_right_gripper_finger"/>
</body>
</body>
</body>
</body>
</body>
</body>
</body>
</body>
</mujocoinclude>

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<mujocoinclude>
<body name="vx300s_right" pos="0.469 0.5 0" euler="0 0 3.1416">
<geom quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_1_base" name="vx300s_right/1_base" contype="0" conaffinity="0"/>
<body name="vx300s_right/shoulder_link" pos="0 0 0.079">
<inertial pos="0.000259233 -3.3552e-06 0.0116129" quat="-0.476119 0.476083 0.52279 0.522826" mass="0.798614" diaginertia="0.00120156 0.00113744 0.0009388" />
<joint name="vx300s_right/waist" pos="0 0 0" axis="0 0 1" limited="true" range="-3.14158 3.14158" frictionloss="50" />
<geom pos="0 0 -0.003" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_2_shoulder" name="vx300s_right/2_shoulder" />
<body name="vx300s_right/upper_arm_link" pos="0 0 0.04805">
<inertial pos="0.0206949 4e-10 0.226459" quat="0 0.0728458 0 0.997343" mass="0.792592" diaginertia="0.00911338 0.008925 0.000759317" />
<joint name="vx300s_right/shoulder" pos="0 0 0" axis="0 1 0" limited="true" range="-1.85005 1.25664" frictionloss="60" />
<geom quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_3_upper_arm" name="vx300s_right/3_upper_arm"/>
<body name="vx300s_right/upper_forearm_link" pos="0.05955 0 0.3">
<inertial pos="0.105723 0 0" quat="-0.000621631 0.704724 0.0105292 0.709403" mass="0.322228" diaginertia="0.00144107 0.00134228 0.000152047" />
<joint name="vx300s_right/elbow" pos="0 0 0" axis="0 1 0" limited="true" range="-1.76278 1.6057" frictionloss="60" />
<geom type="mesh" mesh="vx300s_4_upper_forearm" name="vx300s_right/4_upper_forearm" />
<body name="vx300s_right/lower_forearm_link" pos="0.2 0 0">
<inertial pos="0.0513477 0.00680462 0" quat="-0.702604 -0.0796724 -0.702604 0.0796724" mass="0.414823" diaginertia="0.0005911 0.000546493 0.000155707" />
<joint name="vx300s_right/forearm_roll" pos="0 0 0" axis="1 0 0" limited="true" range="-3.14158 3.14158" frictionloss="30" />
<geom quat="0 1 0 0" type="mesh" mesh="vx300s_5_lower_forearm" name="vx300s_right/5_lower_forearm"/>
<body name="vx300s_right/wrist_link" pos="0.1 0 0">
<inertial pos="0.046743 -7.6652e-06 0.010565" quat="-0.00100191 0.544586 0.0026583 0.8387" mass="0.115395" diaginertia="5.45707e-05 4.63101e-05 4.32692e-05" />
<joint name="vx300s_right/wrist_angle" pos="0 0 0" axis="0 1 0" limited="true" range="-1.8675 2.23402" frictionloss="30" />
<geom quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_6_wrist" name="vx300s_right/6_wrist" />
<body name="vx300s_right/gripper_link" pos="0.069744 0 0">
<body name="vx300s_right/camera_focus" pos="0.15 0 0.01">
<site pos="0 0 0" size="0.01" type="sphere" name="right_cam_focus" rgba="0 0 1 0"/>
</body>
<site pos="0.15 0 0" size="0.003 0.003 0.03" type="box" name="cali_right_site1" rgba="0 0 1 0"/>
<site pos="0.15 0 0" size="0.003 0.03 0.003" type="box" name="cali_right_site2" rgba="0 0 1 0"/>
<site pos="0.15 0 0" size="0.03 0.003 0.003" type="box" name="cali_right_site3" rgba="0 0 1 0"/>
<camera name="right_wrist" pos="-0.1 0 0.16" fovy="20" mode="targetbody" target="vx300s_right/camera_focus"/>
<inertial pos="0.0395662 -2.56311e-07 0.00400649" quat="0.62033 0.619916 -0.339682 0.339869" mass="0.251652" diaginertia="0.000689546 0.000650316 0.000468142" />
<joint name="vx300s_right/wrist_rotate" pos="0 0 0" axis="1 0 0" limited="true" range="-3.14158 3.14158" frictionloss="30" />
<geom pos="-0.02 0 0" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_7_gripper" name="vx300s_right/7_gripper" />
<geom pos="-0.020175 0 0" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_9_gripper_bar" name="vx300s_right/9_gripper_bar" />
<body name="vx300s_right/gripper_prop_link" pos="0.0485 0 0">
<inertial pos="0.002378 2.85e-08 0" quat="0 0 0.897698 0.440611" mass="0.008009" diaginertia="4.2979e-06 2.8868e-06 1.5314e-06" />
<!-- <joint name="vx300s_right/gripper" pos="0 0 0" axis="1 0 0" frictionloss="30" />-->
<geom pos="-0.0685 0 0" quat="0.707107 0 0 0.707107" type="mesh" mesh="vx300s_8_gripper_prop" name="vx300s_right/8_gripper_prop" />
</body>
<body name="vx300s_right/left_finger_link" pos="0.0687 0 0">
<inertial pos="0.017344 -0.0060692 0" quat="0.449364 0.449364 -0.54596 -0.54596" mass="0.034796" diaginertia="2.48003e-05 1.417e-05 1.20797e-05" />
<joint name="vx300s_right/left_finger" pos="0 0 0" axis="0 1 0" type="slide" limited="true" range="0.021 0.057" frictionloss="30" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0.005 -0.052 0" euler="3.14 1.57 0" type="mesh" mesh="vx300s_10_gripper_finger_left" name="vx300s_right/10_left_gripper_finger"/>
</body>
<body name="vx300s_right/right_finger_link" pos="0.0687 0 0">
<inertial pos="0.017344 0.0060692 0" quat="0.44937 -0.44937 0.545955 -0.545955" mass="0.034796" diaginertia="2.48002e-05 1.417e-05 1.20798e-05" />
<joint name="vx300s_right/right_finger" pos="0 0 0" axis="0 1 0" type="slide" limited="true" range="-0.057 -0.021" frictionloss="30" />
<geom condim="4" solimp="2 1 0.01" solref="0.01 1" friction="1 0.005 0.0001" pos="0.005 0.052 0" euler="3.14 1.57 0" type="mesh" mesh="vx300s_10_gripper_finger_right" name="vx300s_right/10_right_gripper_finger"/>
</body>
</body>
</body>
</body>
</body>
</body>
</body>
</body>
</mujocoinclude>

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from pathlib import Path
### Simulation envs fixed constants
DT = 0.02 # 0.02 ms -> 1/0.2 = 50 hz
FPS = 50
JOINTS = [
# absolute joint position
"left_arm_waist",
"left_arm_shoulder",
"left_arm_elbow",
"left_arm_forearm_roll",
"left_arm_wrist_angle",
"left_arm_wrist_rotate",
# normalized gripper position 0: close, 1: open
"left_arm_gripper",
# absolute joint position
"right_arm_waist",
"right_arm_shoulder",
"right_arm_elbow",
"right_arm_forearm_roll",
"right_arm_wrist_angle",
"right_arm_wrist_rotate",
# normalized gripper position 0: close, 1: open
"right_arm_gripper",
]
ACTIONS = [
# position and quaternion for end effector
"left_arm_waist",
"left_arm_shoulder",
"left_arm_elbow",
"left_arm_forearm_roll",
"left_arm_wrist_angle",
"left_arm_wrist_rotate",
# normalized gripper position (0: close, 1: open)
"left_arm_gripper",
"right_arm_waist",
"right_arm_shoulder",
"right_arm_elbow",
"right_arm_forearm_roll",
"right_arm_wrist_angle",
"right_arm_wrist_rotate",
# normalized gripper position (0: close, 1: open)
"right_arm_gripper",
]
START_ARM_POSE = [
0,
-0.96,
1.16,
0,
-0.3,
0,
0.02239,
-0.02239,
0,
-0.96,
1.16,
0,
-0.3,
0,
0.02239,
-0.02239,
]
ASSETS_DIR = Path(__file__).parent.resolve() / "assets" # note: absolute path
# Left finger position limits (qpos[7]), right_finger = -1 * left_finger
MASTER_GRIPPER_POSITION_OPEN = 0.02417
MASTER_GRIPPER_POSITION_CLOSE = 0.01244
PUPPET_GRIPPER_POSITION_OPEN = 0.05800
PUPPET_GRIPPER_POSITION_CLOSE = 0.01844
# Gripper joint limits (qpos[6])
MASTER_GRIPPER_JOINT_OPEN = 0.3083
MASTER_GRIPPER_JOINT_CLOSE = -0.6842
PUPPET_GRIPPER_JOINT_OPEN = 1.4910
PUPPET_GRIPPER_JOINT_CLOSE = -0.6213
MASTER_GRIPPER_JOINT_MID = (MASTER_GRIPPER_JOINT_OPEN + MASTER_GRIPPER_JOINT_CLOSE) / 2
############################ Helper functions ############################
def normalize_master_gripper_position(x):
return (x - MASTER_GRIPPER_POSITION_CLOSE) / (
MASTER_GRIPPER_POSITION_OPEN - MASTER_GRIPPER_POSITION_CLOSE
)
def normalize_puppet_gripper_position(x):
return (x - PUPPET_GRIPPER_POSITION_CLOSE) / (
PUPPET_GRIPPER_POSITION_OPEN - PUPPET_GRIPPER_POSITION_CLOSE
)
def unnormalize_master_gripper_position(x):
return x * (MASTER_GRIPPER_POSITION_OPEN - MASTER_GRIPPER_POSITION_CLOSE) + MASTER_GRIPPER_POSITION_CLOSE
def unnormalize_puppet_gripper_position(x):
return x * (PUPPET_GRIPPER_POSITION_OPEN - PUPPET_GRIPPER_POSITION_CLOSE) + PUPPET_GRIPPER_POSITION_CLOSE
def convert_position_from_master_to_puppet(x):
return unnormalize_puppet_gripper_position(normalize_master_gripper_position(x))
def normalizer_master_gripper_joint(x):
return (x - MASTER_GRIPPER_JOINT_CLOSE) / (MASTER_GRIPPER_JOINT_OPEN - MASTER_GRIPPER_JOINT_CLOSE)
def normalize_puppet_gripper_joint(x):
return (x - PUPPET_GRIPPER_JOINT_CLOSE) / (PUPPET_GRIPPER_JOINT_OPEN - PUPPET_GRIPPER_JOINT_CLOSE)
def unnormalize_master_gripper_joint(x):
return x * (MASTER_GRIPPER_JOINT_OPEN - MASTER_GRIPPER_JOINT_CLOSE) + MASTER_GRIPPER_JOINT_CLOSE
def unnormalize_puppet_gripper_joint(x):
return x * (PUPPET_GRIPPER_JOINT_OPEN - PUPPET_GRIPPER_JOINT_CLOSE) + PUPPET_GRIPPER_JOINT_CLOSE
def convert_join_from_master_to_puppet(x):
return unnormalize_puppet_gripper_joint(normalizer_master_gripper_joint(x))
def normalize_master_gripper_velocity(x):
return x / (MASTER_GRIPPER_POSITION_OPEN - MASTER_GRIPPER_POSITION_CLOSE)
def normalize_puppet_gripper_velocity(x):
return x / (PUPPET_GRIPPER_POSITION_OPEN - PUPPET_GRIPPER_POSITION_CLOSE)
def convert_master_from_position_to_joint(x):
return (
normalize_master_gripper_position(x) * (MASTER_GRIPPER_JOINT_OPEN - MASTER_GRIPPER_JOINT_CLOSE)
+ MASTER_GRIPPER_JOINT_CLOSE
)
def convert_master_from_joint_to_position(x):
return unnormalize_master_gripper_position(
(x - MASTER_GRIPPER_JOINT_CLOSE) / (MASTER_GRIPPER_JOINT_OPEN - MASTER_GRIPPER_JOINT_CLOSE)
)
def convert_puppet_from_position_to_join(x):
return (
normalize_puppet_gripper_position(x) * (PUPPET_GRIPPER_JOINT_OPEN - PUPPET_GRIPPER_JOINT_CLOSE)
+ PUPPET_GRIPPER_JOINT_CLOSE
)
def convert_puppet_from_joint_to_position(x):
return unnormalize_puppet_gripper_position(
(x - PUPPET_GRIPPER_JOINT_CLOSE) / (PUPPET_GRIPPER_JOINT_OPEN - PUPPET_GRIPPER_JOINT_CLOSE)
)

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from dm_control import mujoco
from dm_control.rl import control
from aloha.constants import ASSETS_DIR, DT
from aloha.tasks.sim import InsertionTask, TransferCubeTask
from aloha.tasks.sim_end_effector import (
InsertionEndEffectorTask,
TransferCubeEndEffectorTask,
)
def make_env_task(task_name):
# time limit is controlled by StepCounter in env factory
time_limit = float("inf")
if "sim_transfer_cube" in task_name:
xml_path = ASSETS_DIR / "bimanual_viperx_transfer_cube.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = TransferCubeTask(random=False)
elif "sim_insertion" in task_name:
xml_path = ASSETS_DIR / "bimanual_viperx_insertion.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = InsertionTask(random=False)
elif "sim_end_effector_transfer_cube" in task_name:
raise NotImplementedError()
xml_path = ASSETS_DIR / "bimanual_viperx_end_effector_transfer_cube.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = TransferCubeEndEffectorTask(random=False)
elif "sim_end_effector_insertion" in task_name:
raise NotImplementedError()
xml_path = ASSETS_DIR / "bimanual_viperx_end_effector_insertion.xml"
physics = mujoco.Physics.from_xml_path(str(xml_path))
task = InsertionEndEffectorTask(random=False)
else:
raise NotImplementedError(task_name)
env = control.Environment(
physics, task, time_limit, control_timestep=DT, n_sub_steps=None, flat_observation=False
)
return env

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import collections
import numpy as np
from aloha.constants import (
START_ARM_POSE,
normalize_puppet_gripper_position,
normalize_puppet_gripper_velocity,
unnormalize_puppet_gripper_position,
)
from dm_control.suite import base
BOX_POSE = [None] # to be changed from outside
"""
Environment for simulated robot bi-manual manipulation, with joint position control
Action space: [left_arm_qpos (6), # absolute joint position
left_gripper_positions (1), # normalized gripper position (0: close, 1: open)
right_arm_qpos (6), # absolute joint position
right_gripper_positions (1),] # normalized gripper position (0: close, 1: open)
Observation space: {"qpos": Concat[ left_arm_qpos (6), # absolute joint position
left_gripper_position (1), # normalized gripper position (0: close, 1: open)
right_arm_qpos (6), # absolute joint position
right_gripper_qpos (1)] # normalized gripper position (0: close, 1: open)
"qvel": Concat[ left_arm_qvel (6), # absolute joint velocity (rad)
left_gripper_velocity (1), # normalized gripper velocity (pos: opening, neg: closing)
right_arm_qvel (6), # absolute joint velocity (rad)
right_gripper_qvel (1)] # normalized gripper velocity (pos: opening, neg: closing)
"images": {"main": (480x640x3)} # h, w, c, dtype='uint8'
"""
class BimanualViperXTask(base.Task):
def __init__(self, random=None):
super().__init__(random=random)
def before_step(self, action, physics):
left_arm_action = action[:6]
right_arm_action = action[7 : 7 + 6]
normalized_left_gripper_action = action[6]
normalized_right_gripper_action = action[7 + 6]
left_gripper_action = unnormalize_puppet_gripper_position(normalized_left_gripper_action)
right_gripper_action = unnormalize_puppet_gripper_position(normalized_right_gripper_action)
full_left_gripper_action = [left_gripper_action, -left_gripper_action]
full_right_gripper_action = [right_gripper_action, -right_gripper_action]
env_action = np.concatenate(
[left_arm_action, full_left_gripper_action, right_arm_action, full_right_gripper_action]
)
super().before_step(env_action, physics)
return
def initialize_episode(self, physics):
"""Sets the state of the environment at the start of each episode."""
super().initialize_episode(physics)
@staticmethod
def get_qpos(physics):
qpos_raw = physics.data.qpos.copy()
left_qpos_raw = qpos_raw[:8]
right_qpos_raw = qpos_raw[8:16]
left_arm_qpos = left_qpos_raw[:6]
right_arm_qpos = right_qpos_raw[:6]
left_gripper_qpos = [normalize_puppet_gripper_position(left_qpos_raw[6])]
right_gripper_qpos = [normalize_puppet_gripper_position(right_qpos_raw[6])]
return np.concatenate([left_arm_qpos, left_gripper_qpos, right_arm_qpos, right_gripper_qpos])
@staticmethod
def get_qvel(physics):
qvel_raw = physics.data.qvel.copy()
left_qvel_raw = qvel_raw[:8]
right_qvel_raw = qvel_raw[8:16]
left_arm_qvel = left_qvel_raw[:6]
right_arm_qvel = right_qvel_raw[:6]
left_gripper_qvel = [normalize_puppet_gripper_velocity(left_qvel_raw[6])]
right_gripper_qvel = [normalize_puppet_gripper_velocity(right_qvel_raw[6])]
return np.concatenate([left_arm_qvel, left_gripper_qvel, right_arm_qvel, right_gripper_qvel])
@staticmethod
def get_env_state(physics):
raise NotImplementedError
def get_observation(self, physics):
obs = collections.OrderedDict()
obs["qpos"] = self.get_qpos(physics)
obs["qvel"] = self.get_qvel(physics)
obs["env_state"] = self.get_env_state(physics)
obs["images"] = {}
obs["images"]["top"] = physics.render(height=480, width=640, camera_id="top")
obs["images"]["angle"] = physics.render(height=480, width=640, camera_id="angle")
obs["images"]["vis"] = physics.render(height=480, width=640, camera_id="front_close")
return obs
def get_reward(self, physics):
# return whether left gripper is holding the box
raise NotImplementedError
class TransferCubeTask(BimanualViperXTask):
def __init__(self, random=None):
super().__init__(random=random)
self.max_reward = 4
def initialize_episode(self, physics):
"""Sets the state of the environment at the start of each episode."""
# TODO Notice: this function does not randomize the env configuration. Instead, set BOX_POSE from outside
# reset qpos, control and box position
with physics.reset_context():
physics.named.data.qpos[:16] = START_ARM_POSE
np.copyto(physics.data.ctrl, START_ARM_POSE)
assert BOX_POSE[0] is not None
physics.named.data.qpos[-7:] = BOX_POSE[0]
# print(f"{BOX_POSE=}")
super().initialize_episode(physics)
@staticmethod
def get_env_state(physics):
env_state = physics.data.qpos.copy()[16:]
return env_state
def get_reward(self, physics):
# return whether left gripper is holding the box
all_contact_pairs = []
for i_contact in range(physics.data.ncon):
id_geom_1 = physics.data.contact[i_contact].geom1
id_geom_2 = physics.data.contact[i_contact].geom2
name_geom_1 = physics.model.id2name(id_geom_1, "geom")
name_geom_2 = physics.model.id2name(id_geom_2, "geom")
contact_pair = (name_geom_1, name_geom_2)
all_contact_pairs.append(contact_pair)
touch_left_gripper = ("red_box", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
touch_right_gripper = ("red_box", "vx300s_right/10_right_gripper_finger") in all_contact_pairs
touch_table = ("red_box", "table") in all_contact_pairs
reward = 0
if touch_right_gripper:
reward = 1
if touch_right_gripper and not touch_table: # lifted
reward = 2
if touch_left_gripper: # attempted transfer
reward = 3
if touch_left_gripper and not touch_table: # successful transfer
reward = 4
return reward
class InsertionTask(BimanualViperXTask):
def __init__(self, random=None):
super().__init__(random=random)
self.max_reward = 4
def initialize_episode(self, physics):
"""Sets the state of the environment at the start of each episode."""
# TODO Notice: this function does not randomize the env configuration. Instead, set BOX_POSE from outside
# reset qpos, control and box position
with physics.reset_context():
physics.named.data.qpos[:16] = START_ARM_POSE
np.copyto(physics.data.ctrl, START_ARM_POSE)
assert BOX_POSE[0] is not None
physics.named.data.qpos[-7 * 2 :] = BOX_POSE[0] # two objects
# print(f"{BOX_POSE=}")
super().initialize_episode(physics)
@staticmethod
def get_env_state(physics):
env_state = physics.data.qpos.copy()[16:]
return env_state
def get_reward(self, physics):
# return whether peg touches the pin
all_contact_pairs = []
for i_contact in range(physics.data.ncon):
id_geom_1 = physics.data.contact[i_contact].geom1
id_geom_2 = physics.data.contact[i_contact].geom2
name_geom_1 = physics.model.id2name(id_geom_1, "geom")
name_geom_2 = physics.model.id2name(id_geom_2, "geom")
contact_pair = (name_geom_1, name_geom_2)
all_contact_pairs.append(contact_pair)
touch_right_gripper = ("red_peg", "vx300s_right/10_right_gripper_finger") in all_contact_pairs
touch_left_gripper = (
("socket-1", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
or ("socket-2", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
or ("socket-3", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
or ("socket-4", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
)
peg_touch_table = ("red_peg", "table") in all_contact_pairs
socket_touch_table = (
("socket-1", "table") in all_contact_pairs
or ("socket-2", "table") in all_contact_pairs
or ("socket-3", "table") in all_contact_pairs
or ("socket-4", "table") in all_contact_pairs
)
peg_touch_socket = (
("red_peg", "socket-1") in all_contact_pairs
or ("red_peg", "socket-2") in all_contact_pairs
or ("red_peg", "socket-3") in all_contact_pairs
or ("red_peg", "socket-4") in all_contact_pairs
)
pin_touched = ("red_peg", "pin") in all_contact_pairs
reward = 0
if touch_left_gripper and touch_right_gripper: # touch both
reward = 1
if (
touch_left_gripper and touch_right_gripper and (not peg_touch_table) and (not socket_touch_table)
): # grasp both
reward = 2
if peg_touch_socket and (not peg_touch_table) and (not socket_touch_table): # peg and socket touching
reward = 3
if pin_touched: # successful insertion
reward = 4
return reward

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import collections
import numpy as np
from aloha.constants import (
PUPPET_GRIPPER_POSITION_CLOSE,
START_ARM_POSE,
normalize_puppet_gripper_position,
normalize_puppet_gripper_velocity,
unnormalize_puppet_gripper_position,
)
from aloha.utils import sample_box_pose, sample_insertion_pose
from dm_control.suite import base
"""
Environment for simulated robot bi-manual manipulation, with end-effector control.
Action space: [left_arm_pose (7), # position and quaternion for end effector
left_gripper_positions (1), # normalized gripper position (0: close, 1: open)
right_arm_pose (7), # position and quaternion for end effector
right_gripper_positions (1),] # normalized gripper position (0: close, 1: open)
Observation space: {"qpos": Concat[ left_arm_qpos (6), # absolute joint position
left_gripper_position (1), # normalized gripper position (0: close, 1: open)
right_arm_qpos (6), # absolute joint position
right_gripper_qpos (1)] # normalized gripper position (0: close, 1: open)
"qvel": Concat[ left_arm_qvel (6), # absolute joint velocity (rad)
left_gripper_velocity (1), # normalized gripper velocity (pos: opening, neg: closing)
right_arm_qvel (6), # absolute joint velocity (rad)
right_gripper_qvel (1)] # normalized gripper velocity (pos: opening, neg: closing)
"images": {"main": (480x640x3)} # h, w, c, dtype='uint8'
"""
class BimanualViperXEndEffectorTask(base.Task):
def __init__(self, random=None):
super().__init__(random=random)
def before_step(self, action, physics):
a_len = len(action) // 2
action_left = action[:a_len]
action_right = action[a_len:]
# set mocap position and quat
# left
np.copyto(physics.data.mocap_pos[0], action_left[:3])
np.copyto(physics.data.mocap_quat[0], action_left[3:7])
# right
np.copyto(physics.data.mocap_pos[1], action_right[:3])
np.copyto(physics.data.mocap_quat[1], action_right[3:7])
# set gripper
g_left_ctrl = unnormalize_puppet_gripper_position(action_left[7])
g_right_ctrl = unnormalize_puppet_gripper_position(action_right[7])
np.copyto(physics.data.ctrl, np.array([g_left_ctrl, -g_left_ctrl, g_right_ctrl, -g_right_ctrl]))
def initialize_robots(self, physics):
# reset joint position
physics.named.data.qpos[:16] = START_ARM_POSE
# reset mocap to align with end effector
# to obtain these numbers:
# (1) make an ee_sim env and reset to the same start_pose
# (2) get env._physics.named.data.xpos['vx300s_left/gripper_link']
# get env._physics.named.data.xquat['vx300s_left/gripper_link']
# repeat the same for right side
np.copyto(physics.data.mocap_pos[0], [-0.31718881, 0.5, 0.29525084])
np.copyto(physics.data.mocap_quat[0], [1, 0, 0, 0])
# right
np.copyto(physics.data.mocap_pos[1], np.array([0.31718881, 0.49999888, 0.29525084]))
np.copyto(physics.data.mocap_quat[1], [1, 0, 0, 0])
# reset gripper control
close_gripper_control = np.array(
[
PUPPET_GRIPPER_POSITION_CLOSE,
-PUPPET_GRIPPER_POSITION_CLOSE,
PUPPET_GRIPPER_POSITION_CLOSE,
-PUPPET_GRIPPER_POSITION_CLOSE,
]
)
np.copyto(physics.data.ctrl, close_gripper_control)
def initialize_episode(self, physics):
"""Sets the state of the environment at the start of each episode."""
super().initialize_episode(physics)
@staticmethod
def get_qpos(physics):
qpos_raw = physics.data.qpos.copy()
left_qpos_raw = qpos_raw[:8]
right_qpos_raw = qpos_raw[8:16]
left_arm_qpos = left_qpos_raw[:6]
right_arm_qpos = right_qpos_raw[:6]
left_gripper_qpos = [normalize_puppet_gripper_position(left_qpos_raw[6])]
right_gripper_qpos = [normalize_puppet_gripper_position(right_qpos_raw[6])]
return np.concatenate([left_arm_qpos, left_gripper_qpos, right_arm_qpos, right_gripper_qpos])
@staticmethod
def get_qvel(physics):
qvel_raw = physics.data.qvel.copy()
left_qvel_raw = qvel_raw[:8]
right_qvel_raw = qvel_raw[8:16]
left_arm_qvel = left_qvel_raw[:6]
right_arm_qvel = right_qvel_raw[:6]
left_gripper_qvel = [normalize_puppet_gripper_velocity(left_qvel_raw[6])]
right_gripper_qvel = [normalize_puppet_gripper_velocity(right_qvel_raw[6])]
return np.concatenate([left_arm_qvel, left_gripper_qvel, right_arm_qvel, right_gripper_qvel])
@staticmethod
def get_env_state(physics):
raise NotImplementedError
def get_observation(self, physics):
# note: it is important to do .copy()
obs = collections.OrderedDict()
obs["qpos"] = self.get_qpos(physics)
obs["qvel"] = self.get_qvel(physics)
obs["env_state"] = self.get_env_state(physics)
obs["images"] = {}
obs["images"]["top"] = physics.render(height=480, width=640, camera_id="top")
obs["images"]["angle"] = physics.render(height=480, width=640, camera_id="angle")
obs["images"]["vis"] = physics.render(height=480, width=640, camera_id="front_close")
# used in scripted policy to obtain starting pose
obs["mocap_pose_left"] = np.concatenate(
[physics.data.mocap_pos[0], physics.data.mocap_quat[0]]
).copy()
obs["mocap_pose_right"] = np.concatenate(
[physics.data.mocap_pos[1], physics.data.mocap_quat[1]]
).copy()
# used when replaying joint trajectory
obs["gripper_ctrl"] = physics.data.ctrl.copy()
return obs
def get_reward(self, physics):
raise NotImplementedError
class TransferCubeEndEffectorTask(BimanualViperXEndEffectorTask):
def __init__(self, random=None):
super().__init__(random=random)
self.max_reward = 4
def initialize_episode(self, physics):
"""Sets the state of the environment at the start of each episode."""
self.initialize_robots(physics)
# randomize box position
cube_pose = sample_box_pose()
box_start_idx = physics.model.name2id("red_box_joint", "joint")
np.copyto(physics.data.qpos[box_start_idx : box_start_idx + 7], cube_pose)
# print(f"randomized cube position to {cube_position}")
super().initialize_episode(physics)
@staticmethod
def get_env_state(physics):
env_state = physics.data.qpos.copy()[16:]
return env_state
def get_reward(self, physics):
# return whether left gripper is holding the box
all_contact_pairs = []
for i_contact in range(physics.data.ncon):
id_geom_1 = physics.data.contact[i_contact].geom1
id_geom_2 = physics.data.contact[i_contact].geom2
name_geom_1 = physics.model.id2name(id_geom_1, "geom")
name_geom_2 = physics.model.id2name(id_geom_2, "geom")
contact_pair = (name_geom_1, name_geom_2)
all_contact_pairs.append(contact_pair)
touch_left_gripper = ("red_box", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
touch_right_gripper = ("red_box", "vx300s_right/10_right_gripper_finger") in all_contact_pairs
touch_table = ("red_box", "table") in all_contact_pairs
reward = 0
if touch_right_gripper:
reward = 1
if touch_right_gripper and not touch_table: # lifted
reward = 2
if touch_left_gripper: # attempted transfer
reward = 3
if touch_left_gripper and not touch_table: # successful transfer
reward = 4
return reward
class InsertionEndEffectorTask(BimanualViperXEndEffectorTask):
def __init__(self, random=None):
super().__init__(random=random)
self.max_reward = 4
def initialize_episode(self, physics):
"""Sets the state of the environment at the start of each episode."""
self.initialize_robots(physics)
# randomize peg and socket position
peg_pose, socket_pose = sample_insertion_pose()
def id2index(j_id):
return 16 + (j_id - 16) * 7 # first 16 is robot qpos, 7 is pose dim # hacky
peg_start_id = physics.model.name2id("red_peg_joint", "joint")
peg_start_idx = id2index(peg_start_id)
np.copyto(physics.data.qpos[peg_start_idx : peg_start_idx + 7], peg_pose)
# print(f"randomized cube position to {cube_position}")
socket_start_id = physics.model.name2id("blue_socket_joint", "joint")
socket_start_idx = id2index(socket_start_id)
np.copyto(physics.data.qpos[socket_start_idx : socket_start_idx + 7], socket_pose)
# print(f"randomized cube position to {cube_position}")
super().initialize_episode(physics)
@staticmethod
def get_env_state(physics):
env_state = physics.data.qpos.copy()[16:]
return env_state
def get_reward(self, physics):
# return whether peg touches the pin
all_contact_pairs = []
for i_contact in range(physics.data.ncon):
id_geom_1 = physics.data.contact[i_contact].geom1
id_geom_2 = physics.data.contact[i_contact].geom2
name_geom_1 = physics.model.id2name(id_geom_1, "geom")
name_geom_2 = physics.model.id2name(id_geom_2, "geom")
contact_pair = (name_geom_1, name_geom_2)
all_contact_pairs.append(contact_pair)
touch_right_gripper = ("red_peg", "vx300s_right/10_right_gripper_finger") in all_contact_pairs
touch_left_gripper = (
("socket-1", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
or ("socket-2", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
or ("socket-3", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
or ("socket-4", "vx300s_left/10_left_gripper_finger") in all_contact_pairs
)
peg_touch_table = ("red_peg", "table") in all_contact_pairs
socket_touch_table = (
("socket-1", "table") in all_contact_pairs
or ("socket-2", "table") in all_contact_pairs
or ("socket-3", "table") in all_contact_pairs
or ("socket-4", "table") in all_contact_pairs
)
peg_touch_socket = (
("red_peg", "socket-1") in all_contact_pairs
or ("red_peg", "socket-2") in all_contact_pairs
or ("red_peg", "socket-3") in all_contact_pairs
or ("red_peg", "socket-4") in all_contact_pairs
)
pin_touched = ("red_peg", "pin") in all_contact_pairs
reward = 0
if touch_left_gripper and touch_right_gripper: # touch both
reward = 1
if (
touch_left_gripper and touch_right_gripper and (not peg_touch_table) and (not socket_touch_table)
): # grasp both
reward = 2
if peg_touch_socket and (not peg_touch_table) and (not socket_touch_table): # peg and socket touching
reward = 3
if pin_touched: # successful insertion
reward = 4
return reward

View File

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import numpy as np
def sample_box_pose():
x_range = [0.0, 0.2]
y_range = [0.4, 0.6]
z_range = [0.05, 0.05]
ranges = np.vstack([x_range, y_range, z_range])
cube_position = np.random.uniform(ranges[:, 0], ranges[:, 1])
cube_quat = np.array([1, 0, 0, 0])
return np.concatenate([cube_position, cube_quat])
def sample_insertion_pose():
# Peg
x_range = [0.1, 0.2]
y_range = [0.4, 0.6]
z_range = [0.05, 0.05]
ranges = np.vstack([x_range, y_range, z_range])
peg_position = np.random.uniform(ranges[:, 0], ranges[:, 1])
peg_quat = np.array([1, 0, 0, 0])
peg_pose = np.concatenate([peg_position, peg_quat])
# Socket
x_range = [-0.2, -0.1]
y_range = [0.4, 0.6]
z_range = [0.05, 0.05]
ranges = np.vstack([x_range, y_range, z_range])
socket_position = np.random.uniform(ranges[:, 0], ranges[:, 1])
socket_quat = np.array([1, 0, 0, 0])
socket_pose = np.concatenate([socket_position, socket_quat])
return peg_pose, socket_pose

766
envs/sim_aloha/poetry.lock generated Normal file
View File

@@ -0,0 +1,766 @@
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[tool.poetry]
name = "sim_aloha"
version = "0.1.2"
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authors = [
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readme = "README.md"
license = "Apache-2.0"
classifiers=[
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build-backend = "poetry.core.masonry.api"

1
envs/sim_pusht/README.md Normal file
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# PushT environment for LeRobot

675
envs/sim_pusht/poetry.lock generated Normal file
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import collections
import cv2
import gymnasium as gym
import numpy as np
import pygame
import pymunk
import pymunk.pygame_util
import shapely.geometry as sg
import skimage.transform as st
from gymnasium import spaces
from pymunk.vec2d import Vec2d
from pusht.pymunk_override import DrawOptions
def pymunk_to_shapely(body, shapes):
geoms = []
for shape in shapes:
if isinstance(shape, pymunk.shapes.Poly):
verts = [body.local_to_world(v) for v in shape.get_vertices()]
verts += [verts[0]]
geoms.append(sg.Polygon(verts))
else:
raise RuntimeError(f"Unsupported shape type {type(shape)}")
geom = sg.MultiPolygon(geoms)
return geom
class PushTEnv(gym.Env):
metadata = {"render.modes": ["human", "rgb_array"], "video.frames_per_second": 10}
reward_range = (0.0, 1.0)
def __init__(
self,
legacy=True, # compatibility with original
block_cog=None,
damping=None,
render_action=True,
render_size=96,
reset_to_state=None,
):
self._seed = None
self.seed()
self.window_size = ws = 512 # The size of the PyGame window
self.render_size = render_size
self.sim_hz = 100
# Local controller params.
self.k_p, self.k_v = 100, 20 # PD control.z
self.control_hz = self.metadata["video.frames_per_second"]
# legcay set_state for data compatibility
self.legacy = legacy
# agent_pos, block_pos, block_angle
self.observation_space = spaces.Box(
low=np.array([0, 0, 0, 0, 0], dtype=np.float64),
high=np.array([ws, ws, ws, ws, np.pi * 2], dtype=np.float64),
shape=(5,),
dtype=np.float64,
)
# positional goal for agent
self.action_space = spaces.Box(
low=np.array([0, 0], dtype=np.float64),
high=np.array([ws, ws], dtype=np.float64),
shape=(2,),
dtype=np.float64,
)
self.block_cog = block_cog
self.damping = damping
self.render_action = render_action
"""
If human-rendering is used, `self.window` will be a reference
to the window that we draw to. `self.clock` will be a clock that is used
to ensure that the environment is rendered at the correct framerate in
human-mode. They will remain `None` until human-mode is used for the
first time.
"""
self.window = None
self.clock = None
self.screen = None
self.space = None
self.teleop = None
self.render_buffer = None
self.latest_action = None
self.reset_to_state = reset_to_state
def reset(self):
seed = self._seed
self._setup()
if self.block_cog is not None:
self.block.center_of_gravity = self.block_cog
if self.damping is not None:
self.space.damping = self.damping
# use legacy RandomState for compatibility
state = self.reset_to_state
if state is None:
rs = np.random.RandomState(seed=seed)
state = np.array(
[
rs.randint(50, 450),
rs.randint(50, 450),
rs.randint(100, 400),
rs.randint(100, 400),
rs.randn() * 2 * np.pi - np.pi,
]
)
self._set_state(state)
observation = self._get_obs()
return observation
def step(self, action):
dt = 1.0 / self.sim_hz
self.n_contact_points = 0
n_steps = self.sim_hz // self.control_hz
if action is not None:
self.latest_action = action
for _ in range(n_steps):
# Step PD control.
# self.agent.velocity = self.k_p * (act - self.agent.position) # P control works too.
acceleration = self.k_p * (action - self.agent.position) + self.k_v * (
Vec2d(0, 0) - self.agent.velocity
)
self.agent.velocity += acceleration * dt
# Step physics.
self.space.step(dt)
# compute reward
goal_body = self._get_goal_pose_body(self.goal_pose)
goal_geom = pymunk_to_shapely(goal_body, self.block.shapes)
block_geom = pymunk_to_shapely(self.block, self.block.shapes)
intersection_area = goal_geom.intersection(block_geom).area
goal_area = goal_geom.area
coverage = intersection_area / goal_area
reward = np.clip(coverage / self.success_threshold, 0, 1)
done = coverage > self.success_threshold
observation = self._get_obs()
info = self._get_info()
return observation, reward, done, info
def render(self, mode):
return self._render_frame(mode)
def teleop_agent(self):
TeleopAgent = collections.namedtuple("TeleopAgent", ["act"])
def act(obs):
act = None
mouse_position = pymunk.pygame_util.from_pygame(Vec2d(*pygame.mouse.get_pos()), self.screen)
if self.teleop or (mouse_position - self.agent.position).length < 30:
self.teleop = True
act = mouse_position
return act
return TeleopAgent(act)
def _get_obs(self):
obs = np.array(
tuple(self.agent.position) + tuple(self.block.position) + (self.block.angle % (2 * np.pi),)
)
return obs
def _get_goal_pose_body(self, pose):
mass = 1
inertia = pymunk.moment_for_box(mass, (50, 100))
body = pymunk.Body(mass, inertia)
# preserving the legacy assignment order for compatibility
# the order here doesn't matter somehow, maybe because CoM is aligned with body origin
body.position = pose[:2].tolist()
body.angle = pose[2]
return body
def _get_info(self):
n_steps = self.sim_hz // self.control_hz
n_contact_points_per_step = int(np.ceil(self.n_contact_points / n_steps))
info = {
"pos_agent": np.array(self.agent.position),
"vel_agent": np.array(self.agent.velocity),
"block_pose": np.array(list(self.block.position) + [self.block.angle]),
"goal_pose": self.goal_pose,
"n_contacts": n_contact_points_per_step,
}
return info
def _render_frame(self, mode):
if self.window is None and mode == "human":
pygame.init()
pygame.display.init()
self.window = pygame.display.set_mode((self.window_size, self.window_size))
if self.clock is None and mode == "human":
self.clock = pygame.time.Clock()
canvas = pygame.Surface((self.window_size, self.window_size))
canvas.fill((255, 255, 255))
self.screen = canvas
draw_options = DrawOptions(canvas)
# Draw goal pose.
goal_body = self._get_goal_pose_body(self.goal_pose)
for shape in self.block.shapes:
goal_points = [
pymunk.pygame_util.to_pygame(goal_body.local_to_world(v), draw_options.surface)
for v in shape.get_vertices()
]
goal_points += [goal_points[0]]
pygame.draw.polygon(canvas, self.goal_color, goal_points)
# Draw agent and block.
self.space.debug_draw(draw_options)
if mode == "human":
# The following line copies our drawings from `canvas` to the visible window
self.window.blit(canvas, canvas.get_rect())
pygame.event.pump()
pygame.display.update()
# the clock is already ticked during in step for "human"
img = np.transpose(np.array(pygame.surfarray.pixels3d(canvas)), axes=(1, 0, 2))
img = cv2.resize(img, (self.render_size, self.render_size))
if self.render_action and self.latest_action is not None:
action = np.array(self.latest_action)
coord = (action / 512 * 96).astype(np.int32)
marker_size = int(8 / 96 * self.render_size)
thickness = int(1 / 96 * self.render_size)
cv2.drawMarker(
img,
coord,
color=(255, 0, 0),
markerType=cv2.MARKER_CROSS,
markerSize=marker_size,
thickness=thickness,
)
return img
def close(self):
if self.window is not None:
pygame.display.quit()
pygame.quit()
def seed(self, seed=None):
if seed is None:
seed = np.random.randint(0, 25536)
self._seed = seed
self.np_random = np.random.default_rng(seed)
def _handle_collision(self, arbiter, space, data):
self.n_contact_points += len(arbiter.contact_point_set.points)
def _set_state(self, state):
if isinstance(state, np.ndarray):
state = state.tolist()
pos_agent = state[:2]
pos_block = state[2:4]
rot_block = state[4]
self.agent.position = pos_agent
# setting angle rotates with respect to center of mass
# therefore will modify the geometric position
# if not the same as CoM
# therefore should be modified first.
if self.legacy:
# for compatibility with legacy data
self.block.position = pos_block
self.block.angle = rot_block
else:
self.block.angle = rot_block
self.block.position = pos_block
# Run physics to take effect
self.space.step(1.0 / self.sim_hz)
def _set_state_local(self, state_local):
agent_pos_local = state_local[:2]
block_pose_local = state_local[2:]
tf_img_obj = st.AffineTransform(translation=self.goal_pose[:2], rotation=self.goal_pose[2])
tf_obj_new = st.AffineTransform(translation=block_pose_local[:2], rotation=block_pose_local[2])
tf_img_new = st.AffineTransform(matrix=tf_img_obj.params @ tf_obj_new.params)
agent_pos_new = tf_img_new(agent_pos_local)
new_state = np.array(list(agent_pos_new[0]) + list(tf_img_new.translation) + [tf_img_new.rotation])
self._set_state(new_state)
return new_state
def _setup(self):
self.space = pymunk.Space()
self.space.gravity = 0, 0
self.space.damping = 0
self.teleop = False
self.render_buffer = []
# Add walls.
walls = [
self._add_segment((5, 506), (5, 5), 2),
self._add_segment((5, 5), (506, 5), 2),
self._add_segment((506, 5), (506, 506), 2),
self._add_segment((5, 506), (506, 506), 2),
]
self.space.add(*walls)
# Add agent, block, and goal zone.
self.agent = self.add_circle((256, 400), 15)
self.block = self.add_tee((256, 300), 0)
self.goal_color = pygame.Color("LightGreen")
self.goal_pose = np.array([256, 256, np.pi / 4]) # x, y, theta (in radians)
# Add collision handling
self.collision_handeler = self.space.add_collision_handler(0, 0)
self.collision_handeler.post_solve = self._handle_collision
self.n_contact_points = 0
self.max_score = 50 * 100
self.success_threshold = 0.95 # 95% coverage.
def _add_segment(self, a, b, radius):
shape = pymunk.Segment(self.space.static_body, a, b, radius)
shape.color = pygame.Color("LightGray") # https://htmlcolorcodes.com/color-names
return shape
def add_circle(self, position, radius):
body = pymunk.Body(body_type=pymunk.Body.KINEMATIC)
body.position = position
body.friction = 1
shape = pymunk.Circle(body, radius)
shape.color = pygame.Color("RoyalBlue")
self.space.add(body, shape)
return body
def add_box(self, position, height, width):
mass = 1
inertia = pymunk.moment_for_box(mass, (height, width))
body = pymunk.Body(mass, inertia)
body.position = position
shape = pymunk.Poly.create_box(body, (height, width))
shape.color = pygame.Color("LightSlateGray")
self.space.add(body, shape)
return body
def add_tee(self, position, angle, scale=30, color="LightSlateGray", mask=None):
if mask is None:
mask = pymunk.ShapeFilter.ALL_MASKS()
mass = 1
length = 4
vertices1 = [
(-length * scale / 2, scale),
(length * scale / 2, scale),
(length * scale / 2, 0),
(-length * scale / 2, 0),
]
inertia1 = pymunk.moment_for_poly(mass, vertices=vertices1)
vertices2 = [
(-scale / 2, scale),
(-scale / 2, length * scale),
(scale / 2, length * scale),
(scale / 2, scale),
]
inertia2 = pymunk.moment_for_poly(mass, vertices=vertices1)
body = pymunk.Body(mass, inertia1 + inertia2)
shape1 = pymunk.Poly(body, vertices1)
shape2 = pymunk.Poly(body, vertices2)
shape1.color = pygame.Color(color)
shape2.color = pygame.Color(color)
shape1.filter = pymunk.ShapeFilter(mask=mask)
shape2.filter = pymunk.ShapeFilter(mask=mask)
body.center_of_gravity = (shape1.center_of_gravity + shape2.center_of_gravity) / 2
body.position = position
body.angle = angle
body.friction = 1
self.space.add(body, shape1, shape2)
return body

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import numpy as np
from gymnasium import spaces
from pusht.pusht_env import PushTEnv
class PushTImageEnv(PushTEnv):
metadata = {"render.modes": ["rgb_array"], "video.frames_per_second": 10}
# Note: legacy defaults to True for compatibility with original
def __init__(self, legacy=True, block_cog=None, damping=None, render_size=96):
super().__init__(
legacy=legacy, block_cog=block_cog, damping=damping, render_size=render_size, render_action=False
)
ws = self.window_size
self.observation_space = spaces.Dict(
{
"image": spaces.Box(low=0, high=1, shape=(3, render_size, render_size), dtype=np.float32),
"agent_pos": spaces.Box(low=0, high=ws, shape=(2,), dtype=np.float32),
}
)
self.render_cache = None
def _get_obs(self):
img = super()._render_frame(mode="rgb_array")
agent_pos = np.array(self.agent.position)
img_obs = np.moveaxis(img, -1, 0)
obs = {"image": img_obs, "agent_pos": agent_pos}
self.render_cache = img
return obs
def render(self, mode):
assert mode == "rgb_array"
if self.render_cache is None:
self._get_obs()
return self.render_cache

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@@ -0,0 +1,244 @@
# ----------------------------------------------------------------------------
# pymunk
# Copyright (c) 2007-2016 Victor Blomqvist
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# ----------------------------------------------------------------------------
"""This submodule contains helper functions to help with quick prototyping
using pymunk together with pygame.
Intended to help with debugging and prototyping, not for actual production use
in a full application. The methods contained in this module is opinionated
about your coordinate system and not in any way optimized.
"""
__docformat__ = "reStructuredText"
__all__ = [
"DrawOptions",
"get_mouse_pos",
"to_pygame",
"from_pygame",
# "lighten",
"positive_y_is_up",
]
from typing import Sequence, Tuple
import numpy as np
import pygame
import pymunk
from pymunk.space_debug_draw_options import SpaceDebugColor
from pymunk.vec2d import Vec2d
positive_y_is_up: bool = False
"""Make increasing values of y point upwards.
When True::
y
^
| . (3, 3)
|
| . (2, 2)
|
+------ > x
When False::
+------ > x
|
| . (2, 2)
|
| . (3, 3)
v
y
"""
class DrawOptions(pymunk.SpaceDebugDrawOptions):
def __init__(self, surface: pygame.Surface) -> None:
"""Draw a pymunk.Space on a pygame.Surface object.
Typical usage::
>>> import pymunk
>>> surface = pygame.Surface((10,10))
>>> space = pymunk.Space()
>>> options = pymunk.pygame_util.DrawOptions(surface)
>>> space.debug_draw(options)
You can control the color of a shape by setting shape.color to the color
you want it drawn in::
>>> c = pymunk.Circle(None, 10)
>>> c.color = pygame.Color("pink")
See pygame_util.demo.py for a full example
Since pygame uses a coordinate system where y points down (in contrast
to many other cases), you either have to make the physics simulation
with Pymunk also behave in that way, or flip everything when you draw.
The easiest is probably to just make the simulation behave the same
way as Pygame does. In that way all coordinates used are in the same
orientation and easy to reason about::
>>> space = pymunk.Space()
>>> space.gravity = (0, -1000)
>>> body = pymunk.Body()
>>> body.position = (0, 0) # will be positioned in the top left corner
>>> space.debug_draw(options)
To flip the drawing its possible to set the module property
:py:data:`positive_y_is_up` to True. Then the pygame drawing will flip
the simulation upside down before drawing::
>>> positive_y_is_up = True
>>> body = pymunk.Body()
>>> body.position = (0, 0)
>>> # Body will be position in bottom left corner
:Parameters:
surface : pygame.Surface
Surface that the objects will be drawn on
"""
self.surface = surface
super().__init__()
def draw_circle(
self,
pos: Vec2d,
angle: float,
radius: float,
outline_color: SpaceDebugColor,
fill_color: SpaceDebugColor,
) -> None:
p = to_pygame(pos, self.surface)
pygame.draw.circle(self.surface, fill_color.as_int(), p, round(radius), 0)
pygame.draw.circle(self.surface, light_color(fill_color).as_int(), p, round(radius - 4), 0)
# circle_edge = pos + Vec2d(radius, 0).rotated(angle)
# p2 = to_pygame(circle_edge, self.surface)
# line_r = 2 if radius > 20 else 1
# pygame.draw.lines(self.surface, outline_color.as_int(), False, [p, p2], line_r)
def draw_segment(self, a: Vec2d, b: Vec2d, color: SpaceDebugColor) -> None:
p1 = to_pygame(a, self.surface)
p2 = to_pygame(b, self.surface)
pygame.draw.aalines(self.surface, color.as_int(), False, [p1, p2])
def draw_fat_segment(
self,
a: Tuple[float, float],
b: Tuple[float, float],
radius: float,
outline_color: SpaceDebugColor,
fill_color: SpaceDebugColor,
) -> None:
p1 = to_pygame(a, self.surface)
p2 = to_pygame(b, self.surface)
r = round(max(1, radius * 2))
pygame.draw.lines(self.surface, fill_color.as_int(), False, [p1, p2], r)
if r > 2:
orthog = [abs(p2[1] - p1[1]), abs(p2[0] - p1[0])]
if orthog[0] == 0 and orthog[1] == 0:
return
scale = radius / (orthog[0] * orthog[0] + orthog[1] * orthog[1]) ** 0.5
orthog[0] = round(orthog[0] * scale)
orthog[1] = round(orthog[1] * scale)
points = [
(p1[0] - orthog[0], p1[1] - orthog[1]),
(p1[0] + orthog[0], p1[1] + orthog[1]),
(p2[0] + orthog[0], p2[1] + orthog[1]),
(p2[0] - orthog[0], p2[1] - orthog[1]),
]
pygame.draw.polygon(self.surface, fill_color.as_int(), points)
pygame.draw.circle(
self.surface,
fill_color.as_int(),
(round(p1[0]), round(p1[1])),
round(radius),
)
pygame.draw.circle(
self.surface,
fill_color.as_int(),
(round(p2[0]), round(p2[1])),
round(radius),
)
def draw_polygon(
self,
verts: Sequence[Tuple[float, float]],
radius: float,
outline_color: SpaceDebugColor,
fill_color: SpaceDebugColor,
) -> None:
ps = [to_pygame(v, self.surface) for v in verts]
ps += [ps[0]]
radius = 2
pygame.draw.polygon(self.surface, light_color(fill_color).as_int(), ps)
if radius > 0:
for i in range(len(verts)):
a = verts[i]
b = verts[(i + 1) % len(verts)]
self.draw_fat_segment(a, b, radius, fill_color, fill_color)
def draw_dot(self, size: float, pos: Tuple[float, float], color: SpaceDebugColor) -> None:
p = to_pygame(pos, self.surface)
pygame.draw.circle(self.surface, color.as_int(), p, round(size), 0)
def get_mouse_pos(surface: pygame.Surface) -> Tuple[int, int]:
"""Get position of the mouse pointer in pymunk coordinates."""
p = pygame.mouse.get_pos()
return from_pygame(p, surface)
def to_pygame(p: Tuple[float, float], surface: pygame.Surface) -> Tuple[int, int]:
"""Convenience method to convert pymunk coordinates to pygame surface
local coordinates.
Note that in case positive_y_is_up is False, this function won't actually do
anything except converting the point to integers.
"""
if positive_y_is_up:
return round(p[0]), surface.get_height() - round(p[1])
else:
return round(p[0]), round(p[1])
def from_pygame(p: Tuple[float, float], surface: pygame.Surface) -> Tuple[int, int]:
"""Convenience method to convert pygame surface local coordinates to
pymunk coordinates
"""
return to_pygame(p, surface)
def light_color(color: SpaceDebugColor):
color = np.minimum(1.2 * np.float32([color.r, color.g, color.b, color.a]), np.float32([255]))
color = SpaceDebugColor(r=color[0], g=color[1], b=color[2], a=color[3])
return color

View File

@@ -0,0 +1,37 @@
[tool.poetry]
name = "sim_pusht"
version = "0.1.0"
description = "PushT environment for LeRobot"
authors = [
"Rémi Cadène <re.cadene@gmail.com>",
]
maintainers = [
"Alexander Soare <alexander.soare159@gmail.com>",
"Quentin Gallouédec <quentin.gallouedec@ec-lyon.fr>",
"Simon Alibert <alibert.sim@gmail.com>",
]
readme = "README.md"
license = "Apache-2.0"
classifiers=[
"Development Status :: 3 - Alpha",
"Intended Audience :: Developers",
"Topic :: Software Development :: Build Tools",
"License :: OSI Approved :: Apache Software License",
"Programming Language :: Python :: 3.10",
]
packages = [{include = "pusht"}]
[tool.poetry.dependencies]
python = "^3.10"
gymnasium = "^0.29.1"
opencv-python = "^4.9.0.80"
pygame = "^2.5.2"
pymunk = "^6.6.0"
shapely = "^2.0.3"
scikit-image = "^0.22.0"
[build-system]
requires = ["poetry-core"]
build-backend = "poetry.core.masonry.api"

1
envs/sim_xarm/README.md Normal file
View File

@@ -0,0 +1 @@
# xArm environment for LeRobot

448
envs/sim_xarm/poetry.lock generated Normal file
View File

@@ -0,0 +1,448 @@
# This file is automatically @generated by Poetry 1.8.2 and should not be changed by hand.
[[package]]
name = "absl-py"
version = "2.1.0"
description = "Abseil Python Common Libraries, see https://github.com/abseil/abseil-py."
optional = false
python-versions = ">=3.7"
files = [
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]
[[package]]
name = "cloudpickle"
version = "3.0.0"
description = "Pickler class to extend the standard pickle.Pickler functionality"
optional = false
python-versions = ">=3.8"
files = [
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]
[[package]]
name = "farama-notifications"
version = "0.0.4"
description = "Notifications for all Farama Foundation maintained libraries."
optional = false
python-versions = "*"
files = [
{file = "Farama-Notifications-0.0.4.tar.gz", hash = "sha256:13fceff2d14314cf80703c8266462ebf3733c7d165336eee998fc58e545efd18"},
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]
[[package]]
name = "glfw"
version = "2.7.0"
description = "A ctypes-based wrapper for GLFW3."
optional = false
python-versions = "*"
files = [
{file = "glfw-2.7.0-py2.py27.py3.py30.py31.py32.py33.py34.py35.py36.py37.py38-none-macosx_10_6_intel.whl", hash = "sha256:bd82849edcceda4e262bd1227afaa74b94f9f0731c1197863cd25c15bfc613fc"},
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]
[package.extras]
preview = ["glfw-preview"]
[[package]]
name = "gymnasium"
version = "0.29.1"
description = "A standard API for reinforcement learning and a diverse set of reference environments (formerly Gym)."
optional = false
python-versions = ">=3.8"
files = [
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docs = ["furo", "olefile", "sphinx (>=2.4)", "sphinx-copybutton", "sphinx-inline-tabs", "sphinx-removed-in", "sphinxext-opengraph"]
fpx = ["olefile"]
mic = ["olefile"]
tests = ["check-manifest", "coverage", "defusedxml", "markdown2", "olefile", "packaging", "pyroma", "pytest", "pytest-cov", "pytest-timeout"]
typing = ["typing-extensions"]
xmp = ["defusedxml"]
[[package]]
name = "pyopengl"
version = "3.1.7"
description = "Standard OpenGL bindings for Python"
optional = false
python-versions = "*"
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]
[[package]]
name = "typing-extensions"
version = "4.10.0"
description = "Backported and Experimental Type Hints for Python 3.8+"
optional = false
python-versions = ">=3.8"
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[metadata]
lock-version = "2.0"
python-versions = "^3.10"
content-hash = "165d82035aade2abad497b32e156ec18d8ebc6c57a36376c3351b593c6889f22"

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@@ -0,0 +1,34 @@
[tool.poetry]
name = "sim_xarm"
version = "0.1.0"
description = "xArm environment for LeRobot"
authors = [
"Rémi Cadène <re.cadene@gmail.com>",
]
maintainers = [
"Alexander Soare <alexander.soare159@gmail.com>",
"Quentin Gallouédec <quentin.gallouedec@ec-lyon.fr>",
"Simon Alibert <alibert.sim@gmail.com>",
]
readme = "README.md"
license = "Apache-2.0"
classifiers=[
"Development Status :: 3 - Alpha",
"Intended Audience :: Developers",
"Topic :: Software Development :: Build Tools",
"License :: OSI Approved :: Apache Software License",
"Programming Language :: Python :: 3.10",
]
packages = [{include = "xarm"}]
[tool.poetry.dependencies]
python = "^3.10"
mujoco = "^2.3.7"
gymnasium = "^0.29.1"
gymnasium-robotics = "^1.2.4"
[build-system]
requires = ["poetry-core"]
build-backend = "poetry.core.masonry.api"

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from collections import OrderedDict, deque
import gymnasium as gym
import numpy as np
from gymnasium.wrappers import TimeLimit
from xarm.tasks.base import Base as Base
from xarm.tasks.lift import Lift
from xarm.tasks.peg_in_box import PegInBox
from xarm.tasks.push import Push
from xarm.tasks.reach import Reach
TASKS = OrderedDict(
(
(
"reach",
{
"env": Reach,
"action_space": "xyz",
"episode_length": 50,
"description": "Reach a target location with the end effector",
},
),
(
"push",
{
"env": Push,
"action_space": "xyz",
"episode_length": 50,
"description": "Push a cube to a target location",
},
),
(
"peg_in_box",
{
"env": PegInBox,
"action_space": "xyz",
"episode_length": 50,
"description": "Insert a peg into a box",
},
),
(
"lift",
{
"env": Lift,
"action_space": "xyzw",
"episode_length": 50,
"description": "Lift a cube above a height threshold",
},
),
)
)
class SimXarmWrapper(gym.Wrapper):
"""
A wrapper for the SimXarm environments. This wrapper is used to
convert the action and observation spaces to the correct format.
"""
def __init__(self, env, task, obs_mode, image_size, action_repeat, frame_stack=1, channel_last=False):
super().__init__(env)
self._env = env
self.obs_mode = obs_mode
self.image_size = image_size
self.action_repeat = action_repeat
self.frame_stack = frame_stack
self._frames = deque([], maxlen=frame_stack)
self.channel_last = channel_last
self._max_episode_steps = task["episode_length"] // action_repeat
image_shape = (
(image_size, image_size, 3 * frame_stack)
if channel_last
else (3 * frame_stack, image_size, image_size)
)
if obs_mode == "state":
self.observation_space = env.observation_space["observation"]
elif obs_mode == "rgb":
self.observation_space = gym.spaces.Box(low=0, high=255, shape=image_shape, dtype=np.uint8)
elif obs_mode == "all":
self.observation_space = gym.spaces.Dict(
state=gym.spaces.Box(low=-np.inf, high=np.inf, shape=(4,), dtype=np.float32),
rgb=gym.spaces.Box(low=0, high=255, shape=image_shape, dtype=np.uint8),
)
else:
raise ValueError(f"Unknown obs_mode {obs_mode}. Must be one of [rgb, all, state]")
self.action_space = gym.spaces.Box(low=-1.0, high=1.0, shape=(len(task["action_space"]),))
self.action_padding = np.zeros(4 - len(task["action_space"]), dtype=np.float32)
if "w" not in task["action_space"]:
self.action_padding[-1] = 1.0
def _render_obs(self):
obs = self.render(mode="rgb_array", width=self.image_size, height=self.image_size)
if not self.channel_last:
obs = obs.transpose(2, 0, 1)
return obs.copy()
def _update_frames(self, reset=False):
pixels = self._render_obs()
self._frames.append(pixels)
if reset:
for _ in range(1, self.frame_stack):
self._frames.append(pixels)
assert len(self._frames) == self.frame_stack
def transform_obs(self, obs, reset=False):
if self.obs_mode == "state":
return obs["observation"]
elif self.obs_mode == "rgb":
self._update_frames(reset=reset)
rgb_obs = np.concatenate(list(self._frames), axis=-1 if self.channel_last else 0)
return rgb_obs
elif self.obs_mode == "all":
self._update_frames(reset=reset)
rgb_obs = np.concatenate(list(self._frames), axis=-1 if self.channel_last else 0)
return OrderedDict((("rgb", rgb_obs), ("state", self.robot_state)))
else:
raise ValueError(f"Unknown obs_mode {self.obs_mode}. Must be one of [rgb, all, state]")
def reset(self):
return self.transform_obs(self._env.reset(), reset=True)
def step(self, action):
action = np.concatenate([action, self.action_padding])
reward = 0.0
for _ in range(self.action_repeat):
obs, r, done, info = self._env.step(action)
reward += r
return self.transform_obs(obs), reward, done, info
def render(self, mode="rgb_array", width=384, height=384, **kwargs):
return self._env.render(mode, width=width, height=height)
@property
def state(self):
return self._env.robot_state
def make(task, obs_mode="state", image_size=84, action_repeat=1, frame_stack=1, channel_last=False, seed=0):
"""
Create a new environment.
Args:
task (str): The task to create an environment for. Must be one of:
- 'reach'
- 'push'
- 'peg-in-box'
- 'lift'
obs_mode (str): The observation mode to use. Must be one of:
- 'state': Only state observations
- 'rgb': RGB images
- 'all': RGB images and state observations
image_size (int): The size of the image observations
action_repeat (int): The number of times to repeat the action
seed (int): The random seed to use
Returns:
gym.Env: The environment
"""
if task not in TASKS:
raise ValueError(f"Unknown task {task}. Must be one of {list(TASKS.keys())}")
env = TASKS[task]["env"]()
env = TimeLimit(env, TASKS[task]["episode_length"])
env = SimXarmWrapper(env, TASKS[task], obs_mode, image_size, action_repeat, frame_stack, channel_last)
env.seed(seed)
return env

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<?xml version="1.0" encoding="utf-8"?>
<mujoco>
<compiler angle="radian" coordinate="local" meshdir="mesh" texturedir="texture"></compiler>
<size nconmax="2000" njmax="500"/>
<option timestep="0.002">
<flag warmstart="enable"></flag>
</option>
<include file="shared.xml"></include>
<worldbody>
<body name="floor0" pos="0 0 0">
<geom name="floorgeom0" pos="1.2 -2.0 0" size="20.0 20.0 1" type="plane" condim="3" material="floor_mat"></geom>
</body>
<include file="xarm.xml"></include>
<body pos="0.75 0 0.6325" name="pedestal0">
<geom name="pedestalgeom0" size="0.1 0.1 0.01" pos="0.32 0.27 0" type="box" mass="2000" material="pedestal_mat"></geom>
<site pos="0.30 0.30 0" size="0.075 0.075 0.002" type="box" name="robotmountsite0" rgba="0.55 0.54 0.53 1" />
</body>
<body pos="1.5 0.075 0.3425" name="table0">
<geom name="tablegeom0" size="0.3 0.6 0.2" pos="0 0 0" type="box" material="table_mat" density="2000" friction="1 1 1"></geom>
</body>
<body name="object" pos="1.405 0.3 0.58625">
<joint name="object_joint0" type="free" limited="false"></joint>
<geom size="0.035 0.035 0.035" type="box" name="object0" material="block_mat" density="50000" condim="4" friction="1 1 1" solimp="1 1 1" solref="0.02 1"></geom>
<site name="object_site" pos="0 0 0" size="0.035 0.035 0.035" rgba="1 0 0 0" type="box"></site>
</body>
<light directional="true" ambient="0.1 0.1 0.1" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="1.65 0 10" dir="-0.57 -0.57 -0.57" name="light0"></light>
<light directional="true" ambient="0.1 0.1 0.1" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="0 -4 4" dir="0 1 -0.1" name="light1"></light>
<light directional="true" ambient="0.05 0.05 0.05" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="2.13 1.6 2.5" name="light2"></light>
<light pos="0 0 2" dir="0.2 0.2 -0.8" directional="true" diffuse="0.3 0.3 0.3" castshadow="false" name="light3"></light>
<camera fovy="50" name="camera0" pos="0.9559 1.0 1.1" euler="-1.1 -0.6 3.4" />
</worldbody>
<equality>
<connect body2="left_finger" body1="left_inner_knuckle" anchor="0.0 0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<connect body2="right_finger" body1="right_inner_knuckle" anchor="0.0 -0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<joint joint1="left_inner_knuckle_joint" joint2="right_inner_knuckle_joint"></joint>
</equality>
<actuator>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="left_inner_knuckle_joint" gear="200.0"/>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="right_inner_knuckle_joint" gear="200.0"/>
</actuator>
</mujoco>

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<?xml version="1.0" encoding="utf-8"?>
<mujoco>
<compiler angle="radian" coordinate="local" meshdir="mesh" texturedir="texture"></compiler>
<size nconmax="2000" njmax="500"/>
<option timestep="0.001">
<flag warmstart="enable"></flag>
</option>
<include file="shared.xml"></include>
<worldbody>
<body name="floor0" pos="0 0 0">
<geom name="floorgeom0" pos="1.2 -2.0 0" size="1.0 10.0 1" type="plane" condim="3" material="floor_mat"></geom>
</body>
<include file="xarm.xml"></include>
<body pos="0.75 0 0.6325" name="pedestal0">
<geom name="pedestalgeom0" size="0.1 0.1 0.01" pos="0.32 0.27 0" type="box" mass="2000" material="pedestal_mat"></geom>
<site pos="0.30 0.30 0" size="0.075 0.075 0.002" type="box" name="robotmountsite0" rgba="0.55 0.54 0.53 1" />
</body>
<body pos="1.5 0.075 0.3425" name="table0">
<geom name="tablegeom0" size="0.3 0.6 0.2" pos="0 0 0" type="box" material="table_mat" density="2000" friction="1 0.005 0.0002"></geom>
</body>
<body name="box0" pos="1.605 0.25 0.55">
<joint name="box_joint0" type="free" limited="false"></joint>
<site name="box_site" pos="0 0.075 -0.01" size="0.02" rgba="0 0 0 0" type="sphere"></site>
<geom name="box_side0" pos="0 0 0" size="0.065 0.002 0.04" type= "box" rgba="0.8 0.1 0.1 1" mass ="1" condim="4" />
<geom name="box_side1" pos="0 0.149 0" size="0.065 0.002 0.04" type="box" rgba="0.9 0.2 0.2 1" mass ="2" condim="4" />
<geom name="box_side2" pos="0.064 0.074 0" size="0.002 0.075 0.04" type="box" rgba="0.8 0.1 0.1 1" mass ="2" condim="4" />
<geom name="box_side3" pos="-0.064 0.074 0" size="0.002 0.075 0.04" type="box" rgba="0.9 0.2 0.2 1" mass ="2" condim="4" />
<geom name="box_side4" pos="-0 0.074 -0.038" size="0.065 0.075 0.002" type="box" rgba="0.5 0 0 1" mass ="2" condim="4"/>
</body>
<body name="object0" pos="1.4 0.25 0.65">
<joint name="object_joint0" type="free" limited="false"></joint>
<geom name="object_target0" type="cylinder" pos="0 0 -0.05" size="0.03 0.035" rgba="0.6 0.8 0.5 1" mass ="0.1" condim="3" />
<site name="object_site" pos="0 0 -0.05" size="0.0325 0.0375" rgba="0 0 0 0" type="cylinder"></site>
<body name="B0" pos="0 0 0" euler="0 0 0 ">
<joint name="B0:joint" type="slide" limited="true" axis="0 0 1" damping="0.05" range="0.0001 0.0001001" solimpfriction="0.98 0.98 0.95" frictionloss="1"></joint>
<geom type="capsule" size="0.002 0.03" rgba="0 0 0 1" mass="0.001" condim="4"/>
<body name="B1" pos="0 0 0.04" euler="0 3.14 0 ">
<joint name="B1:joint1" type="hinge" axis="1 0 0" range="-0.1 0.1" frictionloss="1"></joint>
<joint name="B1:joint2" type="hinge" axis="0 1 0" range="-0.1 0.1" frictionloss="1"></joint>
<joint name="B1:joint3" type="hinge" axis="0 0 1" range="-0.1 0.1" frictionloss="1"></joint>
<geom type="capsule" size="0.002 0.004" rgba="1 0 0 0" mass="0.001" condim="4"/>
</body>
</body>
</body>
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<light directional="true" ambient="0.1 0.1 0.1" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="0 -4 4" dir="0 1 -0.1" name="light1"></light>
<light directional="true" ambient="0.05 0.05 0.05" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="2.13 1.6 2.5" name="light2"></light>
<light pos="0 0 2" dir="0.2 0.2 -0.8" directional="true" diffuse="0.3 0.3 0.3" castshadow="false" name="light3"></light>
<camera fovy="50" name="camera0" pos="0.9559 1.0 1.1" euler="-1.1 -0.6 3.4" />
</worldbody>
<equality>
<connect body2="left_finger" body1="left_inner_knuckle" anchor="0.0 0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<connect body2="right_finger" body1="right_inner_knuckle" anchor="0.0 -0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<weld body1="right_hand" body2="B1" solimp="0.99 0.99 0.99" solref="0.02 1"></weld>
<joint joint1="left_inner_knuckle_joint" joint2="right_inner_knuckle_joint"></joint>
</equality>
<actuator>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="left_inner_knuckle_joint" gear="200.0"/>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="right_inner_knuckle_joint" gear="200.0"/>
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<?xml version="1.0" encoding="utf-8"?>
<mujoco>
<compiler angle="radian" coordinate="local" meshdir="mesh" texturedir="texture"></compiler>
<size nconmax="2000" njmax="500"/>
<option timestep="0.002">
<flag warmstart="enable"></flag>
</option>
<include file="shared.xml"></include>
<worldbody>
<body name="floor0" pos="0 0 0">
<geom name="floorgeom0" pos="1.2 -2.0 0" size="1.0 10.0 1" type="plane" condim="3" material="floor_mat"></geom>
<site name="target0" pos="1.565 0.3 0.545" size="0.0475 0.001" rgba="1 0 0 1" type="cylinder"></site>
</body>
<include file="xarm.xml"></include>
<body pos="0.75 0 0.6325" name="pedestal0">
<geom name="pedestalgeom0" size="0.1 0.1 0.01" pos="0.32 0.27 0" type="box" mass="2000" material="pedestal_mat"></geom>
<site pos="0.30 0.30 0" size="0.075 0.075 0.002" type="box" name="robotmountsite0" rgba="0.55 0.54 0.53 1" />
</body>
<body pos="1.5 0.075 0.3425" name="table0">
<geom name="tablegeom0" size="0.3 0.6 0.2" pos="0 0 0" type="box" material="table_mat" density="2000" friction="1 0.005 0.0002"></geom>
</body>
<body name="object" pos="1.655 0.3 0.68">
<joint name="object_joint0" type="free" limited="false"></joint>
<geom size="0.024 0.024 0.024" type="box" name="object" material="block_mat" density="50000" condim="4" friction="1 1 1" solimp="1 1 1" solref="0.02 1"></geom>
<site name="object_site" pos="0 0 0" size="0.024 0.024 0.024" rgba="0 0 0 0" type="box"></site>
</body>
<light directional="true" ambient="0.1 0.1 0.1" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="1.65 0 10" dir="-0.57 -0.57 -0.57" name="light0"></light>
<light directional="true" ambient="0.1 0.1 0.1" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="0 -4 4" dir="0 1 -0.1" name="light1"></light>
<light directional="true" ambient="0.05 0.05 0.05" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="2.13 1.6 2.5" name="light2"></light>
<light pos="0 0 2" dir="0.2 0.2 -0.8" directional="true" diffuse="0.3 0.3 0.3" castshadow="false" name="light3"></light>
<camera fovy="50" name="camera0" pos="0.9559 1.0 1.1" euler="-1.1 -0.6 3.4" />
</worldbody>
<equality>
<connect body2="left_finger" body1="left_inner_knuckle" anchor="0.0 0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<connect body2="right_finger" body1="right_inner_knuckle" anchor="0.0 -0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<joint joint1="left_inner_knuckle_joint" joint2="right_inner_knuckle_joint"></joint>
</equality>
<actuator>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="left_inner_knuckle_joint" gear="200.0"/>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="right_inner_knuckle_joint" gear="200.0"/>
</actuator>
</mujoco>

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<?xml version="1.0" encoding="utf-8"?>
<mujoco>
<compiler angle="radian" coordinate="local" meshdir="mesh" texturedir="texture"></compiler>
<size nconmax="2000" njmax="500"/>
<option timestep="0.002">
<flag warmstart="enable"></flag>
</option>
<include file="shared.xml"></include>
<worldbody>
<body name="floor0" pos="0 0 0">
<geom name="floorgeom0" pos="1.2 -2.0 0" size="1.0 10.0 1" type="plane" condim="3" material="floor_mat"></geom>
<site name="target0" pos="1.605 0.3 0.58" size="0.0475 0.001" rgba="1 0 0 1" type="cylinder"></site>
</body>
<include file="xarm.xml"></include>
<body pos="0.75 0 0.6325" name="pedestal0">
<geom name="pedestalgeom0" size="0.1 0.1 0.01" pos="0.32 0.27 0" type="box" mass="2000" material="pedestal_mat"></geom>
<site pos="0.30 0.30 0" size="0.075 0.075 0.002" type="box" name="robotmountsite0" rgba="0.55 0.54 0.53 1" />
</body>
<body pos="1.5 0.075 0.3425" name="table0">
<geom name="tablegeom0" size="0.3 0.6 0.2" pos="0 0 0" type="box" material="table_mat" density="2000" friction="1 0.005 0.0002"></geom>
</body>
<light directional="true" ambient="0.1 0.1 0.1" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="1.65 0 10" dir="-0.57 -0.57 -0.57" name="light0"></light>
<light directional="true" ambient="0.1 0.1 0.1" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="0 -4 4" dir="0 1 -0.1" name="light1"></light>
<light directional="true" ambient="0.05 0.05 0.05" diffuse="0 0 0" specular="0 0 0" castshadow="false" pos="2.13 1.6 2.5" name="light2"></light>
<light pos="0 0 2" dir="0.2 0.2 -0.8" directional="true" diffuse="0.3 0.3 0.3" castshadow="false" name="light3"></light>
<camera fovy="50" name="camera0" pos="0.9559 1.0 1.1" euler="-1.1 -0.6 3.4" />
</worldbody>
<equality>
<connect body2="left_finger" body1="left_inner_knuckle" anchor="0.0 0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<connect body2="right_finger" body1="right_inner_knuckle" anchor="0.0 -0.035 0.042" solimp="0.9 0.95 0.001 0.5 2" solref="0.0002 1.0" ></connect>
<joint joint1="left_inner_knuckle_joint" joint2="right_inner_knuckle_joint"></joint>
</equality>
<actuator>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="left_inner_knuckle_joint" gear="200.0"/>
<motor ctrllimited="true" ctrlrange="-1.0 1.0" joint="right_inner_knuckle_joint" gear="200.0"/>
</actuator>
</mujoco>

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<mujoco>
<asset>
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<material name="floor_mat" specular="0" shininess="0.0" reflectance="0" rgba="0.043 0.055 0.051 1"></material>
<material name="table_mat" specular="0.2" shininess="0.2" reflectance="0" rgba="1 1 1 1"></material>
<material name="pedestal_mat" specular="0.35" shininess="0.5" reflectance="0" rgba="0.705 0.585 0.405 1"></material>
<material name="block_mat" specular="0.5" shininess="0.9" reflectance="0.05" rgba="0.373 0.678 0.627 1"></material>
<material name="robot0:geomMat" shininess="0.03" specular="0.4"></material>
<material name="robot0:gripper_finger_mat" shininess="0.03" specular="0.4" reflectance="0"></material>
<material name="robot0:gripper_mat" shininess="0.03" specular="0.4" reflectance="0"></material>
<material name="background:gripper_mat" shininess="0.03" specular="0.4" reflectance="0"></material>
<material name="robot0:arm_mat" shininess="0.03" specular="0.4" reflectance="0"></material>
<material name="robot0:head_mat" shininess="0.03" specular="0.4" reflectance="0"></material>
<material name="robot0:torso_mat" shininess="0.03" specular="0.4" reflectance="0"></material>
<material name="robot0:base_mat" shininess="0.03" specular="0.4" reflectance="0"></material>
<mesh name="link_base" file="link_base.stl" />
<mesh name="link1" file="link1.stl" />
<mesh name="link2" file="link2.stl" />
<mesh name="link3" file="link3.stl" />
<mesh name="link4" file="link4.stl" />
<mesh name="link5" file="link5.stl" />
<mesh name="link6" file="link6.stl" />
<mesh name="link7" file="link7.stl" />
<mesh name="base_link" file="base_link.stl" />
<mesh name="left_outer_knuckle" file="left_outer_knuckle.stl" />
<mesh name="left_finger" file="left_finger.stl" />
<mesh name="left_inner_knuckle" file="left_inner_knuckle.stl" />
<mesh name="right_outer_knuckle" file="right_outer_knuckle.stl" />
<mesh name="right_finger" file="right_finger.stl" />
<mesh name="right_inner_knuckle" file="right_inner_knuckle.stl" />
</asset>
<equality>
<weld body1="robot0:mocap2" body2="link7" solimp="0.9 0.95 0.001" solref="0.02 1"></weld>
</equality>
<default>
<joint armature="1" damping="0.1" limited="true"/>
<default class="robot0:blue">
<geom rgba="0.086 0.506 0.767 1.0"></geom>
</default>
<default class="robot0:grey">
<geom rgba="0.356 0.361 0.376 1.0"></geom>
</default>
</default>
</mujoco>

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<mujoco model="xarm7">
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<geom name="j1" type="mesh" mesh="link1" material="robot0:arm_mat" rgba="1 1 1 1"/>
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<site name="ee_y" pos="0 0 0" size="0.005 .1" quat="0.707105 0 0.707108 0 " rgba="0 1 0 0" type="cylinder" group="1"/>
</body>
</body>
</body>
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</body>
<body name="right_outer_knuckle" pos="0 -0.035 0.059098">
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<joint name="right_finger_joint" pos="0 0 0" axis="1 0 0" limited="true" range="0 0.85" />
<geom name="j11" material="robot0:gripper_finger_mat" type="mesh" rgba="0 0 0 1" conaffinity="3" contype="2" mesh="right_finger" friction='1.5 1.5 1.5' solref='0.01 1' solimp='0.99 0.99 0.01'/>
<body name="left_hand" pos="0 0.03 0.05" quat="-0.7071 0 0 0.7071">
<site name="ee_2" pos="0 0 0" rgba="1 0 0 0" type="sphere" size="0.01" group="1"/>
</body>
</body>
</body>
<body name="right_inner_knuckle" pos="0 -0.02 0.074098">
<inertial pos="1.866e-06 -0.022047 0.026133" quat="0.66415 0.242702 -0.242721 0.664144" mass="0.023013" diaginertia="8.34209e-06 6.0949e-06 2.75601e-06" />
<joint name="right_inner_knuckle_joint" pos="0 0 0" axis="-1 0 0" limited="true" range="0 0.85" />
<geom type="mesh" rgba="0 0 0 1" conaffinity="1" contype="0" mesh="right_inner_knuckle" friction='1.5 1.5 1.5' solref='0.01 1' solimp='0.99 0.99 0.01'/>
</body>
</body>
</body>
</body>
</body>
</body>
</body>
</body>
</body>
</mujoco>

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import os
import mujoco
import numpy as np
from gymnasium_robotics.envs import robot_env
from xarm.tasks import mocap
class Base(robot_env.MujocoRobotEnv):
"""
Superclass for all simxarm environments.
Args:
xml_name (str): name of the xml environment file
gripper_rotation (list): initial rotation of the gripper (given as a quaternion)
"""
def __init__(self, xml_name, gripper_rotation=None):
if gripper_rotation is None:
gripper_rotation = [0, 1, 0, 0]
self.gripper_rotation = np.array(gripper_rotation, dtype=np.float32)
self.center_of_table = np.array([1.655, 0.3, 0.63625])
self.max_z = 1.2
self.min_z = 0.2
super().__init__(
model_path=os.path.join(os.path.dirname(__file__), "assets", xml_name + ".xml"),
n_substeps=20,
n_actions=4,
initial_qpos={},
)
@property
def dt(self):
return self.n_substeps * self.model.opt.timestep
@property
def eef(self):
return self._utils.get_site_xpos(self.model, self.data, "grasp")
@property
def obj(self):
return self._utils.get_site_xpos(self.model, self.data, "object_site")
@property
def robot_state(self):
gripper_angle = self._utils.get_joint_qpos(self.model, self.data, "right_outer_knuckle_joint")
return np.concatenate([self.eef, gripper_angle])
def is_success(self):
return NotImplementedError()
def get_reward(self):
raise NotImplementedError()
def _sample_goal(self):
raise NotImplementedError()
def get_obs(self):
return self._get_obs()
def _step_callback(self):
self._mujoco.mj_forward(self.model, self.data)
def _limit_gripper(self, gripper_pos, pos_ctrl):
if gripper_pos[0] > self.center_of_table[0] - 0.105 + 0.15:
pos_ctrl[0] = min(pos_ctrl[0], 0)
if gripper_pos[0] < self.center_of_table[0] - 0.105 - 0.3:
pos_ctrl[0] = max(pos_ctrl[0], 0)
if gripper_pos[1] > self.center_of_table[1] + 0.3:
pos_ctrl[1] = min(pos_ctrl[1], 0)
if gripper_pos[1] < self.center_of_table[1] - 0.3:
pos_ctrl[1] = max(pos_ctrl[1], 0)
if gripper_pos[2] > self.max_z:
pos_ctrl[2] = min(pos_ctrl[2], 0)
if gripper_pos[2] < self.min_z:
pos_ctrl[2] = max(pos_ctrl[2], 0)
return pos_ctrl
def _apply_action(self, action):
assert action.shape == (4,)
action = action.copy()
pos_ctrl, gripper_ctrl = action[:3], action[3]
pos_ctrl = self._limit_gripper(
self._utils.get_site_xpos(self.model, self.data, "grasp"), pos_ctrl
) * (1 / self.n_substeps)
gripper_ctrl = np.array([gripper_ctrl, gripper_ctrl])
mocap.apply_action(
self.model,
self._model_names,
self.data,
np.concatenate([pos_ctrl, self.gripper_rotation, gripper_ctrl]),
)
def _render_callback(self):
self._mujoco.mj_forward(self.model, self.data)
def _reset_sim(self):
self.data.time = self.initial_time
self.data.qpos[:] = np.copy(self.initial_qpos)
self.data.qvel[:] = np.copy(self.initial_qvel)
self._sample_goal()
self._mujoco.mj_step(self.model, self.data, nstep=10)
return True
def _set_gripper(self, gripper_pos, gripper_rotation):
self._utils.set_mocap_pos(self.model, self.data, "robot0:mocap", gripper_pos)
self._utils.set_mocap_quat(self.model, self.data, "robot0:mocap", gripper_rotation)
self._utils.set_joint_qpos(self.model, self.data, "right_outer_knuckle_joint", 0)
self.data.qpos[10] = 0.0
self.data.qpos[12] = 0.0
def _env_setup(self, initial_qpos):
for name, value in initial_qpos.items():
self.data.set_joint_qpos(name, value)
mocap.reset(self.model, self.data)
mujoco.mj_forward(self.model, self.data)
self._sample_goal()
mujoco.mj_forward(self.model, self.data)
def reset(self):
self._reset_sim()
return self._get_obs()
def step(self, action):
assert action.shape == (4,)
assert self.action_space.contains(action), "{!r} ({}) invalid".format(action, type(action))
self._apply_action(action)
self._mujoco.mj_step(self.model, self.data, nstep=2)
self._step_callback()
obs = self._get_obs()
reward = self.get_reward()
done = False
info = {"is_success": self.is_success(), "success": self.is_success()}
return obs, reward, done, info
def render(self, mode="rgb_array", width=384, height=384):
self._render_callback()
# HACK
self.model.vis.global_.offwidth = width
self.model.vis.global_.offheight = height
return self.mujoco_renderer.render(mode)
def close(self):
if self.mujoco_renderer is not None:
self.mujoco_renderer.close()

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import numpy as np
from xarm import Base
class Lift(Base):
def __init__(self):
self._z_threshold = 0.15
super().__init__("lift")
@property
def z_target(self):
return self._init_z + self._z_threshold
def is_success(self):
return self.obj[2] >= self.z_target
def get_reward(self):
reach_dist = np.linalg.norm(self.obj - self.eef)
reach_dist_xy = np.linalg.norm(self.obj[:-1] - self.eef[:-1])
pick_completed = self.obj[2] >= (self.z_target - 0.01)
obj_dropped = (self.obj[2] < (self._init_z + 0.005)) and (reach_dist > 0.02)
# Reach
if reach_dist < 0.05:
reach_reward = -reach_dist + max(self._action[-1], 0) / 50
elif reach_dist_xy < 0.05:
reach_reward = -reach_dist
else:
z_bonus = np.linalg.norm(np.linalg.norm(self.obj[-1] - self.eef[-1]))
reach_reward = -reach_dist - 2 * z_bonus
# Pick
if pick_completed and not obj_dropped:
pick_reward = self.z_target
elif (reach_dist < 0.1) and (self.obj[2] > (self._init_z + 0.005)):
pick_reward = min(self.z_target, self.obj[2])
else:
pick_reward = 0
return reach_reward / 100 + pick_reward
def _get_obs(self):
eef_velp = self._utils.get_site_xvelp(self.model, self.data, "grasp") * self.dt
gripper_angle = self._utils.get_joint_qpos(self.model, self.data, "right_outer_knuckle_joint")
eef = self.eef - self.center_of_table
obj = self.obj - self.center_of_table
obj_rot = self._utils.get_joint_qpos(self.model, self.data, "object_joint0")[-4:]
obj_velp = self._utils.get_site_xvelp(self.model, self.data, "object_site") * self.dt
obj_velr = self._utils.get_site_xvelr(self.model, self.data, "object_site") * self.dt
obs = np.concatenate(
[
eef,
eef_velp,
obj,
obj_rot,
obj_velp,
obj_velr,
eef - obj,
np.array(
[
np.linalg.norm(eef - obj),
np.linalg.norm(eef[:-1] - obj[:-1]),
self.z_target,
self.z_target - obj[-1],
self.z_target - eef[-1],
]
),
gripper_angle,
],
axis=0,
)
return {"observation": obs, "state": eef, "achieved_goal": eef, "desired_goal": eef}
def _sample_goal(self):
# Gripper
gripper_pos = np.array([1.280, 0.295, 0.735]) + self.np_random.uniform(-0.05, 0.05, size=3)
super()._set_gripper(gripper_pos, self.gripper_rotation)
# Object
object_pos = self.center_of_table - np.array([0.15, 0.10, 0.07])
object_pos[0] += self.np_random.uniform(-0.05, 0.05, size=1)
object_pos[1] += self.np_random.uniform(-0.05, 0.05, size=1)
object_qpos = self._utils.get_joint_qpos(self.model, self.data, "object_joint0")
object_qpos[:3] = object_pos
self._utils.set_joint_qpos(self.model, self.data, "object_joint0", object_qpos)
self._init_z = object_pos[2]
# Goal
return object_pos + np.array([0, 0, self._z_threshold])
def reset(self):
self._action = np.zeros(4)
return super().reset()
def step(self, action):
self._action = action.copy()
return super().step(action)

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# import mujoco_py
import mujoco
import numpy as np
def apply_action(model, model_names, data, action):
if model.nmocap > 0:
pos_action, gripper_action = np.split(action, (model.nmocap * 7,))
if data.ctrl is not None:
for i in range(gripper_action.shape[0]):
data.ctrl[i] = gripper_action[i]
pos_action = pos_action.reshape(model.nmocap, 7)
pos_delta, quat_delta = pos_action[:, :3], pos_action[:, 3:]
reset_mocap2body_xpos(model, model_names, data)
data.mocap_pos[:] = data.mocap_pos + pos_delta
data.mocap_quat[:] = data.mocap_quat + quat_delta
def reset(model, data):
if model.nmocap > 0 and model.eq_data is not None:
for i in range(model.eq_data.shape[0]):
# if sim.model.eq_type[i] == mujoco_py.const.EQ_WELD:
if model.eq_type[i] == mujoco.mjtEq.mjEQ_WELD:
# model.eq_data[i, :] = np.array([0., 0., 0., 1., 0., 0., 0.])
model.eq_data[i, :] = np.array(
[
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
0.0,
0.0,
]
)
# sim.forward()
mujoco.mj_forward(model, data)
def reset_mocap2body_xpos(model, model_names, data):
if model.eq_type is None or model.eq_obj1id is None or model.eq_obj2id is None:
return
# For all weld constraints
for eq_type, obj1_id, obj2_id in zip(model.eq_type, model.eq_obj1id, model.eq_obj2id, strict=False):
# if eq_type != mujoco_py.const.EQ_WELD:
if eq_type != mujoco.mjtEq.mjEQ_WELD:
continue
# body2 = model.body_id2name(obj2_id)
body2 = model_names.body_id2name[obj2_id]
if body2 == "B0" or body2 == "B9" or body2 == "B1":
continue
mocap_id = model.body_mocapid[obj1_id]
if mocap_id != -1:
# obj1 is the mocap, obj2 is the welded body
body_idx = obj2_id
else:
# obj2 is the mocap, obj1 is the welded body
mocap_id = model.body_mocapid[obj2_id]
body_idx = obj1_id
assert mocap_id != -1
data.mocap_pos[mocap_id][:] = data.xpos[body_idx]
data.mocap_quat[mocap_id][:] = data.xquat[body_idx]

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import numpy as np
from xarm import Base
class PegInBox(Base):
def __init__(self):
super().__init__("peg_in_box")
def _reset_sim(self):
self._act_magnitude = 0
super()._reset_sim()
for _ in range(10):
self._apply_action(np.array([0, 0, 0, 1], dtype=np.float32))
self.sim.step()
@property
def box(self):
return self.sim.data.get_site_xpos("box_site")
def is_success(self):
return np.linalg.norm(self.obj - self.box) <= 0.05
def get_reward(self):
dist_xy = np.linalg.norm(self.obj[:2] - self.box[:2])
dist_xyz = np.linalg.norm(self.obj - self.box)
return float(dist_xy <= 0.045) * (2 - 6 * dist_xyz) - 0.2 * np.square(self._act_magnitude) - dist_xy
def _get_obs(self):
eef_velp = self.sim.data.get_site_xvelp("grasp") * self.dt
gripper_angle = self.sim.data.get_joint_qpos("right_outer_knuckle_joint")
eef, box = self.eef - self.center_of_table, self.box - self.center_of_table
obj = self.obj - self.center_of_table
obj_rot = self.sim.data.get_joint_qpos("object_joint0")[-4:]
obj_velp = self.sim.data.get_site_xvelp("object_site") * self.dt
obj_velr = self.sim.data.get_site_xvelr("object_site") * self.dt
obs = np.concatenate(
[
eef,
eef_velp,
box,
obj,
obj_rot,
obj_velp,
obj_velr,
eef - box,
eef - obj,
obj - box,
np.array(
[
np.linalg.norm(eef - box),
np.linalg.norm(eef - obj),
np.linalg.norm(obj - box),
gripper_angle,
]
),
],
axis=0,
)
return {"observation": obs, "state": eef, "achieved_goal": eef, "desired_goal": box}
def _sample_goal(self):
# Gripper
gripper_pos = np.array([1.280, 0.295, 0.9]) + self.np_random.uniform(-0.05, 0.05, size=3)
super()._set_gripper(gripper_pos, self.gripper_rotation)
# Object
object_pos = gripper_pos - np.array([0, 0, 0.06]) + self.np_random.uniform(-0.005, 0.005, size=3)
object_qpos = self.sim.data.get_joint_qpos("object_joint0")
object_qpos[:3] = object_pos
self.sim.data.set_joint_qpos("object_joint0", object_qpos)
# Box
box_pos = np.array([1.61, 0.18, 0.58])
box_pos[:2] += self.np_random.uniform(-0.11, 0.11, size=2)
box_qpos = self.sim.data.get_joint_qpos("box_joint0")
box_qpos[:3] = box_pos
self.sim.data.set_joint_qpos("box_joint0", box_qpos)
return self.box
def step(self, action):
self._act_magnitude = np.linalg.norm(action[:3])
return super().step(action)

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import numpy as np
from xarm import Base
class Push(Base):
def __init__(self):
super().__init__("push")
def _reset_sim(self):
self._act_magnitude = 0
super()._reset_sim()
def is_success(self):
return np.linalg.norm(self.obj - self.goal) <= 0.05
def get_reward(self):
dist = np.linalg.norm(self.obj - self.goal)
penalty = self._act_magnitude**2
return -(dist + 0.15 * penalty)
def _get_obs(self):
eef_velp = self.sim.data.get_site_xvelp("grasp") * self.dt
gripper_angle = self.sim.data.get_joint_qpos("right_outer_knuckle_joint")
eef, goal = self.eef - self.center_of_table, self.goal - self.center_of_table
obj = self.obj - self.center_of_table
obj_rot = self.sim.data.get_joint_qpos("object_joint0")[-4:]
obj_velp = self.sim.data.get_site_xvelp("object_site") * self.dt
obj_velr = self.sim.data.get_site_xvelr("object_site") * self.dt
obs = np.concatenate(
[
eef,
eef_velp,
goal,
obj,
obj_rot,
obj_velp,
obj_velr,
eef - goal,
eef - obj,
obj - goal,
np.array(
[
np.linalg.norm(eef - goal),
np.linalg.norm(eef - obj),
np.linalg.norm(obj - goal),
gripper_angle,
]
),
],
axis=0,
)
return {"observation": obs, "state": eef, "achieved_goal": eef, "desired_goal": goal}
def _sample_goal(self):
# Gripper
gripper_pos = np.array([1.280, 0.295, 0.735]) + self.np_random.uniform(-0.05, 0.05, size=3)
super()._set_gripper(gripper_pos, self.gripper_rotation)
# Object
object_pos = self.center_of_table - np.array([0.25, 0, 0.07])
object_pos[0] += self.np_random.uniform(-0.08, 0.08, size=1)
object_pos[1] += self.np_random.uniform(-0.08, 0.08, size=1)
object_qpos = self.sim.data.get_joint_qpos("object_joint0")
object_qpos[:3] = object_pos
self.sim.data.set_joint_qpos("object_joint0", object_qpos)
# Goal
self.goal = np.array([1.600, 0.200, 0.545])
self.goal[:2] += self.np_random.uniform(-0.1, 0.1, size=2)
self.sim.model.site_pos[self.sim.model.site_name2id("target0")] = self.goal
return self.goal
def step(self, action):
self._act_magnitude = np.linalg.norm(action[:3])
return super().step(action)

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import numpy as np
from xarm import Base
class Reach(Base):
def __init__(self):
super().__init__("reach")
def _reset_sim(self):
self._act_magnitude = 0
super()._reset_sim()
def is_success(self):
return np.linalg.norm(self.eef - self.goal) <= 0.05
def get_reward(self):
dist = np.linalg.norm(self.eef - self.goal)
penalty = self._act_magnitude**2
return -(dist + 0.15 * penalty)
def _get_obs(self):
eef_velp = self.sim.data.get_site_xvelp("grasp") * self.dt
gripper_angle = self.sim.data.get_joint_qpos("right_outer_knuckle_joint")
eef, goal = self.eef - self.center_of_table, self.goal - self.center_of_table
obs = np.concatenate(
[eef, eef_velp, goal, eef - goal, np.array([np.linalg.norm(eef - goal), gripper_angle])], axis=0
)
return {"observation": obs, "state": eef, "achieved_goal": eef, "desired_goal": goal}
def _sample_goal(self):
# Gripper
gripper_pos = np.array([1.280, 0.295, 0.735]) + self.np_random.uniform(-0.05, 0.05, size=3)
super()._set_gripper(gripper_pos, self.gripper_rotation)
# Goal
self.goal = np.array([1.550, 0.287, 0.580])
self.goal[:2] += self.np_random.uniform(-0.125, 0.125, size=2)
self.sim.model.site_pos[self.sim.model.site_name2id("target0")] = self.goal
return self.goal
def step(self, action):
self._act_magnitude = np.linalg.norm(action[:3])
return super().step(action)

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@@ -1,91 +0,0 @@
"""
This script demonstrates the use of `LeRobotDataset` class for handling and processing robotic datasets from Hugging Face.
It illustrates how to load datasets, manipulate them, and apply transformations suitable for machine learning tasks in PyTorch.
Features included in this script:
- Loading a dataset and accessing its properties.
- Filtering data by episode number.
- Converting tensor data for visualization.
- Saving video files from dataset frames.
- Using advanced dataset features like timestamp-based frame selection.
- Demonstrating compatibility with PyTorch DataLoader for batch processing.
The script ends with examples of how to batch process data using PyTorch's DataLoader.
"""
from pathlib import Path
from pprint import pprint
import imageio
import torch
import lerobot
from lerobot.common.datasets.lerobot_dataset import LeRobotDataset
print("List of available datasets:")
pprint(lerobot.available_datasets)
# Let's take one for this example
repo_id = "lerobot/pusht"
# You can easily load a dataset from a Hugging Face repository
dataset = LeRobotDataset(repo_id)
# LeRobotDataset is actually a thin wrapper around an underlying Hugging Face dataset
# (see https://huggingface.co/docs/datasets/index for more information).
print(dataset)
print(dataset.hf_dataset)
# And provides additional utilities for robotics and compatibility with Pytorch
print(f"\naverage number of frames per episode: {dataset.num_samples / dataset.num_episodes:.3f}")
print(f"frames per second used during data collection: {dataset.fps=}")
print(f"keys to access images from cameras: {dataset.camera_keys=}\n")
# Access frame indexes associated to first episode
episode_index = 0
from_idx = dataset.episode_data_index["from"][episode_index].item()
to_idx = dataset.episode_data_index["to"][episode_index].item()
# LeRobot datasets actually subclass PyTorch datasets so you can do everything you know and love from working
# with the latter, like iterating through the dataset. Here we grab all the image frames.
frames = [dataset[idx]["observation.image"] for idx in range(from_idx, to_idx)]
# Video frames are now float32 in range [0,1] channel first (c,h,w) to follow pytorch convention. To visualize
# them, we convert to uint8 in range [0,255]
frames = [(frame * 255).type(torch.uint8) for frame in frames]
# and to channel last (h,w,c).
frames = [frame.permute((1, 2, 0)).numpy() for frame in frames]
# Finally, we save the frames to a mp4 video for visualization.
Path("outputs/examples/1_load_lerobot_dataset").mkdir(parents=True, exist_ok=True)
imageio.mimsave("outputs/examples/1_load_lerobot_dataset/episode_0.mp4", frames, fps=dataset.fps)
# For many machine learning applications we need to load the history of past observations or trajectories of
# future actions. Our datasets can load previous and future frames for each key/modality, using timestamps
# differences with the current loaded frame. For instance:
delta_timestamps = {
# loads 4 images: 1 second before current frame, 500 ms before, 200 ms before, and current frame
"observation.image": [-1, -0.5, -0.20, 0],
# loads 8 state vectors: 1.5 seconds before, 1 second before, ... 20 ms, 10 ms, and current frame
"observation.state": [-1.5, -1, -0.5, -0.20, -0.10, -0.02, -0.01, 0],
# loads 64 action vectors: current frame, 1 frame in the future, 2 frames, ... 63 frames in the future
"action": [t / dataset.fps for t in range(64)],
}
dataset = LeRobotDataset(repo_id, delta_timestamps=delta_timestamps)
print(f"\n{dataset[0]['observation.image'].shape=}") # (4,c,h,w)
print(f"{dataset[0]['observation.state'].shape=}") # (8,c)
print(f"{dataset[0]['action'].shape=}\n") # (64,c)
# Finally, our datasets are fully compatible with PyTorch dataloaders and samplers because they are just
# PyTorch datasets.
dataloader = torch.utils.data.DataLoader(
dataset,
num_workers=0,
batch_size=32,
shuffle=True,
)
for batch in dataloader:
print(f"{batch['observation.image'].shape=}") # (32,4,c,h,w)
print(f"{batch['observation.state'].shape=}") # (32,8,c)
print(f"{batch['action'].shape=}") # (32,64,c)
break

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@@ -0,0 +1,24 @@
import os
from torchrl.data.replay_buffers import SamplerWithoutReplacement
import lerobot
from lerobot.common.datasets.aloha import AlohaDataset
from lerobot.scripts.visualize_dataset import render_dataset
print(lerobot.available_datasets)
# >>> ['aloha_sim_insertion_human', 'aloha_sim_insertion_scripted', 'aloha_sim_transfer_cube_human', 'aloha_sim_transfer_cube_scripted', 'pusht', 'xarm_lift_medium']
# we use this sampler to sample 1 frame after the other
sampler = SamplerWithoutReplacement(shuffle=False)
dataset = AlohaDataset("aloha_sim_transfer_cube_human", sampler=sampler, root=os.environ.get("DATA_DIR"))
video_paths = render_dataset(
dataset,
out_dir="outputs/visualize_dataset/example",
max_num_samples=300,
fps=50,
)
print(video_paths)
# ['outputs/visualize_dataset/example/episode_0.mp4']

View File

@@ -1,112 +1 @@
"""
This scripts demonstrates how to evaluate a pretrained policy from the HuggingFace Hub or from your local
training outputs directory. In the latter case, you might want to run examples/3_train_policy.py first.
"""
from pathlib import Path
import gym_pusht # noqa: F401
import gymnasium as gym
import imageio
import numpy
import torch
from huggingface_hub import snapshot_download
from lerobot.common.policies.diffusion.modeling_diffusion import DiffusionPolicy
# Create a directory to store the video of the evaluation
output_directory = Path("outputs/eval/example_pusht_diffusion")
output_directory.mkdir(parents=True, exist_ok=True)
device = torch.device("cuda")
# Download the diffusion policy for pusht environment
pretrained_policy_path = Path(snapshot_download("lerobot/diffusion_pusht"))
# OR uncomment the following to evaluate a policy from the local outputs/train folder.
# pretrained_policy_path = Path("outputs/train/example_pusht_diffusion")
policy = DiffusionPolicy.from_pretrained(pretrained_policy_path)
policy.eval()
policy.to(device)
# Initialize evaluation environment to render two observation types:
# an image of the scene and state/position of the agent. The environment
# also automatically stops running after 300 interactions/steps.
env = gym.make(
"gym_pusht/PushT-v0",
obs_type="pixels_agent_pos",
max_episode_steps=300,
)
# Reset the policy and environmens to prepare for rollout
policy.reset()
numpy_observation, info = env.reset(seed=42)
# Prepare to collect every rewards and all the frames of the episode,
# from initial state to final state.
rewards = []
frames = []
# Render frame of the initial state
frames.append(env.render())
step = 0
done = False
while not done:
# Prepare observation for the policy running in Pytorch
state = torch.from_numpy(numpy_observation["agent_pos"])
image = torch.from_numpy(numpy_observation["pixels"])
# Convert to float32 with image from channel first in [0,255]
# to channel last in [0,1]
state = state.to(torch.float32)
image = image.to(torch.float32) / 255
image = image.permute(2, 0, 1)
# Send data tensors from CPU to GPU
state = state.to(device, non_blocking=True)
image = image.to(device, non_blocking=True)
# Add extra (empty) batch dimension, required to forward the policy
state = state.unsqueeze(0)
image = image.unsqueeze(0)
# Create the policy input dictionary
observation = {
"observation.state": state,
"observation.image": image,
}
# Predict the next action with respect to the current observation
with torch.inference_mode():
action = policy.select_action(observation)
# Prepare the action for the environment
numpy_action = action.squeeze(0).to("cpu").numpy()
# Step through the environment and receive a new observation
numpy_observation, reward, terminated, truncated, info = env.step(numpy_action)
print(f"{step=} {reward=} {terminated=}")
# Keep track of all the rewards and frames
rewards.append(reward)
frames.append(env.render())
# The rollout is considered done when the success state is reach (i.e. terminated is True),
# or the maximum number of iterations is reached (i.e. truncated is True)
done = terminated | truncated | done
step += 1
if terminated:
print("Success!")
else:
print("Failure!")
# Get the speed of environment (i.e. its number of frames per second).
fps = env.metadata["render_fps"]
# Encode all frames into a mp4 video.
video_path = output_directory / "rollout.mp4"
imageio.mimsave(str(video_path), numpy.stack(frames), fps=fps)
print(f"Video of the evaluation is available in '{video_path}'.")
# TODO

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@@ -1,79 +1 @@
"""This scripts demonstrates how to train Diffusion Policy on the PushT environment.
Once you have trained a model with this script, you can try to evaluate it on
examples/2_evaluate_pretrained_policy.py
"""
from pathlib import Path
import torch
from lerobot.common.datasets.lerobot_dataset import LeRobotDataset
from lerobot.common.policies.diffusion.configuration_diffusion import DiffusionConfig
from lerobot.common.policies.diffusion.modeling_diffusion import DiffusionPolicy
# Create a directory to store the training checkpoint.
output_directory = Path("outputs/train/example_pusht_diffusion")
output_directory.mkdir(parents=True, exist_ok=True)
# Number of offline training steps (we'll only do offline training for this example.)
# Adjust as you prefer. 5000 steps are needed to get something worth evaluating.
training_steps = 5000
device = torch.device("cuda")
log_freq = 250
# Set up the dataset.
delta_timestamps = {
# Load the previous image and state at -0.1 seconds before current frame,
# then load current image and state corresponding to 0.0 second.
"observation.image": [-0.1, 0.0],
"observation.state": [-0.1, 0.0],
# Load the previous action (-0.1), the next action to be executed (0.0),
# and 14 future actions with a 0.1 seconds spacing. All these actions will be
# used to supervise the policy.
"action": [-0.1, 0.0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4],
}
dataset = LeRobotDataset("lerobot/pusht", delta_timestamps=delta_timestamps)
# Set up the the policy.
# Policies are initialized with a configuration class, in this case `DiffusionConfig`.
# For this example, no arguments need to be passed because the defaults are set up for PushT.
# If you're doing something different, you will likely need to change at least some of the defaults.
cfg = DiffusionConfig()
policy = DiffusionPolicy(cfg, dataset_stats=dataset.stats)
policy.train()
policy.to(device)
optimizer = torch.optim.Adam(policy.parameters(), lr=1e-4)
# Create dataloader for offline training.
dataloader = torch.utils.data.DataLoader(
dataset,
num_workers=4,
batch_size=64,
shuffle=True,
pin_memory=device != torch.device("cpu"),
drop_last=True,
)
# Run training loop.
step = 0
done = False
while not done:
for batch in dataloader:
batch = {k: v.to(device, non_blocking=True) for k, v in batch.items()}
output_dict = policy.forward(batch)
loss = output_dict["loss"]
loss.backward()
optimizer.step()
optimizer.zero_grad()
if step % log_freq == 0:
print(f"step: {step} loss: {loss.item():.3f}")
step += 1
if step >= training_steps:
done = True
break
# Save a policy checkpoint.
policy.save_pretrained(output_directory)
# TODO

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@@ -1,90 +0,0 @@
"""This script demonstrates how to slice a dataset and calculate the loss on a subset of the data.
This technique can be useful for debugging and testing purposes, as well as identifying whether a policy
is learning effectively.
Furthermore, relying on validation loss to evaluate performance is generally not considered a good practice,
especially in the context of imitation learning. The most reliable approach is to evaluate the policy directly
on the target environment, whether that be in simulation or the real world.
"""
import math
from pathlib import Path
import torch
from huggingface_hub import snapshot_download
from lerobot.common.datasets.lerobot_dataset import LeRobotDataset
from lerobot.common.policies.diffusion.modeling_diffusion import DiffusionPolicy
device = torch.device("cuda")
# Download the diffusion policy for pusht environment
pretrained_policy_path = Path(snapshot_download("lerobot/diffusion_pusht"))
# OR uncomment the following to evaluate a policy from the local outputs/train folder.
# pretrained_policy_path = Path("outputs/train/example_pusht_diffusion")
policy = DiffusionPolicy.from_pretrained(pretrained_policy_path)
policy.eval()
policy.to(device)
# Set up the dataset.
delta_timestamps = {
# Load the previous image and state at -0.1 seconds before current frame,
# then load current image and state corresponding to 0.0 second.
"observation.image": [-0.1, 0.0],
"observation.state": [-0.1, 0.0],
# Load the previous action (-0.1), the next action to be executed (0.0),
# and 14 future actions with a 0.1 seconds spacing. All these actions will be
# used to calculate the loss.
"action": [-0.1, 0.0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4],
}
# Load the last 10% of episodes of the dataset as a validation set.
# - Load full dataset
full_dataset = LeRobotDataset("lerobot/pusht", split="train")
# - Calculate train and val subsets
num_train_episodes = math.floor(full_dataset.num_episodes * 90 / 100)
num_val_episodes = full_dataset.num_episodes - num_train_episodes
print(f"Number of episodes in full dataset: {full_dataset.num_episodes}")
print(f"Number of episodes in training dataset (90% subset): {num_train_episodes}")
print(f"Number of episodes in validation dataset (10% subset): {num_val_episodes}")
# - Get first frame index of the validation set
first_val_frame_index = full_dataset.episode_data_index["from"][num_train_episodes].item()
# - Load frames subset belonging to validation set using the `split` argument.
# It utilizes the `datasets` library's syntax for slicing datasets.
# For more information on the Slice API, please see:
# https://huggingface.co/docs/datasets/v2.19.0/loading#slice-splits
train_dataset = LeRobotDataset(
"lerobot/pusht", split=f"train[:{first_val_frame_index}]", delta_timestamps=delta_timestamps
)
val_dataset = LeRobotDataset(
"lerobot/pusht", split=f"train[{first_val_frame_index}:]", delta_timestamps=delta_timestamps
)
print(f"Number of frames in training dataset (90% subset): {len(train_dataset)}")
print(f"Number of frames in validation dataset (10% subset): {len(val_dataset)}")
# Create dataloader for evaluation.
val_dataloader = torch.utils.data.DataLoader(
val_dataset,
num_workers=4,
batch_size=64,
shuffle=False,
pin_memory=device != torch.device("cpu"),
drop_last=False,
)
# Run validation loop.
loss_cumsum = 0
n_examples_evaluated = 0
for batch in val_dataloader:
batch = {k: v.to(device, non_blocking=True) for k, v in batch.items()}
output_dict = policy.forward(batch)
loss_cumsum += output_dict["loss"].item()
n_examples_evaluated += batch["index"].shape[0]
# Calculate the average loss over the validation set.
average_loss = loss_cumsum / n_examples_evaluated
print(f"Average loss on validation set: {average_loss:.4f}")

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@@ -1,18 +1,3 @@
#!/usr/bin/env python
# Copyright 2024 The HuggingFace Inc. team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
This file contains lists of available environments, dataset and policies to reflect the current state of LeRobot library.
We do not want to import all the dependencies, but instead we keep it lightweight to ensure fast access to these variables.
@@ -22,111 +7,53 @@ Example:
import lerobot
print(lerobot.available_envs)
print(lerobot.available_tasks_per_env)
print(lerobot.available_datasets)
print(lerobot.available_datasets_per_env)
print(lerobot.available_real_world_datasets)
print(lerobot.available_datasets)
print(lerobot.available_policies)
print(lerobot.available_policies_per_env)
```
When implementing a new dataset loadable with LeRobotDataset follow these steps:
- Update `available_datasets_per_env` in `lerobot/__init__.py`
When implementing a new environment (e.g. `gym_aloha`), follow these steps:
- Update `available_tasks_per_env` and `available_datasets_per_env` in `lerobot/__init__.py`
When implementing a new policy class (e.g. `DiffusionPolicy`) follow these steps:
- Update `available_policies` and `available_policies_per_env`, in `lerobot/__init__.py`
- Set the required `name` class attribute.
- Update variables in `tests/test_available.py` by importing your new Policy class
Note:
When implementing a concrete class (e.g. `AlohaDataset`, `PushtEnv`, `DiffusionPolicy`), you need to:
1. set the required class attributes:
- for classes inheriting from `AbstractDataset`: `available_datasets`
- for classes inheriting from `AbstractEnv`: `name`, `available_tasks`
- for classes inheriting from `AbstractPolicy`: `name`
2. update variables in `lerobot/__init__.py` (e.g. `available_envs`, `available_datasets_per_envs`, `available_policies`)
3. update variables in `tests/test_available.py` by importing your new class
"""
import itertools
from lerobot.__version__ import __version__ # noqa: F401
available_envs = [
"aloha",
"pusht",
"simxarm",
]
available_tasks_per_env = {
"aloha": [
"AlohaInsertion-v0",
"AlohaTransferCube-v0",
"sim_insertion",
"sim_transfer_cube",
],
"pusht": ["PushT-v0"],
"xarm": ["XarmLift-v0"],
"pusht": ["pusht"],
"simxarm": ["lift"],
}
available_envs = list(available_tasks_per_env.keys())
available_datasets_per_env = {
"aloha": [
"lerobot/aloha_sim_insertion_human",
"lerobot/aloha_sim_insertion_scripted",
"lerobot/aloha_sim_transfer_cube_human",
"lerobot/aloha_sim_transfer_cube_scripted",
"lerobot/aloha_sim_insertion_human_image",
"lerobot/aloha_sim_insertion_scripted_image",
"lerobot/aloha_sim_transfer_cube_human_image",
"lerobot/aloha_sim_transfer_cube_scripted_image",
],
"pusht": ["lerobot/pusht", "lerobot/pusht_image"],
"xarm": [
"lerobot/xarm_lift_medium",
"lerobot/xarm_lift_medium_replay",
"lerobot/xarm_push_medium",
"lerobot/xarm_push_medium_replay",
"lerobot/xarm_lift_medium_image",
"lerobot/xarm_lift_medium_replay_image",
"lerobot/xarm_push_medium_image",
"lerobot/xarm_push_medium_replay_image",
"aloha_sim_insertion_human",
"aloha_sim_insertion_scripted",
"aloha_sim_transfer_cube_human",
"aloha_sim_transfer_cube_scripted",
],
"pusht": ["pusht"],
"simxarm": ["xarm_lift_medium"],
}
available_real_world_datasets = [
"lerobot/aloha_mobile_cabinet",
"lerobot/aloha_mobile_chair",
"lerobot/aloha_mobile_elevator",
"lerobot/aloha_mobile_shrimp",
"lerobot/aloha_mobile_wash_pan",
"lerobot/aloha_mobile_wipe_wine",
"lerobot/aloha_static_battery",
"lerobot/aloha_static_candy",
"lerobot/aloha_static_coffee",
"lerobot/aloha_static_coffee_new",
"lerobot/aloha_static_cups_open",
"lerobot/aloha_static_fork_pick_up",
"lerobot/aloha_static_pingpong_test",
"lerobot/aloha_static_pro_pencil",
"lerobot/aloha_static_screw_driver",
"lerobot/aloha_static_tape",
"lerobot/aloha_static_thread_velcro",
"lerobot/aloha_static_towel",
"lerobot/aloha_static_vinh_cup",
"lerobot/aloha_static_vinh_cup_left",
"lerobot/aloha_static_ziploc_slide",
"lerobot/umi_cup_in_the_wild",
]
available_datasets = list(
itertools.chain(*available_datasets_per_env.values(), available_real_world_datasets)
)
available_datasets = [dataset for env in available_envs for dataset in available_datasets_per_env[env]]
available_policies = [
"act",
"diffusion",
"tdmpc",
]
available_policies_per_env = {
"aloha": ["act"],
"pusht": ["diffusion"],
"xarm": ["tdmpc"],
}
env_task_pairs = [(env, task) for env, tasks in available_tasks_per_env.items() for task in tasks]
env_dataset_pairs = [
(env, dataset) for env, datasets in available_datasets_per_env.items() for dataset in datasets
]
env_dataset_policy_triplets = [
(env, dataset, policy)
for env, datasets in available_datasets_per_env.items()
for dataset in datasets
for policy in available_policies_per_env[env]
]

View File

@@ -1,18 +1,3 @@
#!/usr/bin/env python
# Copyright 2024 The HuggingFace Inc. team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""To enable `lerobot.__version__`"""
from importlib.metadata import PackageNotFoundError, version

View File

@@ -1,334 +0,0 @@
# Video benchmark
## Questions
What is the optimal trade-off between:
- maximizing loading time with random access,
- minimizing memory space on disk,
- maximizing success rate of policies?
How to encode videos?
- How much compression (`-crf`)? Low compression with `0`, normal compression with `20` or extreme with `56`?
- What pixel format to use (`-pix_fmt`)? `yuv444p` or `yuv420p`?
- How many key frames (`-g`)? A key frame every `10` frames?
How to decode videos?
- Which `decoder`? `torchvision`, `torchaudio`, `ffmpegio`, `decord`, or `nvc`?
## Metrics
**Percentage of data compression (higher is better)**
`compression_factor` is the ratio of the memory space on disk taken by the original images to encode, to the memory space taken by the encoded video. For instance, `compression_factor=4` means that the video takes 4 times less memory space on disk compared to the original images.
**Percentage of loading time (higher is better)**
`load_time_factor` is the ratio of the time it takes to load original images at given timestamps, to the time it takes to decode the exact same frames from the video. Higher is better. For instance, `load_time_factor=0.5` means that decoding from video is 2 times slower than loading the original images.
**Average L2 error per pixel (lower is better)**
`avg_per_pixel_l2_error` is the average L2 error between each decoded frame and its corresponding original image over all requested timestamps, and also divided by the number of pixels in the image to be comparable when switching to different image sizes.
**Loss of a pretrained policy (higher is better)** (not available)
`loss_pretrained` is the result of evaluating with the selected encoding/decoding settings a policy pretrained on original images. It is easier to understand than `avg_l2_error`.
**Success rate after retraining (higher is better)** (not available)
`success_rate` is the result of training and evaluating a policy with the selected encoding/decoding settings. It is the most difficult metric to get but also the very best.
## Variables
**Image content**
We don't expect the same optimal settings for a dataset of images from a simulation, or from real-world in an appartment, or in a factory, or outdoor, etc. Hence, we run this benchmark on two datasets: `pusht` (simulation) and `umi` (real-world outdoor).
**Requested timestamps**
In this benchmark, we focus on the loading time of random access, so we are not interested in sequentially loading all frames of a video like in a movie. However, the number of consecutive timestamps requested and their spacing can greatly affect the `load_time_factor`. In fact, it is expected to get faster loading time by decoding a large number of consecutive frames from a video, than to load the same data from individual images. To reflect our robotics use case, we consider a few settings:
- `single_frame`: 1 frame,
- `2_frames`: 2 consecutive frames (e.g. `[t, t + 1 / fps]`),
- `2_frames_4_space`: 2 consecutive frames with 4 frames of spacing (e.g `[t, t + 4 / fps]`),
**Data augmentations**
We might revisit this benchmark and find better settings if we train our policies with various data augmentations to make them more robust (e.g. robust to color changes, compression, etc.).
## Results
**`decoder`**
| repo_id | decoder | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- |
| lerobot/pusht | <span style="color: #32CD32;">torchvision</span> | 0.166 | 0.0000119 |
| lerobot/pusht | ffmpegio | 0.009 | 0.0001182 |
| lerobot/pusht | torchaudio | 0.138 | 0.0000359 |
| lerobot/umi_cup_in_the_wild | <span style="color: #32CD32;">torchvision</span> | 0.174 | 0.0000174 |
| lerobot/umi_cup_in_the_wild | ffmpegio | 0.010 | 0.0000735 |
| lerobot/umi_cup_in_the_wild | torchaudio | 0.154 | 0.0000340 |
### `1_frame`
**`pix_fmt`**
| repo_id | pix_fmt | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | yuv420p | 3.788 | 0.224 | 0.0000760 |
| lerobot/pusht | yuv444p | 3.646 | 0.185 | 0.0000443 |
| lerobot/umi_cup_in_the_wild | yuv420p | 14.391 | 0.388 | 0.0000469 |
| lerobot/umi_cup_in_the_wild | yuv444p | 14.932 | 0.329 | 0.0000397 |
**`g`**
| repo_id | g | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 1 | 2.543 | 0.204 | 0.0000556 |
| lerobot/pusht | 2 | 3.646 | 0.182 | 0.0000443 |
| lerobot/pusht | 3 | 4.431 | 0.174 | 0.0000450 |
| lerobot/pusht | 4 | 5.103 | 0.163 | 0.0000448 |
| lerobot/pusht | 5 | 5.625 | 0.163 | 0.0000436 |
| lerobot/pusht | 6 | 5.974 | 0.155 | 0.0000427 |
| lerobot/pusht | 10 | 6.814 | 0.130 | 0.0000410 |
| lerobot/pusht | 15 | 7.431 | 0.105 | 0.0000406 |
| lerobot/pusht | 20 | 7.662 | 0.097 | 0.0000400 |
| lerobot/pusht | 40 | 8.163 | 0.061 | 0.0000405 |
| lerobot/pusht | 100 | 8.761 | 0.039 | 0.0000422 |
| lerobot/pusht | None | 8.909 | 0.024 | 0.0000431 |
| lerobot/umi_cup_in_the_wild | 1 | 14.411 | 0.444 | 0.0000601 |
| lerobot/umi_cup_in_the_wild | 2 | 14.932 | 0.345 | 0.0000397 |
| lerobot/umi_cup_in_the_wild | 3 | 20.174 | 0.282 | 0.0000416 |
| lerobot/umi_cup_in_the_wild | 4 | 24.889 | 0.271 | 0.0000415 |
| lerobot/umi_cup_in_the_wild | 5 | 28.825 | 0.260 | 0.0000415 |
| lerobot/umi_cup_in_the_wild | 6 | 31.635 | 0.249 | 0.0000415 |
| lerobot/umi_cup_in_the_wild | 10 | 39.418 | 0.195 | 0.0000399 |
| lerobot/umi_cup_in_the_wild | 15 | 44.577 | 0.169 | 0.0000394 |
| lerobot/umi_cup_in_the_wild | 20 | 47.907 | 0.140 | 0.0000390 |
| lerobot/umi_cup_in_the_wild | 40 | 52.554 | 0.096 | 0.0000384 |
| lerobot/umi_cup_in_the_wild | 100 | 58.241 | 0.046 | 0.0000390 |
| lerobot/umi_cup_in_the_wild | None | 60.530 | 0.022 | 0.0000400 |
**`crf`**
| repo_id | crf | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 0 | 1.699 | 0.175 | 0.0000035 |
| lerobot/pusht | 5 | 1.409 | 0.181 | 0.0000080 |
| lerobot/pusht | 10 | 1.842 | 0.172 | 0.0000123 |
| lerobot/pusht | 15 | 2.322 | 0.187 | 0.0000211 |
| lerobot/pusht | 20 | 3.050 | 0.181 | 0.0000346 |
| lerobot/pusht | None | 3.646 | 0.189 | 0.0000443 |
| lerobot/pusht | 25 | 3.969 | 0.186 | 0.0000521 |
| lerobot/pusht | 30 | 5.687 | 0.184 | 0.0000850 |
| lerobot/pusht | 40 | 10.818 | 0.193 | 0.0001726 |
| lerobot/pusht | 50 | 18.185 | 0.183 | 0.0002606 |
| lerobot/umi_cup_in_the_wild | 0 | 1.918 | 0.165 | 0.0000056 |
| lerobot/umi_cup_in_the_wild | 5 | 3.207 | 0.171 | 0.0000111 |
| lerobot/umi_cup_in_the_wild | 10 | 4.818 | 0.212 | 0.0000153 |
| lerobot/umi_cup_in_the_wild | 15 | 7.329 | 0.261 | 0.0000218 |
| lerobot/umi_cup_in_the_wild | 20 | 11.361 | 0.312 | 0.0000317 |
| lerobot/umi_cup_in_the_wild | None | 14.932 | 0.339 | 0.0000397 |
| lerobot/umi_cup_in_the_wild | 25 | 17.741 | 0.297 | 0.0000452 |
| lerobot/umi_cup_in_the_wild | 30 | 27.983 | 0.406 | 0.0000629 |
| lerobot/umi_cup_in_the_wild | 40 | 82.449 | 0.468 | 0.0001184 |
| lerobot/umi_cup_in_the_wild | 50 | 186.145 | 0.515 | 0.0001879 |
**best**
| repo_id | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- |
| lerobot/pusht | 3.646 | 0.188 | 0.0000443 |
| lerobot/umi_cup_in_the_wild | 14.932 | 0.339 | 0.0000397 |
### `2_frames`
**`pix_fmt`**
| repo_id | pix_fmt | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | yuv420p | 3.788 | 0.314 | 0.0000799 |
| lerobot/pusht | yuv444p | 3.646 | 0.303 | 0.0000496 |
| lerobot/umi_cup_in_the_wild | yuv420p | 14.391 | 0.642 | 0.0000503 |
| lerobot/umi_cup_in_the_wild | yuv444p | 14.932 | 0.529 | 0.0000436 |
**`g`**
| repo_id | g | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 1 | 2.543 | 0.308 | 0.0000599 |
| lerobot/pusht | 2 | 3.646 | 0.279 | 0.0000496 |
| lerobot/pusht | 3 | 4.431 | 0.259 | 0.0000498 |
| lerobot/pusht | 4 | 5.103 | 0.243 | 0.0000501 |
| lerobot/pusht | 5 | 5.625 | 0.235 | 0.0000492 |
| lerobot/pusht | 6 | 5.974 | 0.230 | 0.0000481 |
| lerobot/pusht | 10 | 6.814 | 0.194 | 0.0000468 |
| lerobot/pusht | 15 | 7.431 | 0.152 | 0.0000460 |
| lerobot/pusht | 20 | 7.662 | 0.151 | 0.0000455 |
| lerobot/pusht | 40 | 8.163 | 0.095 | 0.0000454 |
| lerobot/pusht | 100 | 8.761 | 0.062 | 0.0000472 |
| lerobot/pusht | None | 8.909 | 0.037 | 0.0000479 |
| lerobot/umi_cup_in_the_wild | 1 | 14.411 | 0.638 | 0.0000625 |
| lerobot/umi_cup_in_the_wild | 2 | 14.932 | 0.537 | 0.0000436 |
| lerobot/umi_cup_in_the_wild | 3 | 20.174 | 0.493 | 0.0000437 |
| lerobot/umi_cup_in_the_wild | 4 | 24.889 | 0.458 | 0.0000446 |
| lerobot/umi_cup_in_the_wild | 5 | 28.825 | 0.438 | 0.0000445 |
| lerobot/umi_cup_in_the_wild | 6 | 31.635 | 0.424 | 0.0000444 |
| lerobot/umi_cup_in_the_wild | 10 | 39.418 | 0.345 | 0.0000435 |
| lerobot/umi_cup_in_the_wild | 15 | 44.577 | 0.313 | 0.0000417 |
| lerobot/umi_cup_in_the_wild | 20 | 47.907 | 0.264 | 0.0000421 |
| lerobot/umi_cup_in_the_wild | 40 | 52.554 | 0.185 | 0.0000414 |
| lerobot/umi_cup_in_the_wild | 100 | 58.241 | 0.090 | 0.0000420 |
| lerobot/umi_cup_in_the_wild | None | 60.530 | 0.042 | 0.0000424 |
**`crf`**
| repo_id | crf | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 0 | 1.699 | 0.302 | 0.0000097 |
| lerobot/pusht | 5 | 1.409 | 0.287 | 0.0000142 |
| lerobot/pusht | 10 | 1.842 | 0.283 | 0.0000184 |
| lerobot/pusht | 15 | 2.322 | 0.305 | 0.0000268 |
| lerobot/pusht | 20 | 3.050 | 0.285 | 0.0000402 |
| lerobot/pusht | None | 3.646 | 0.285 | 0.0000496 |
| lerobot/pusht | 25 | 3.969 | 0.293 | 0.0000572 |
| lerobot/pusht | 30 | 5.687 | 0.293 | 0.0000893 |
| lerobot/pusht | 40 | 10.818 | 0.319 | 0.0001762 |
| lerobot/pusht | 50 | 18.185 | 0.304 | 0.0002626 |
| lerobot/umi_cup_in_the_wild | 0 | 1.918 | 0.235 | 0.0000112 |
| lerobot/umi_cup_in_the_wild | 5 | 3.207 | 0.261 | 0.0000166 |
| lerobot/umi_cup_in_the_wild | 10 | 4.818 | 0.333 | 0.0000207 |
| lerobot/umi_cup_in_the_wild | 15 | 7.329 | 0.406 | 0.0000267 |
| lerobot/umi_cup_in_the_wild | 20 | 11.361 | 0.489 | 0.0000361 |
| lerobot/umi_cup_in_the_wild | None | 14.932 | 0.537 | 0.0000436 |
| lerobot/umi_cup_in_the_wild | 25 | 17.741 | 0.578 | 0.0000487 |
| lerobot/umi_cup_in_the_wild | 30 | 27.983 | 0.453 | 0.0000655 |
| lerobot/umi_cup_in_the_wild | 40 | 82.449 | 0.767 | 0.0001192 |
| lerobot/umi_cup_in_the_wild | 50 | 186.145 | 0.816 | 0.0001881 |
**best**
| repo_id | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- |
| lerobot/pusht | 3.646 | 0.283 | 0.0000496 |
| lerobot/umi_cup_in_the_wild | 14.932 | 0.543 | 0.0000436 |
### `2_frames_4_space`
**`pix_fmt`**
| repo_id | pix_fmt | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | yuv420p | 3.788 | 0.257 | 0.0000855 |
| lerobot/pusht | yuv444p | 3.646 | 0.261 | 0.0000556 |
| lerobot/umi_cup_in_the_wild | yuv420p | 14.391 | 0.493 | 0.0000476 |
| lerobot/umi_cup_in_the_wild | yuv444p | 14.932 | 0.371 | 0.0000404 |
**`g`**
| repo_id | g | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 1 | 2.543 | 0.226 | 0.0000670 |
| lerobot/pusht | 2 | 3.646 | 0.222 | 0.0000556 |
| lerobot/pusht | 3 | 4.431 | 0.217 | 0.0000567 |
| lerobot/pusht | 4 | 5.103 | 0.204 | 0.0000555 |
| lerobot/pusht | 5 | 5.625 | 0.179 | 0.0000556 |
| lerobot/pusht | 6 | 5.974 | 0.188 | 0.0000544 |
| lerobot/pusht | 10 | 6.814 | 0.160 | 0.0000531 |
| lerobot/pusht | 15 | 7.431 | 0.150 | 0.0000521 |
| lerobot/pusht | 20 | 7.662 | 0.123 | 0.0000519 |
| lerobot/pusht | 40 | 8.163 | 0.092 | 0.0000519 |
| lerobot/pusht | 100 | 8.761 | 0.053 | 0.0000533 |
| lerobot/pusht | None | 8.909 | 0.034 | 0.0000541 |
| lerobot/umi_cup_in_the_wild | 1 | 14.411 | 0.409 | 0.0000607 |
| lerobot/umi_cup_in_the_wild | 2 | 14.932 | 0.381 | 0.0000404 |
| lerobot/umi_cup_in_the_wild | 3 | 20.174 | 0.355 | 0.0000418 |
| lerobot/umi_cup_in_the_wild | 4 | 24.889 | 0.346 | 0.0000425 |
| lerobot/umi_cup_in_the_wild | 5 | 28.825 | 0.354 | 0.0000419 |
| lerobot/umi_cup_in_the_wild | 6 | 31.635 | 0.336 | 0.0000419 |
| lerobot/umi_cup_in_the_wild | 10 | 39.418 | 0.314 | 0.0000402 |
| lerobot/umi_cup_in_the_wild | 15 | 44.577 | 0.269 | 0.0000397 |
| lerobot/umi_cup_in_the_wild | 20 | 47.907 | 0.246 | 0.0000395 |
| lerobot/umi_cup_in_the_wild | 40 | 52.554 | 0.171 | 0.0000390 |
| lerobot/umi_cup_in_the_wild | 100 | 58.241 | 0.091 | 0.0000399 |
| lerobot/umi_cup_in_the_wild | None | 60.530 | 0.043 | 0.0000409 |
**`crf`**
| repo_id | crf | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 0 | 1.699 | 0.212 | 0.0000193 |
| lerobot/pusht | 5 | 1.409 | 0.211 | 0.0000232 |
| lerobot/pusht | 10 | 1.842 | 0.199 | 0.0000270 |
| lerobot/pusht | 15 | 2.322 | 0.198 | 0.0000347 |
| lerobot/pusht | 20 | 3.050 | 0.211 | 0.0000469 |
| lerobot/pusht | None | 3.646 | 0.206 | 0.0000556 |
| lerobot/pusht | 25 | 3.969 | 0.210 | 0.0000626 |
| lerobot/pusht | 30 | 5.687 | 0.223 | 0.0000927 |
| lerobot/pusht | 40 | 10.818 | 0.227 | 0.0001763 |
| lerobot/pusht | 50 | 18.185 | 0.223 | 0.0002625 |
| lerobot/umi_cup_in_the_wild | 0 | 1.918 | 0.147 | 0.0000071 |
| lerobot/umi_cup_in_the_wild | 5 | 3.207 | 0.182 | 0.0000125 |
| lerobot/umi_cup_in_the_wild | 10 | 4.818 | 0.222 | 0.0000166 |
| lerobot/umi_cup_in_the_wild | 15 | 7.329 | 0.270 | 0.0000229 |
| lerobot/umi_cup_in_the_wild | 20 | 11.361 | 0.325 | 0.0000326 |
| lerobot/umi_cup_in_the_wild | None | 14.932 | 0.362 | 0.0000404 |
| lerobot/umi_cup_in_the_wild | 25 | 17.741 | 0.390 | 0.0000459 |
| lerobot/umi_cup_in_the_wild | 30 | 27.983 | 0.437 | 0.0000633 |
| lerobot/umi_cup_in_the_wild | 40 | 82.449 | 0.499 | 0.0001186 |
| lerobot/umi_cup_in_the_wild | 50 | 186.145 | 0.564 | 0.0001879 |
**best**
| repo_id | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- |
| lerobot/pusht | 3.646 | 0.224 | 0.0000556 |
| lerobot/umi_cup_in_the_wild | 14.932 | 0.368 | 0.0000404 |
### `6_frames`
**`pix_fmt`**
| repo_id | pix_fmt | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | yuv420p | 3.788 | 0.660 | 0.0000839 |
| lerobot/pusht | yuv444p | 3.646 | 0.546 | 0.0000542 |
| lerobot/umi_cup_in_the_wild | yuv420p | 14.391 | 1.225 | 0.0000497 |
| lerobot/umi_cup_in_the_wild | yuv444p | 14.932 | 0.908 | 0.0000428 |
**`g`**
| repo_id | g | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 1 | 2.543 | 0.552 | 0.0000646 |
| lerobot/pusht | 2 | 3.646 | 0.534 | 0.0000542 |
| lerobot/pusht | 3 | 4.431 | 0.563 | 0.0000546 |
| lerobot/pusht | 4 | 5.103 | 0.537 | 0.0000545 |
| lerobot/pusht | 5 | 5.625 | 0.477 | 0.0000532 |
| lerobot/pusht | 6 | 5.974 | 0.515 | 0.0000530 |
| lerobot/pusht | 10 | 6.814 | 0.410 | 0.0000512 |
| lerobot/pusht | 15 | 7.431 | 0.405 | 0.0000503 |
| lerobot/pusht | 20 | 7.662 | 0.345 | 0.0000500 |
| lerobot/pusht | 40 | 8.163 | 0.247 | 0.0000496 |
| lerobot/pusht | 100 | 8.761 | 0.147 | 0.0000510 |
| lerobot/pusht | None | 8.909 | 0.100 | 0.0000519 |
| lerobot/umi_cup_in_the_wild | 1 | 14.411 | 0.997 | 0.0000620 |
| lerobot/umi_cup_in_the_wild | 2 | 14.932 | 0.911 | 0.0000428 |
| lerobot/umi_cup_in_the_wild | 3 | 20.174 | 0.869 | 0.0000433 |
| lerobot/umi_cup_in_the_wild | 4 | 24.889 | 0.874 | 0.0000438 |
| lerobot/umi_cup_in_the_wild | 5 | 28.825 | 0.864 | 0.0000439 |
| lerobot/umi_cup_in_the_wild | 6 | 31.635 | 0.834 | 0.0000440 |
| lerobot/umi_cup_in_the_wild | 10 | 39.418 | 0.781 | 0.0000421 |
| lerobot/umi_cup_in_the_wild | 15 | 44.577 | 0.679 | 0.0000411 |
| lerobot/umi_cup_in_the_wild | 20 | 47.907 | 0.652 | 0.0000410 |
| lerobot/umi_cup_in_the_wild | 40 | 52.554 | 0.465 | 0.0000404 |
| lerobot/umi_cup_in_the_wild | 100 | 58.241 | 0.245 | 0.0000413 |
| lerobot/umi_cup_in_the_wild | None | 60.530 | 0.116 | 0.0000417 |
**`crf`**
| repo_id | crf | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- | --- |
| lerobot/pusht | 0 | 1.699 | 0.534 | 0.0000163 |
| lerobot/pusht | 5 | 1.409 | 0.524 | 0.0000205 |
| lerobot/pusht | 10 | 1.842 | 0.510 | 0.0000245 |
| lerobot/pusht | 15 | 2.322 | 0.512 | 0.0000324 |
| lerobot/pusht | 20 | 3.050 | 0.508 | 0.0000452 |
| lerobot/pusht | None | 3.646 | 0.518 | 0.0000542 |
| lerobot/pusht | 25 | 3.969 | 0.534 | 0.0000616 |
| lerobot/pusht | 30 | 5.687 | 0.530 | 0.0000927 |
| lerobot/pusht | 40 | 10.818 | 0.552 | 0.0001777 |
| lerobot/pusht | 50 | 18.185 | 0.564 | 0.0002644 |
| lerobot/umi_cup_in_the_wild | 0 | 1.918 | 0.401 | 0.0000101 |
| lerobot/umi_cup_in_the_wild | 5 | 3.207 | 0.499 | 0.0000156 |
| lerobot/umi_cup_in_the_wild | 10 | 4.818 | 0.599 | 0.0000197 |
| lerobot/umi_cup_in_the_wild | 15 | 7.329 | 0.704 | 0.0000258 |
| lerobot/umi_cup_in_the_wild | 20 | 11.361 | 0.834 | 0.0000352 |
| lerobot/umi_cup_in_the_wild | None | 14.932 | 0.925 | 0.0000428 |
| lerobot/umi_cup_in_the_wild | 25 | 17.741 | 0.978 | 0.0000480 |
| lerobot/umi_cup_in_the_wild | 30 | 27.983 | 1.088 | 0.0000648 |
| lerobot/umi_cup_in_the_wild | 40 | 82.449 | 1.324 | 0.0001190 |
| lerobot/umi_cup_in_the_wild | 50 | 186.145 | 1.436 | 0.0001880 |
**best**
| repo_id | compression_factor | load_time_factor | avg_per_pixel_l2_error |
| --- | --- | --- | --- |
| lerobot/pusht | 3.646 | 0.546 | 0.0000542 |
| lerobot/umi_cup_in_the_wild | 14.932 | 0.934 | 0.0000428 |

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